Pith. sign in

REVIEW 2 cited by

Learning Agile Soccer Skills for a Bipedal Robot with Deep Reinforcement Learning

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2304.13653 v2 pith:CURLCISN submitted 2023-04-26 cs.RO cs.AIcs.LG

classification cs.ROcs.AIcs.LG
keywords agentdeeprobotskillsdynamicfastergamelearning
verification ladder T0 review T1 audit T2 compute T3 formal

Signed reviews

No signed human review yet.

0 comments
read the original abstract

We investigate whether Deep Reinforcement Learning (Deep RL) is able to synthesize sophisticated and safe movement skills for a low-cost, miniature humanoid robot that can be composed into complex behavioral strategies in dynamic environments. We used Deep RL to train a humanoid robot with 20 actuated joints to play a simplified one-versus-one (1v1) soccer game. The resulting agent exhibits robust and dynamic movement skills such as rapid fall recovery, walking, turning, kicking and more; and it transitions between them in a smooth, stable, and efficient manner. The agent's locomotion and tactical behavior adapts to specific game contexts in a way that would be impractical to manually design. The agent also developed a basic strategic understanding of the game, and learned, for instance, to anticipate ball movements and to block opponent shots. Our agent was trained in simulation and transferred to real robots zero-shot. We found that a combination of sufficiently high-frequency control, targeted dynamics randomization, and perturbations during training in simulation enabled good-quality transfer. Although the robots are inherently fragile, basic regularization of the behavior during training led the robots to learn safe and effective movements while still performing in a dynamic and agile way -- well beyond what is intuitively expected from the robot. Indeed, in experiments, they walked 181% faster, turned 302% faster, took 63% less time to get up, and kicked a ball 34% faster than a scripted baseline, while efficiently combining the skills to achieve the longer term objectives.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Learning Physical Interaction Skills from Human Demonstrations

    cs.RO 2025-07 conditional novelty 6.0 of 10

    Robots with different bodies can learn human interaction skills by imitating a compact graph representation of the demonstration, rather than matching exact joint angles.

  2. Emergent Active Perception and Dexterity of Simulated Humanoids from Visual Reinforcement Learning

    cs.RO 2025-05 conditional novelty 6.0 of 10

    PDC trains a single egocentric-vision policy that lets a simulated humanoid search for, grasp, and place objects and open drawers without privileged state information.

Pith tools