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Instant3D: Instant Text-to-3D Generation

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arxiv 2311.08403 v2 pith:MPOBEJPW submitted 2023-11-14 cs.CV cs.AIcs.GRcs.LGcs.MM

classification cs.CVcs.AIcs.GRcs.LGcs.MM
keywords textgenerationinstant3dproposenetworkprompttext-to-3dtraining
verification ladder T0 review T1 audit T2 compute T3 formal

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Text-to-3D generation has attracted much attention from the computer vision community. Existing methods mainly optimize a neural field from scratch for each text prompt, relying on heavy and repetitive training cost which impedes their practical deployment. In this paper, we propose a novel framework for fast text-to-3D generation, dubbed Instant3D. Once trained, Instant3D is able to create a 3D object for an unseen text prompt in less than one second with a single run of a feedforward network. We achieve this remarkable speed by devising a new network that directly constructs a 3D triplane from a text prompt. The core innovation of our Instant3D lies in our exploration of strategies to effectively inject text conditions into the network. In particular, we propose to combine three key mechanisms: cross-attention, style injection, and token-to-plane transformation, which collectively ensure precise alignment of the output with the input text. Furthermore, we propose a simple yet effective activation function, the scaled-sigmoid, to replace the original sigmoid function, which speeds up the training convergence by more than ten times. Finally, to address the Janus (multi-head) problem in 3D generation, we propose an adaptive Perp-Neg algorithm that can dynamically adjust its concept negation scales according to the severity of the Janus problem during training, effectively reducing the multi-head effect. Extensive experiments on a wide variety of benchmark datasets demonstrate that the proposed algorithm performs favorably against the state-of-the-art methods both qualitatively and quantitatively, while achieving significantly better efficiency. The code, data, and models are available at https://github.com/ming1993li/Instant3DCodes.

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Cited by 1 Pith paper

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  1. Apply Hierarchical-Chain-of-Generation to Complex Attributes Text-to-3D Generation

    cs.CV 2025-05 conditional novelty 6.0 of 10

    HCoG uses an LLM to sort object parts from inside out and sequentially optimizes 3D Gaussian splats, improving attribute binding for complex text-to-3D prompts.

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