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Neural Fields in Visual Computing and Beyond

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arxiv 2111.11426 v4 pith:L4ZE2BPR submitted 2021-11-22 cs.CV cs.GRcs.LG

classification cs.CVcs.GRcs.LG
keywords neuralfieldscomputingmethodsreviewvisualbeyonddifferent
verification ladder T0 review T1 audit T2 compute T3 formal
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Recent advances in machine learning have created increasing interest in solving visual computing problems using a class of coordinate-based neural networks that parametrize physical properties of scenes or objects across space and time. These methods, which we call neural fields, have seen successful application in the synthesis of 3D shapes and image, animation of human bodies, 3D reconstruction, and pose estimation. However, due to rapid progress in a short time, many papers exist but a comprehensive review and formulation of the problem has not yet emerged. In this report, we address this limitation by providing context, mathematical grounding, and an extensive review of literature on neural fields. This report covers research along two dimensions. In Part I, we focus on techniques in neural fields by identifying common components of neural field methods, including different representations, architectures, forward mapping, and generalization methods. In Part II, we focus on applications of neural fields to different problems in visual computing, and beyond (e.g., robotics, audio). Our review shows the breadth of topics already covered in visual computing, both historically and in current incarnations, demonstrating the improved quality, flexibility, and capability brought by neural fields methods. Finally, we present a companion website that contributes a living version of this review that can be continually updated by the community.

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Cited by 3 Pith papers

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  2. Uniform Sampling of Surfaces by Casting Rays

    cs.GR 2025-06 accept novelty 5.0 of 10

    Uniform white-noise samples on an implicit surface can be obtained by taking all intersection points of uniformly random rays with the surface.

  3. Embodied Spatial Intelligence: from Implicit Scene Modeling to Spatial Reasoning

    cs.RO 2025-08 conditional novelty 4.0 of 10

    The thesis demonstrates that combining implicit 3D scene representations with LLM-based reasoning, using text as an interface, yields strong performance on robotic perception and spatial language tasks.

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