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Controllable Music Production with Diffusion Models and Guidance Gradients

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arxiv 2311.00613 v2 pith:PMIA2LEH submitted 2023-11-01 cs.SD cs.LGeess.AS

Controllable Music Production with Diffusion Models and Guidance Gradients

classification cs.SD cs.LGeess.AS
keywords audioguidancemusicdiffusionmodelsproductionachieveapple
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We demonstrate how conditional generation from diffusion models can be used to tackle a variety of realistic tasks in the production of music in 44.1kHz stereo audio with sampling-time guidance. The scenarios we consider include continuation, inpainting and regeneration of musical audio, the creation of smooth transitions between two different music tracks, and the transfer of desired stylistic characteristics to existing audio clips. We achieve this by applying guidance at sampling time in a simple framework that supports both reconstruction and classification losses, or any combination of the two. This approach ensures that generated audio can match its surrounding context, or conform to a class distribution or latent representation specified relative to any suitable pre-trained classifier or embedding model. Audio samples are available at https://machinelearning.apple.com/research/controllable-music

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Forward citations

Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Latent Fourier Transform

    cs.SD 2026-04 unverdicted novelty 7.0

    LatentFT uses latent-space Fourier transforms and frequency masking in diffusion autoencoders to enable timescale-specific manipulation of musical structure in generative models.

  2. Break-the-Beat! Controllable MIDI-to-Drum Audio Synthesis

    cs.SD 2026-05 unverdicted novelty 6.0

    Break-the-Beat! renders drum MIDI audio that matches the timbre of a reference clip by fine-tuning a text-to-audio model with a content encoder and hybrid conditioning on a new paired dataset.