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RoboAssembly: Learning Generalizable Furniture Assembly Policy in a Novel Multi-robot Contact-rich Simulation Environment

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arxiv 2112.10143 v1 pith:EAG7HZZ5 submitted 2021-12-19 cs.RO cs.AIcs.CVcs.LGcs.MA

classification cs.ROcs.AIcs.CVcs.LGcs.MA
keywords assemblyachievesassemblechairsenvironmentfurniturelearningpart
verification ladder T0 review T1 audit T2 compute T3 formal
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Part assembly is a typical but challenging task in robotics, where robots assemble a set of individual parts into a complete shape. In this paper, we develop a robotic assembly simulation environment for furniture assembly. We formulate the part assembly task as a concrete reinforcement learning problem and propose a pipeline for robots to learn to assemble a diverse set of chairs. Experiments show that when testing with unseen chairs, our approach achieves a success rate of 74.5% under the object-centric setting and 50.0% under the full setting. We adopt an RRT-Connect algorithm as the baseline, which only achieves a success rate of 18.8% after a significantly longer computation time. Supplemental materials and videos are available on our project webpage.

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Cited by 1 Pith paper

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  1. BiAssemble: Learning Collaborative Affordance for Bimanual Geometric Assembly

    cs.RO 2025-06 conditional novelty 6.0 of 10

    BiAssemble predicts bimanual grasp and assembly actions for geometric reassembly of fractured objects via point-level collaborative affordance, and reports simulation gains over baselines plus a real-world benchmark.

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