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Towards Realistic Scene Generation with LiDAR Diffusion Models

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arxiv 2404.00815 v2 pith:IUOT5XSM submitted 2024-03-31 cs.CV cs.AIcs.RO

Towards Realistic Scene Generation with LiDAR Diffusion Models

classification cs.CV cs.AIcs.RO
keywords lidargenerationrealismscenesdiffusiongeometrymodelsscene
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Diffusion models (DMs) excel in photo-realistic image synthesis, but their adaptation to LiDAR scene generation poses a substantial hurdle. This is primarily because DMs operating in the point space struggle to preserve the curve-like patterns and 3D geometry of LiDAR scenes, which consumes much of their representation power. In this paper, we propose LiDAR Diffusion Models (LiDMs) to generate LiDAR-realistic scenes from a latent space tailored to capture the realism of LiDAR scenes by incorporating geometric priors into the learning pipeline. Our method targets three major desiderata: pattern realism, geometry realism, and object realism. Specifically, we introduce curve-wise compression to simulate real-world LiDAR patterns, point-wise coordinate supervision to learn scene geometry, and patch-wise encoding for a full 3D object context. With these three core designs, our method achieves competitive performance on unconditional LiDAR generation in 64-beam scenario and state of the art on conditional LiDAR generation, while maintaining high efficiency compared to point-based DMs (up to 107$\times$ faster). Furthermore, by compressing LiDAR scenes into a latent space, we enable the controllability of DMs with various conditions such as semantic maps, camera views, and text prompts.

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