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MoD-SLAM: Monocular Dense Mapping for Unbounded 3D Scene Reconstruction

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arxiv 2402.03762 v5 pith:U4LC24PK submitted 2024-02-06 cs.CV cs.RO

classification cs.CVcs.RO
keywords slammonocularmappingscenesdepthmod-slamreconstructionsystems
verification ladder T0 review T1 audit T2 compute T3 formal
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Monocular SLAM has received a lot of attention due to its simple RGB inputs and the lifting of complex sensor constraints. However, existing monocular SLAM systems are designed for bounded scenes, restricting the applicability of SLAM systems. To address this limitation, we propose MoD-SLAM, the first monocular NeRF-based dense mapping method that allows 3D reconstruction in real-time in unbounded scenes. Specifically, we introduce a Gaussian-based unbounded scene representation approach to solve the challenge of mapping scenes without boundaries. This strategy is essential to extend the SLAM application. Moreover, a depth estimation module in the front-end is designed to extract accurate priori depth values to supervise mapping and tracking processes. By introducing a robust depth loss term into the tracking process, our SLAM system achieves more precise pose estimation in large-scale scenes. Our experiments on two standard datasets show that MoD-SLAM achieves competitive performance, improving the accuracy of the 3D reconstruction and localization by up to 30% and 15% respectively compared with existing state-of-the-art monocular SLAM systems.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos

    cs.CV 2024-12 conditional novelty 6.0 of 10

    A neural system that reconstructs dense 3D scenes from monocular RGB video at 20+ FPS by regressing local pointmaps and incrementally registering them into one global model without explicit pose optimization.

  2. DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splatting

    cs.CV 2024-11 conditional novelty 4.0 of 10

    DROID-Splat couples DROID-SLAM dense tracking with a 3D Gaussian Splatting renderer and reports state-of-the-art or near-state-of-the-art ATE and rendering scores on TUM-RGBD and Replica, with the best tracking in a s...

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