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It Is Not the Journey but the Destination: Endpoint Conditioned Trajectory Prediction

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arxiv 2004.02025 v3 pith:Q43KNUH3 submitted 2020-04-04 cs.CV cs.LG

classification cs.CVcs.LG
keywords trajectorypredictionpecnethumanbenchmarkconditionedendpointmulti-modal
verification ladder T0 review T1 audit T2 compute T3 formal
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Human trajectory forecasting with multiple socially interacting agents is of critical importance for autonomous navigation in human environments, e.g., for self-driving cars and social robots. In this work, we present Predicted Endpoint Conditioned Network (PECNet) for flexible human trajectory prediction. PECNet infers distant trajectory endpoints to assist in long-range multi-modal trajectory prediction. A novel non-local social pooling layer enables PECNet to infer diverse yet socially compliant trajectories. Additionally, we present a simple "truncation-trick" for improving few-shot multi-modal trajectory prediction performance. We show that PECNet improves state-of-the-art performance on the Stanford Drone trajectory prediction benchmark by ~20.9% and on the ETH/UCY benchmark by ~40.8%. Project homepage: https://karttikeya.github.io/publication/htf/

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. STFlow: Data-Coupled Flow Matching for Geometric Trajectory Simulation

    cs.LG 2025-05 conditional novelty 6.0 of 10

    A flow-matching model that builds its starting noise from random walks matched to the observed motion produces more accurate trajectory predictions with only 5 integration steps.

  2. A Multimodal Architecture for Endpoint Position Prediction in Team-based Multiplayer Games

    cs.CV 2025-07 conditional novelty 5.0 of 10

    A U-Net++ with multimodal encoders and agent attention improves World of Tanks endpoint prediction, with KL divergence loss and rendered icons giving the best relative FDE at 1.78.

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