REVIEW 3 cited by
Gaussian Splatting in Style
Not yet reviewed by Pith; the record is open.
This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.
SPECIMEN: schema-true, not a live event
T0 review · schema-true
One-sentence machine reading of the paper's core claim.
pith:XXXXXXXX · record.json · timestamp
read the original abstract
3D scene stylization extends the work of neural style transfer to 3D. A vital challenge in this problem is to maintain the uniformity of the stylized appearance across multiple views. A vast majority of the previous works achieve this by training a 3D model for every stylized image and a set of multi-view images. In contrast, we propose a novel architecture trained on a collection of style images that, at test time, produces real time high-quality stylized novel views. We choose the underlying 3D scene representation for our model as 3D Gaussian splatting. We take the 3D Gaussians and process them using a multi-resolution hash grid and a tiny MLP to obtain stylized views. The MLP is conditioned on different style codes for generalization to different styles during test time. The explicit nature of 3D Gaussians gives us inherent advantages over NeRF-based methods, including geometric consistency and a fast training and rendering regime. This enables our method to be useful for various practical use cases, such as augmented or virtual reality. We demonstrate that our method achieves state-of-the-art performance with superior visual quality on various indoor and outdoor real-world data.
Forward citations
Cited by 3 Pith papers
-
ArtNVG: Content-Style Separated Artistic Neighboring-View Gaussian Stylization
ArtNVG combines CSGO-style content/style separation with neighboring-view attention sharing to produce locally consistent stylized 3D Gaussian Splatting scenes from a single style reference image.
-
Editing Implicit and Explicit Representations of Radiance Fields: A Survey
A review that classifies radiance field editing into explicit, latent space, text-guided, compositional, and other categories, with application and dataset tables.
-
Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospects
3D Gaussian Splatting research relevant to Extended Reality is organized into a five-part taxonomy with suggested future directions.
Discussion (0). Continue with ORCID to comment.