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PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learning
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State-of-the-art approaches to ObjectGoal navigation rely on reinforcement learning and typically require significant computational resources and time for learning. We propose Potential functions for ObjectGoal Navigation with Interaction-free learning (PONI), a modular approach that disentangles the skills of `where to look?' for an object and `how to navigate to (x, y)?'. Our key insight is that `where to look?' can be treated purely as a perception problem, and learned without environment interactions. To address this, we propose a network that predicts two complementary potential functions conditioned on a semantic map and uses them to decide where to look for an unseen object. We train the potential function network using supervised learning on a passive dataset of top-down semantic maps, and integrate it into a modular framework to perform ObjectGoal navigation. Experiments on Gibson and Matterport3D demonstrate that our method achieves the state-of-the-art for ObjectGoal navigation while incurring up to 1,600x less computational cost for training. Code and pre-trained models are available: https://vision.cs.utexas.edu/projects/poni/
Forward citations
Cited by 2 Pith papers
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Room-Mediated Co-occurrence for Zero-Shot Object-Centric Semantic Navigation via Frontier Scoring
An object-centric, training-free pipeline using CLIP-derived room-probability vectors to score frontiers improves zero-shot ObjectNav success by a relative 3% over an image-based baseline on HM3D.
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What Matters in RL-Based Methods for Object-Goal Navigation? An Empirical Study and A Unified Framework
In modular RL-based object-goal navigation, perception quality and test-time strategies dominate performance; policy architecture and observation-space choices contribute little under the tested settings.
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