Pith. sign in

REVIEW 2 cited by

High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimization

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2403.12535 v2 pith:2P46DSUJ submitted 2024-03-19 cs.RO cs.CV

classification cs.ROcs.CV
keywords gaussianparametersslamsplattingareasdatasetdensificationloss
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

We propose a dense RGBD SLAM system based on 3D Gaussian Splatting that provides metrically accurate pose tracking and visually realistic reconstruction. To this end, we first propose a Gaussian densification strategy based on the rendering loss to map unobserved areas and refine reobserved areas. Second, we introduce extra regularization parameters to alleviate the forgetting problem in the continuous mapping problem, where parameters tend to overfit the latest frame and result in decreasing rendering quality for previous frames. Both mapping and tracking are performed with Gaussian parameters by minimizing re-rendering loss in a differentiable way. Compared to recent neural and concurrently developed gaussian splatting RGBD SLAM baselines, our method achieves state-of-the-art results on the synthetic dataset Replica and competitive results on the real-world dataset TUM.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospects

    cs.CV 2024-12 conditional novelty 4.0 of 10

    3D Gaussian Splatting research relevant to Extended Reality is organized into a five-part taxonomy with suggested future directions.

  2. DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splatting

    cs.CV 2024-11 conditional novelty 4.0 of 10

    DROID-Splat couples DROID-SLAM dense tracking with a 3D Gaussian Splatting renderer and reports state-of-the-art or near-state-of-the-art ATE and rendering scores on TUM-RGBD and Replica, with the best tracking in a s...

Pith tools