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A Multiagent CyberBattleSim for RL Cyber Operation Agents

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arxiv 2304.11052 v1 pith:K6I5NPVU submitted 2023-04-03 cs.CR cs.AIcs.LG

classification cs.CRcs.AIcs.LG
keywords agentstrainingblueagentattackerscapabilitycybercyberbattlesim
verification ladder T0 review T1 audit T2 compute T3 formal
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Hardening cyber physical assets is both crucial and labor-intensive. Recently, Machine Learning (ML) in general and Reinforcement Learning RL) more specifically has shown great promise to automate tasks that otherwise would require significant human insight/intelligence. The development of autonomous RL agents requires a suitable training environment that allows us to quickly evaluate various alternatives, in particular how to arrange training scenarios that pit attackers and defenders against each other. CyberBattleSim is a training environment that supports the training of red agents, i.e., attackers. We added the capability to train blue agents, i.e., defenders. The paper describes our changes and reports on the results we obtained when training blue agents, either in isolation or jointly with red agents. Our results show that training a blue agent does lead to stronger defenses against attacks. In particular, training a blue agent jointly with a red agent increases the blue agent's capability to thwart sophisticated red agents.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Multi-Agent Reinforcement Learning in Cybersecurity: From Fundamentals to Applications

    cs.MA 2025-05 conditional novelty 3.0 of 10

    A narrative survey of multi-agent reinforcement learning for cyber defense, reviewing game-theoretic models, cyber gyms, and applications, concluding MARL is promising but faces scalability and simulation-to-real tran...

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