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Visual Whole-Body Control for Legged Loco-Manipulation

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arxiv 2403.16967 v5 pith:HUZEG4FQ submitted 2024-03-25 cs.RO cs.CVcs.LG

classification cs.ROcs.CVcs.LG
keywords controlvisualwhole-bodyleggedrobotend-effectorlegsloco-manipulation
verification ladder T0 review T1 audit T2 compute T3 formal
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We study the problem of mobile manipulation using legged robots equipped with an arm, namely legged loco-manipulation. The robot legs, while usually utilized for mobility, offer an opportunity to amplify the manipulation capabilities by conducting whole-body control. That is, the robot can control the legs and the arm at the same time to extend its workspace. We propose a framework that can conduct the whole-body control autonomously with visual observations. Our approach, namely Visual Whole-Body Control(VBC), is composed of a low-level policy using all degrees of freedom to track the body velocities along with the end-effector position, and a high-level policy proposing the velocities and end-effector position based on visual inputs. We train both levels of policies in simulation and perform Sim2Real transfer for real robot deployment. We perform extensive experiments and show significant improvements over baselines in picking up diverse objects in different configurations (heights, locations, orientations) and environments.

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Cited by 15 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Transformer Transformer: A Unified Model for Motion-Conditioned Robot Co-design

    cs.RO 2026-07 conditional novelty 7.0 of 10

    A single diffusion transformer trains on tokenized robot bodies and motions to generate and optimize robot designs for unseen rewards and trajectories, outpacing evolutionary search in speed and often in reward.

  2. FT-WBC: Learning Fault-Tolerant Whole-Body Control for Legged Loco-Manipulation

    cs.RO 2026-06 unverdicted novelty 6.0 of 10

    FT-WBC introduces a decoupled policy architecture with a Fault Estimator and Posture Adaptation Module that converts unstable arm-driven posture requests into safe base commands under actuator failures in legged manipulators.

  3. OpenHLM: An Empirical Recipe for Whole-Body Humanoid Loco-Manipulation

    cs.RO 2026-06 unverdicted novelty 6.0 of 10

    OpenHLM is an empirical recipe yielding a whole-body humanoid VLA model that outperforms GR00T N1.6 and Ψ0 baselines on long-horizon tasks using less than half the demonstration time.

  4. StereoPolicy: Improving Robotic Manipulation Policies via Stereo Perception

    cs.RO 2026-05 unverdicted novelty 6.0 of 10

    StereoPolicy fuses stereo image pairs via a Stereo Transformer on pretrained 2D encoders to boost robotic manipulation policies, showing gains over monocular, RGB-D, point cloud, and multi-view methods in simulations ...

  5. SigLoMa: Learning Open-World Quadrupedal Loco-Manipulation from Ego-Centric Vision

    cs.RO 2026-05 unverdicted novelty 6.0 of 10

    SigLoMa enables dynamic loco-manipulation on quadrupeds from ego-centric 5 Hz vision alone by using Sigma Points for scalable exteroception, an ego-centric Kalman Filter for high-rate state estimation, and an active s...

  6. Learning Tactile-Aware Quadrupedal Loco-Manipulation Policies

    cs.RO 2026-04 unverdicted novelty 6.0 of 10

    A hierarchical tactile-aware policy trained from human demos and sim RL improves real quadrupedal loco-manipulation by 28.54% on average over vision-only and visuotactile baselines.

  7. Learning Tactile-Aware Quadrupedal Loco-Manipulation Policies

    cs.RO 2026-04 unverdicted novelty 6.0 of 10

    A tactile-aware hierarchical policy for quadrupedal loco-manipulation improves real-world contact-rich task performance by 28.54% over vision-only and visuotactile baselines.

  8. Precise Aggressive Aerial Maneuvers with Sensorimotor Policies

    cs.RO 2026-04 unverdicted novelty 6.0 of 10

    Reinforcement learning sensorimotor policies enable quadrotors to traverse narrow gaps at extreme tilts with 5 cm clearance using only vision and proprioception, including reactive traversal of moving gaps.

  9. UMI-on-Air: Embodiment-Aware Guidance for Embodiment-Agnostic Visuomotor Policies

    cs.RO 2025-10 conditional novelty 6.0 of 10

    Embodiment-Aware Diffusion Policy steers a UMI-trained diffusion policy with controller tracking-cost gradients at inference time, improving aerial manipulation success in simulation and real flights.

  10. TOP: Time Optimization Policy for Stable and Accurate Standing Manipulation with Humanoid Robots

    cs.RO 2025-08 conditional novelty 6.0 of 10

    A reinforcement-learned time optimization policy that adaptively slows upper-body motion clips improves stability and precision of humanoid standing manipulation at a modest time cost.

  11. FT-WBC: Learning Fault-Tolerant Whole-Body Control for Legged Loco-Manipulation

    cs.RO 2026-06 unverdicted novelty 5.0 of 10

    FT-WBC is a decoupled-policy framework that uses fault estimation and posture adaptation to synthesize compensatory gaits and preserve arm workspace in legged manipulators under actuator failures.

  12. Learning Terrain-Aware Whole-Body Control for Perceptive Legged Loco-Manipulation

    cs.RO 2026-05 unverdicted novelty 5.0 of 10

    TA-WBC is a terrain-aware RL policy for legged loco-manipulation using exteroception, contact-plane sampling, and distillation to improve reachable space, tracking, and stability across terrains.

  13. Learning Tactile-Aware Quadrupedal Loco-Manipulation Policies

    cs.RO 2026-04 unverdicted novelty 5.0 of 10

    A hierarchical tactile-aware policy combines human-demonstration training for contact cue prediction with sim-to-real reinforcement learning to improve quadrupedal loco-manipulation performance by 28.54% over vision b...

  14. Learning to Act Through Contact: A Unified View of Multi-Task Robot Learning

    cs.RO 2025-10 unverdicted novelty 5.0 of 10

    A single goal-conditioned RL policy trained on contact plans performs multiple gaits and bimanual manipulation tasks on quadruped and humanoid robots.

  15. StereoPolicy: Improving Robotic Manipulation Policies via Stereo Perception

    cs.RO 2026-05 unverdicted novelty 4.0 of 10

    StereoPolicy fuses left-right image features via cross-attention to deliver consistent gains over RGB, RGB-D, point cloud, and multi-view baselines in simulation and real-robot manipulation tasks.

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