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Splat-MOVER: Multi-Stage, Open-Vocabulary Robotic Manipulation via Editable Gaussian Splatting

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arxiv 2405.04378 v4 pith:GAVZCLW2 submitted 2024-05-07 cs.RO cs.CV

classification cs.ROcs.CV
keywords manipulationask-splatsee-splatsplat-movertasksmulti-stageopen-vocabularyreal-time
verification ladder T0 review T1 audit T2 compute T3 formal
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We present Splat-MOVER, a modular robotics stack for open-vocabulary robotic manipulation, which leverages the editability of Gaussian Splatting (GSplat) scene representations to enable multi-stage manipulation tasks. Splat-MOVER consists of: (i) ASK-Splat, a GSplat representation that distills semantic and grasp affordance features into the 3D scene. ASK-Splat enables geometric, semantic, and affordance understanding of 3D scenes, which is critical in many robotics tasks; (ii) SEE-Splat, a real-time scene-editing module using 3D semantic masking and infilling to visualize the motions of objects that result from robot interactions in the real-world. SEE-Splat creates a "digital twin" of the evolving environment throughout the manipulation task; and (iii) Grasp-Splat, a grasp generation module that uses ASK-Splat and SEE-Splat to propose affordance-aligned candidate grasps for open-world objects. ASK-Splat is trained in real-time from RGB images in a brief scanning phase prior to operation, while SEE-Splat and Grasp-Splat run in real-time during operation. We demonstrate the superior performance of Splat-MOVER in hardware experiments on a Kinova robot compared to two recent baselines in four single-stage, open-vocabulary manipulation tasks and in four multi-stage manipulation tasks, using the edited scene to reflect changes due to prior manipulation stages, which is not possible with existing baselines. Video demonstrations and the code for the project are available at https://splatmover.github.io.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. SplatCtrl: Perception-Action Coupling via Gaussian Scene Representations and Reactive Robot Control

    cs.RO 2026-07 conditional novelty 6.0 of 10

    SplatCtrl couples real-time isotropic Gaussian scene reconstruction from RGB-D with continuous GPDF-derived SDFs inside control-barrier QP-IK for collision-free 6-DoF robot motion in dynamic environments.

  2. SeqAffordSplat: Scene-level Sequential Affordance Reasoning on 3D Gaussian Splatting

    cs.CV 2025-07 conditional novelty 6.0 of 10

    SeqAffordSplat introduces a 3DGS benchmark for long-horizon affordance tasks and SeqSplatNet, an LLM-driven model that predicts ordered sequences of 3D affordance masks from single instructions.

  3. WoMAP: World Models For Embodied Open-Vocabulary Object Localization

    cs.RO 2025-06 conditional novelty 6.0 of 10

    WoMAP generates training data from Gaussian Splatting scenes, distills detector confidence into a latent world model, and uses that model to refine vision-language action proposals for open-vocabulary object localization.

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