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6Img-to-3D: Few-Image Large-Scale Outdoor Driving Scene Reconstruction
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abstract
Current 3D reconstruction techniques struggle to infer unbounded scenes from a few images faithfully. Specifically, existing methods have high computational demands, require detailed pose information, and cannot reconstruct occluded regions reliably. We introduce 6Img-to-3D, an efficient, scalable transformer-based encoder-renderer method for single-shot image to 3D reconstruction. Our method outputs a 3D-consistent parameterized triplane from only six outward-facing input images for large-scale, unbounded outdoor driving scenarios. We take a step towards resolving existing shortcomings by combining contracted custom cross- and self-attention mechanisms for triplane parameterization, differentiable volume rendering, scene contraction, and image feature projection. We showcase that six surround-view vehicle images from a single timestamp without global pose information are enough to reconstruct 360$^{\circ}$ scenes during inference time, taking 395 ms. Our method allows, for example, rendering third-person images and birds-eye views. Our code is available at https://github.com/continental/6Img-to-3D, and more examples can be found at our website here https://6Img-to-3D.GitHub.io/.
Forward citations
Cited by 3 Pith papers
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sshELF: Single-Shot Hierarchical Extrapolation of Latent Features for 3D Reconstruction from Sparse-Views
sshELF reconstructs full 360-degree outdoor scenes from six sparse views in 0.18 seconds by generating intermediate virtual views before decoding 3D Gaussian primitives.
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ICP-3DGS: SfM-free 3D Gaussian Splatting for Large-scale Unbounded Scenes
A depth-plus-ICP initialization and voxel-based densification let 3D Gaussian Splatting work without SfM, improving pose and rendering on large outdoor scenes.
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Sparse-View 3D Reconstruction: Recent Advances and Open Challenges
A comprehensive survey that organizes sparse-view 3D reconstruction methods into geometry-based, NeRF, 3DGS, and diffusion-based categories, with benchmarks and open challenges.
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