Pith. sign in

REVIEW 2 cited by

SEE-2-SOUND: Zero-Shot Spatial Environment-to-Spatial Sound

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2406.06612 v2 pith:OWDILHDJ submitted 2024-06-06 cs.CV cs.LGcs.SDeess.AS

SEE-2-SOUND: Zero-Shot Spatial Environment-to-Spatial Sound

classification cs.CV cs.LGcs.SDeess.AS
keywords audiospatialgeneratingcontentimagesvisualexperiencesgenerated
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
0 comments
read the original abstract

Generating combined visual and auditory sensory experiences is critical for the consumption of immersive content. Recent advances in neural generative models have enabled the creation of high-resolution content across multiple modalities such as images, text, speech, and videos. Despite these successes, there remains a significant gap in the generation of high-quality spatial audio that complements generated visual content. Furthermore, current audio generation models excel in either generating natural audio or speech or music but fall short in integrating spatial audio cues necessary for immersive experiences. In this work, we introduce SEE-2-SOUND, a zero-shot approach that decomposes the task into (1) identifying visual regions of interest; (2) locating these elements in 3D space; (3) generating mono-audio for each; and (4) integrating them into spatial audio. Using our framework, we demonstrate compelling results for generating spatial audio for high-quality videos, images, and dynamic images from the internet, as well as media generated by learned approaches.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. FoleyDesigner: Immersive Stereo Foley Generation with Precise Spatio-Temporal Alignment for Film Clips

    cs.CV 2026-04 unverdicted novelty 7.0

    FoleyDesigner generates spatio-temporally aligned stereo Foley audio for film clips via multi-agent analysis, diffusion models on video cues, and LLM mixing, supported by the new FilmStereo dataset.

  2. StereoFoley: Object-Aware Stereo Audio Generation from Video

    cs.SD 2025-09 conditional novelty 7.0

    StereoFoley is an end-to-end video-to-stereo-audio framework that uses a base generative model fine-tuned on synthetic object-tracked data with panning and distance controls to achieve object-aware spatial sound.