Pith. sign in

REVIEW 2 cited by

Large Language Models as Agents in Two-Player Games

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2402.08078 v1 pith:7PO4OVEC submitted 2024-02-12 cs.CL cs.LG

Large Language Models as Agents in Two-Player Games

classification cs.CL cs.LG
keywords learninggamesllmstrainingtwo-playeragentsdevelopmentgame
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
0 comments
read the original abstract

By formally defining the training processes of large language models (LLMs), which usually encompasses pre-training, supervised fine-tuning, and reinforcement learning with human feedback, within a single and unified machine learning paradigm, we can glean pivotal insights for advancing LLM technologies. This position paper delineates the parallels between the training methods of LLMs and the strategies employed for the development of agents in two-player games, as studied in game theory, reinforcement learning, and multi-agent systems. We propose a re-conceptualization of LLM learning processes in terms of agent learning in language-based games. This framework unveils innovative perspectives on the successes and challenges in LLM development, offering a fresh understanding of addressing alignment issues among other strategic considerations. Furthermore, our two-player game approach sheds light on novel data preparation and machine learning techniques for training LLMs.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Interactive Critique-Revision Training for Reliable Structured LLM Generation

    cs.LG 2026-05 unverdicted novelty 5.0

    DPA-GRPO trains a generator-verifier pair via group-relative policy optimization on paired counterfactual actions, improving structured output accuracy on TaxCalcBench over zero-shot and generator-only baselines.

  2. Large Language Model Agent: A Survey on Methodology, Applications and Challenges

    cs.CL 2025-03 accept novelty 3.0

    A survey that deconstructs LLM agent systems via a methodology-centered taxonomy linking design principles to emergent behaviors, applications, and challenges.