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Aligning Human Motion Generation with Human Perceptions
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Aligning Human Motion Generation with Human Perceptions
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Human motion generation is a critical task with a wide range of applications. Achieving high realism in generated motions requires naturalness, smoothness, and plausibility. Despite rapid advancements in the field, current generation methods often fall short of these goals. Furthermore, existing evaluation metrics typically rely on ground-truth-based errors, simple heuristics, or distribution distances, which do not align well with human perceptions of motion quality. In this work, we propose a data-driven approach to bridge this gap by introducing a large-scale human perceptual evaluation dataset, MotionPercept, and a human motion critic model, MotionCritic, that capture human perceptual preferences. Our critic model offers a more accurate metric for assessing motion quality and could be readily integrated into the motion generation pipeline to enhance generation quality. Extensive experiments demonstrate the effectiveness of our approach in both evaluating and improving the quality of generated human motions by aligning with human perceptions. Code and data are publicly available at https://motioncritic.github.io/.
Forward citations
Cited by 2 Pith papers
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PhyMotion: Structured 3D Motion Reward for Physics-Grounded Human Video Generation
PhyMotion scores generated human videos by grounding recovered 3D poses in a physics simulator across kinematic, contact, and dynamic axes, yielding stronger human correlation and larger RL post-training gains than pr...
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IRG-MotionLLM: Interleaving Motion Generation, Assessment and Refinement for Text-to-Motion Generation
Interleaving motion generation with text-motion assessment and refinement improves alignment between generated human motion and goal text.
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