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Read, Watch and Scream! Sound Generation from Text and Video
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Read, Watch and Scream! Sound Generation from Text and Video
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Despite the impressive progress of multimodal generative models, video-to-audio generation still suffers from limited performance and limits the flexibility to prioritize sound synthesis for specific objects within the scene. Conversely, text-to-audio generation methods generate high-quality audio but pose challenges in ensuring comprehensive scene depiction and time-varying control. To tackle these challenges, we propose a novel video-and-text-to-audio generation method, called \ours, where video serves as a conditional control for a text-to-audio generation model. Especially, our method estimates the structural information of sound (namely, energy) from the video while receiving key content cues from a user prompt. We employ a well-performing text-to-audio model to consolidate the video control, which is much more efficient for training multimodal diffusion models with massive triplet-paired (audio-video-text) data. In addition, by separating the generative components of audio, it becomes a more flexible system that allows users to freely adjust the energy, surrounding environment, and primary sound source according to their preferences. Experimental results demonstrate that our method shows superiority in terms of quality, controllability, and training efficiency. Code and demo are available at https://naver-ai.github.io/rewas.
Forward citations
Cited by 2 Pith papers
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AudioMoG: Guiding Audio Generation with Mixture-of-Guidance
AudioMoG is a mixture-of-guidance sampling technique that combines CFG and AG signals to outperform single-guidance baselines in text-to-audio generation at equivalent speed.
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MMAudioSep: Taming Video-to-Audio Generative Model Towards Video/Text-Queried Sound Separation
MMAudioSep adapts a pretrained video-to-audio model via fine-tuning for video/text-queried sound separation, outperforming baselines while preserving generation ability.
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