Pith. sign in

REVIEW 10 cited by

3DTopia: Large Text-to-3D Generation Model with Hybrid Diffusion Priors

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2403.02234 v2 pith:NDV32FUK submitted 2024-03-04 cs.CV

3DTopia: Large Text-to-3D Generation Model with Hybrid Diffusion Priors

classification cs.CV
keywords diffusiondtopiamodelsgenerationpriorsstagesystemcoarse
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
0 comments
read the original abstract

We present a two-stage text-to-3D generation system, namely 3DTopia, which generates high-quality general 3D assets within 5 minutes using hybrid diffusion priors. The first stage samples from a 3D diffusion prior directly learned from 3D data. Specifically, it is powered by a text-conditioned tri-plane latent diffusion model, which quickly generates coarse 3D samples for fast prototyping. The second stage utilizes 2D diffusion priors to further refine the texture of coarse 3D models from the first stage. The refinement consists of both latent and pixel space optimization for high-quality texture generation. To facilitate the training of the proposed system, we clean and caption the largest open-source 3D dataset, Objaverse, by combining the power of vision language models and large language models. Experiment results are reported qualitatively and quantitatively to show the performance of the proposed system. Our codes and models are available at https://github.com/3DTopia/3DTopia

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 10 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. CGGS: Consistency-Augmented Geometric Gaussian Splatting for Ego-Centric 3D Scene Generation

    cs.GR 2026-07 conditional novelty 6.0

    CGGS generates viewpoint-consistent, text-aligned ego-centric 3D scenes via consistency-augmented multi-view diffusion, flow-guided layout initialization, and mutual-information depth-refined Gaussian optimization.

  2. PixGS: Pixel-Space Diffusion for Direct 3D Gaussian Splat Generation

    cs.CV 2026-07 conditional novelty 6.0

    PixGS is a single-stage pixel-space diffusion model that directly produces high-quality 3D Gaussian Splats from text or images in ~1s, outperforming multi-stage latent methods on standard benchmarks.

  3. PixGS: Pixel-Space Diffusion for Direct 3D Gaussian Splat Generation

    cs.CV 2026-07 unverdicted novelty 6.0

    A single-stage pixel-space diffusion model for direct 3D Gaussian Splat generation that bypasses latent compression and adds geometric supervisions to outperform prior multi-stage methods.

  4. PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objects

    cs.CV 2026-05 unverdicted novelty 6.0

    PhysX-Omni unifies simulation-ready 3D asset generation across rigid, deformable, and articulated objects via a new geometry representation, the PhysXVerse dataset, and the PhysX-Bench evaluation suite.

  5. REVIVE 3D: Refinement via Encoded Voluminous Inflated prior for Volume Enhancement

    cs.CV 2026-04 unverdicted novelty 6.0

    REVIVE 3D generates voluminous 3D assets from flat 2D images via an inflated prior construction followed by latent-space refinement, plus new metrics for volume and flatness validated by user study.

  6. GaussianGrow: Geometry-aware Gaussian Growing from 3D Point Clouds with Text Guidance

    cs.CV 2026-04 conditional novelty 6.0

    GaussianGrow grows 3D Gaussians from point clouds by enforcing geometric accuracy through text-guided consistent view synthesis and iterative diffusion-based inpainting of hard-to-observe areas.

  7. UniRecGen: Unifying Multi-View 3D Reconstruction and Generation

    cs.CV 2026-04 unverdicted novelty 6.0

    UniRecGen unifies reconstruction and generation via shared canonical space and disentangled cooperative learning to produce complete, consistent 3D models from sparse views.

  8. Twisted Fiber Bundle Codes over Group Algebras

    quant-ph 2026-04 unverdicted novelty 6.0

    Singular chain-compatible fiber twists over group algebras can increase CSS encoded dimension k at fixed blocklength n while examples keep distance d unchanged.

  9. TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Models

    cs.CV 2025-02 unverdicted novelty 6.0

    TripoSG generates high-fidelity 3D meshes from input images via a large-scale rectified flow transformer and hybrid-trained 3D VAE on a custom 2-million-sample dataset, claiming state-of-the-art fidelity and generalization.

  10. CGGS: Consistency-Augmented Geometric Gaussian Splatting for Ego-Centric 3D Scene Generation

    cs.GR 2026-07 conditional novelty 4.0

    A pipeline that adds consistency loss to multi-view diffusion, builds layouts from flow-aligned depth, and refines 3D Gaussians with mutual-information depth supervision improves ego-centric text-to-3D generation.