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Survey on Large Language Model-Enhanced Reinforcement Learning: Concept, Taxonomy, and Methods

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arxiv 2404.00282 v3 pith:PNBZHVVN submitted 2024-03-30 cs.LG cs.AIcs.CLcs.RO

classification cs.LGcs.AIcs.CLcs.RO
keywords applicationslearningllmstaxonomychallengesdirectionsfuturehigh-level
verification ladder T0 review T1 audit T2 compute T3 formal
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With extensive pre-trained knowledge and high-level general capabilities, large language models (LLMs) emerge as a promising avenue to augment reinforcement learning (RL) in aspects such as multi-task learning, sample efficiency, and high-level task planning. In this survey, we provide a comprehensive review of the existing literature in LLM-enhanced RL and summarize its characteristics compared to conventional RL methods, aiming to clarify the research scope and directions for future studies. Utilizing the classical agent-environment interaction paradigm, we propose a structured taxonomy to systematically categorize LLMs' functionalities in RL, including four roles: information processor, reward designer, decision-maker, and generator. For each role, we summarize the methodologies, analyze the specific RL challenges that are mitigated, and provide insights into future directions. Lastly, a comparative analysis of each role, potential applications, prospective opportunities, and challenges of the LLM-enhanced RL are discussed. By proposing this taxonomy, we aim to provide a framework for researchers to effectively leverage LLMs in the RL field, potentially accelerating RL applications in complex applications such as robotics, autonomous driving, and energy systems.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Multiple Weaks Win Single Strong: Large Language Models Ensemble Weak Reinforcement Learning Agents into a Supreme One

    cs.LG 2025-05 reject novelty 6.0 of 10

    An LLM classifies game states into situations and selects the RL agent with the best historical average reward for each situation, outperforming static ensemble baselines on Atari.

  2. Is Inter-Seed Cross-Play Enough? Evaluating the Robustness of Zero-Shot Coordination Algorithms to Implementation Details

    cs.AI 2026-08 conditional novelty 5.0 of 10

    For Other-Play in Yokai, agents trained with different implementation details coordinate across implementations about as well as across seeds, supporting inter-seed cross-play as a proxy for cross-implementation evaluation.

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