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Reset-Free Lifelong Learning with Skill-Space Planning
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The objective of lifelong reinforcement learning (RL) is to optimize agents which can continuously adapt and interact in changing environments. However, current RL approaches fail drastically when environments are non-stationary and interactions are non-episodic. We propose Lifelong Skill Planning (LiSP), an algorithmic framework for non-episodic lifelong RL based on planning in an abstract space of higher-order skills. We learn the skills in an unsupervised manner using intrinsic rewards and plan over the learned skills using a learned dynamics model. Moreover, our framework permits skill discovery even from offline data, thereby reducing the need for excessive real-world interactions. We demonstrate empirically that LiSP successfully enables long-horizon planning and learns agents that can avoid catastrophic failures even in challenging non-stationary and non-episodic environments derived from gridworld and MuJoCo benchmarks.
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Cited by 2 Pith papers
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Reinforcement Learning: From Algorithms To Foundation Models
A dissertation uniting the author's published results: non-exploitable Nash-DQN policies and the FightLadder benchmark for games, plus diffusion/consistency-model world models for RL — a compilation rather than new results.
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Advancements and Challenges in Continual Reinforcement Learning: A Comprehensive Review
A survey that categorizes continual reinforcement learning methods, environments, and evaluation metrics for deep RL, with a focus on robotics.
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