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StylizedGS: Controllable Stylization for 3D Gaussian Splatting

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arxiv 2404.05220 v3 pith:UI7ZMPL3 submitted 2024-04-08 cs.CV

classification cs.CV
keywords stylizationcontroleditingmethodstylestylizedgsabilityachieve
verification ladder T0 review T1 audit T2 compute T3 formal
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As XR technology continues to advance rapidly, 3D generation and editing are increasingly crucial. Among these, stylization plays a key role in enhancing the appearance of 3D models. By utilizing stylization, users can achieve consistent artistic effects in 3D editing using a single reference style image, making it a user-friendly editing method. However, recent NeRF-based 3D stylization methods encounter efficiency issues that impact the user experience, and their implicit nature limits their ability to accurately transfer geometric pattern styles. Additionally, the ability for artists to apply flexible control over stylized scenes is considered highly desirable to foster an environment conducive to creative exploration. To address the above issues, we introduce StylizedGS, an efficient 3D neural style transfer framework with adaptable control over perceptual factors based on 3D Gaussian Splatting representation. We propose a filter-based refinement to eliminate floaters that affect the stylization effects in the scene reconstruction process. The nearest neighbor-based style loss is introduced to achieve stylization by fine-tuning the geometry and color parameters of 3DGS, while a depth preservation loss with other regularizations is proposed to prevent the tampering of geometry content. Moreover, facilitated by specially designed losses, StylizedGS enables users to control color, stylized scale, and regions during the stylization to possess customization capabilities. Our method achieves high-quality stylization results characterized by faithful brushstrokes and geometric consistency with flexible controls. Extensive experiments across various scenes and styles demonstrate the effectiveness and efficiency of our method concerning both stylization quality and inference speed.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Hallo4D: Multi-Modal Hallucination Mitigation for Consistent Spatio-Temporal Generation

    cs.CV 2026-07 conditional novelty 6.0 of 10

    Hallo4D uses vision-language models to detect and correct spatial and temporal mistakes in AI-generated 3D and 4D content, improving consistency without retraining the base generators.

  2. Style4D-Bench: A Benchmark Suite for 4D Stylization

    cs.CV 2025-08 conditional novelty 6.0 of 10

    Style4D-Bench introduces a 12-metric evaluation protocol and a 4DGS-based baseline, Style4D, claimed to achieve state-of-the-art 4D stylization.

  3. ArtNVG: Content-Style Separated Artistic Neighboring-View Gaussian Stylization

    cs.CV 2024-12 conditional novelty 6.0 of 10

    ArtNVG combines CSGO-style content/style separation with neighboring-view attention sharing to produce locally consistent stylized 3D Gaussian Splatting scenes from a single style reference image.

  4. Editing Implicit and Explicit Representations of Radiance Fields: A Survey

    cs.CV 2024-12 conditional novelty 4.0 of 10

    A review that classifies radiance field editing into explicit, latent space, text-guided, compositional, and other categories, with application and dataset tables.

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