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Uni3D-LLM: Unifying Point Cloud Perception, Generation and Editing with Large Language Models
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In this paper, we introduce Uni3D-LLM, a unified framework that leverages a Large Language Model (LLM) to integrate tasks of 3D perception, generation, and editing within point cloud scenes. This framework empowers users to effortlessly generate and modify objects at specified locations within a scene, guided by the versatility of natural language descriptions. Uni3D-LLM harnesses the expressive power of natural language to allow for precise command over the generation and editing of 3D objects, thereby significantly enhancing operational flexibility and controllability. By mapping point cloud into the unified representation space, Uni3D-LLM achieves cross-application functionality, enabling the seamless execution of a wide array of tasks, ranging from the accurate instantiation of 3D objects to the diverse requirements of interactive design. Through a comprehensive suite of rigorous experiments, the efficacy of Uni3D-LLM in the comprehension, generation, and editing of point cloud has been validated. Additionally, we have assessed the impact of integrating a point cloud perception module on the generation and editing processes, confirming the substantial potential of our approach for practical applications.
Forward citations
Cited by 4 Pith papers
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ELSA3D introduces elastic semantic anchoring via sparse anchor tokens and a scale-aware octree tokenizer to unify 3D generation and captioning at reduced computational cost.
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A two-stage reasoning-segmentation method plus a new LLM-generated 3D dataset improves spatial reasoning in 3D multimodal large language models on several benchmarks.
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Uni3D-MoE: Scalable Multimodal 3D Scene Understanding via Mixture of Experts
A sparse mixture-of-experts 3D multimodal LLM adaptively fuses RGB, RGBD, BEV, point cloud, and voxel tokens, achieving SOTA on several ScanNet-based 3D scene understanding benchmarks.
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