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Aquatic-GS: A Hybrid 3D Representation for Underwater Scenes

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arxiv 2411.00239 v2 pith:7YYDC34Q submitted 2024-10-31 cs.CV

classification cs.CV
keywords underwaterwateraquatic-gsscenesobjectsmediummethodsmodel
verification ladder T0 review T1 audit T2 compute T3 formal

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Representing underwater 3D scenes is a valuable yet complex task, as attenuation and scattering effects during underwater imaging significantly couple the information of the objects and the water. This coupling presents a significant challenge for existing methods in effectively representing both the objects and the water medium simultaneously. To address this challenge, we propose Aquatic-GS, a hybrid 3D representation approach for underwater scenes that effectively represents both the objects and the water medium. Specifically, we construct a Neural Water Field (NWF) to implicitly model the water parameters, while extending the latest 3D Gaussian Splatting (3DGS) to model the objects explicitly. Both components are integrated through a physics-based underwater image formation model to represent complex underwater scenes. Moreover, to construct more precise scene geometry and details, we design a Depth-Guided Optimization (DGO) mechanism that uses a pseudo-depth map as auxiliary guidance. After optimization, Aquatic-GS enables the rendering of novel underwater viewpoints and supports restoring the true appearance of underwater scenes, as if the water medium were absent. Extensive experiments on both simulated and real-world datasets demonstrate that Aquatic-GS surpasses state-of-the-art underwater 3D representation methods, achieving better rendering quality and real-time rendering performance with a 410x increase in speed. Furthermore, regarding underwater image restoration, Aquatic-GS outperforms representative dewatering methods in color correction, detail recovery, and stability. Our models, code, and datasets can be accessed at https://aquaticgs.github.io.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Mapping Pamir: Multi-Session Visual-Inertial SLAM and 3D Reconstruction of an Underwater Shipwreck

    cs.RO 2026-07 conditional novelty 5.0 of 10

    A multi-session VI-SLAM plus COLMAP pipeline using action cameras and dive-computer depth produces the first joint exterior-interior metric reconstruction of the Pamir shipwreck.

  2. RUSplatting: Robust 3D Gaussian Splatting for Sparse-View Underwater Scene Reconstruction

    cs.CV 2025-05 conditional novelty 5.0 of 10

    RUSplatting improves sparse-view underwater 3D reconstruction by decoupling RGB attenuation, synthesizing intermediate frames, and adding edge-aware smoothness, with a new deep-sea dataset.

  3. Visual enhancement and 3D representation for underwater scenes: a review

    cs.CV 2025-05 conditional novelty 2.0 of 10

    A structured review of underwater visual enhancement and 3D reconstruction methods, from classical physics-based approaches to NeRF and 3D Gaussian Splatting, with a small qualitative comparison.

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