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FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenes

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arxiv 2405.17958 v3 pith:B7YLPZRH submitted 2024-05-28 cs.CV

FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenes

classification cs.CV
keywords viewsynthesisacrossfree-viewgaussianviewsfreesplatnovel
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Empowering 3D Gaussian Splatting with generalization ability is appealing. However, existing generalizable 3D Gaussian Splatting methods are largely confined to narrow-range interpolation between stereo images due to their heavy backbones, thus lacking the ability to accurately localize 3D Gaussian and support free-view synthesis across wide view range. In this paper, we present a novel framework FreeSplat that is capable of reconstructing geometrically consistent 3D scenes from long sequence input towards free-view synthesis.Specifically, we firstly introduce Low-cost Cross-View Aggregation achieved by constructing adaptive cost volumes among nearby views and aggregating features using a multi-scale structure. Subsequently, we present the Pixel-wise Triplet Fusion to eliminate redundancy of 3D Gaussians in overlapping view regions and to aggregate features observed across multiple views. Additionally, we propose a simple but effective free-view training strategy that ensures robust view synthesis across broader view range regardless of the number of views. Our empirical results demonstrate state-of-the-art novel view synthesis peformances in both novel view rendered color maps quality and depth maps accuracy across different numbers of input views. We also show that FreeSplat performs inference more efficiently and can effectively reduce redundant Gaussians, offering the possibility of feed-forward large scene reconstruction without depth priors.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation

    cs.CV 2026-05 unverdicted novelty 6.0

    Robust Dreamer uses Latent Gaussian Memory anchored to diffusion latents and Deviation Learning with a Dynamic Deviation Archive to reduce drift in long-horizon action-controlled image-to-video generation, reporting S...

  2. DelowlightSplat: Feed-Forward Gaussian Splatting for Lowlight 3D Scene Reconstruction

    cs.CV 2026-05 unverdicted novelty 6.0

    DelowlightSplat adds a lightweight Lowlight Adapter and cost-volume multi-view inference to feed-forward Gaussian splatting, enabling direct prediction of clean 3D Gaussians from degraded lowlight context views.

  3. Cross-View Splatter: Feed-Forward View Synthesis with Georeferenced Images

    cs.CV 2026-05 unverdicted novelty 6.0

    A feed-forward model aligns ground and satellite features to predict Gaussian splats for improved novel-view synthesis on georeferenced outdoor scenes.