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Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes
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Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes
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Grasping unseen objects in unconstrained, cluttered environments is an essential skill for autonomous robotic manipulation. Despite recent progress in full 6-DoF grasp learning, existing approaches often consist of complex sequential pipelines that possess several potential failure points and run-times unsuitable for closed-loop grasping. Therefore, we propose an end-to-end network that efficiently generates a distribution of 6-DoF parallel-jaw grasps directly from a depth recording of a scene. Our novel grasp representation treats 3D points of the recorded point cloud as potential grasp contacts. By rooting the full 6-DoF grasp pose and width in the observed point cloud, we can reduce the dimensionality of our grasp representation to 4-DoF which greatly facilitates the learning process. Our class-agnostic approach is trained on 17 million simulated grasps and generalizes well to real world sensor data. In a robotic grasping study of unseen objects in structured clutter we achieve over 90% success rate, cutting the failure rate in half compared to a recent state-of-the-art method.
Forward citations
Cited by 2 Pith papers
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GraspIT: A Dataset Bridging the Sim-to-Real gap and back for Validated Grasping SE(3) Pose Generation
GraspIT provides ~316k annotated RGBD frames with ~2.3M slip-test-validated 6-DoF grasp candidates and a bidirectional sim-to-real registration pipeline, all released as open-source Docker containers.
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AnnotateAnything: Automatic Annotation of 3D Assets for Robot Manipulation
AnnotateAnything converts passive 3D assets into manipulation-ready assets by combining vision-language reasoning for semantics with parallel physics pipelines for executable action annotations such as grasps and arti...
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