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Paper Citation Record · LEDGER

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones

As of 14 August 2026, this Paper Citation Record lists 63 of 63 outbound references and 0 inbound Pith citation observations for arXiv:2411.19271.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2411.19271 v2

Coverage vector

measured 63 of 63 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-12T10:25:59.682695Z

measured 63 of 63 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-14T06:32:32.682623+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

63 of 63 outbound references displayed

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  • verified fuzzy48
  • unresolved14
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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation f4af132e-7372-4641-bfdc-f8b87cfee025 · outbound

This paper cites https:// learn.microsoft.com/en- us/azure/kinect- dk/depth-camera.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones https:// learn.microsoft.com/en- us/azure/kinect- dk/depth-camera

Reference 1

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Source-reported events for the cited work

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Observation 73c236f5-b9a2-4133-a12e-c36466a0e717 · outbound

This paper cites Neural rgb-d surface reconstruction.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Neural rgb-d surface reconstruction

Reference 2

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation f6d33b00-b16d-42bc-bea0-57dff7269005 · outbound

This paper cites Mip-nerf 360: Unbounded anti-aliased neural radiance fields, 2022.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Mip-nerf 360: Unbounded anti-aliased neural radiance fields, 2022

Reference 3

Resolution
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Source-reported events for the cited work

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Observation b2f7e277-644c-45c1-9e9a-1bf47e9454b2 · outbound

This paper cites Zoedepth: Zero-shot transfer by com- bining relative and metric depth, 2023.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Zoedepth: Zero-shot transfer by com- bining relative and metric depth, 2023

Reference 4

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation 1202632c-e014-4766-b7f2-f69dc309f962 · outbound

This paper cites Apple iphone 13 pro lidar accu- racy assessment for engineering applications.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Apple iphone 13 pro lidar accu- racy assessment for engineering applications

Reference 5

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation 50bc4d4b-a549-4684-a2ef-365dc67e3769 · outbound

This paper cites VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction

Reference 6

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 342bd228-f933-431a-b609-230983cc21e4 · outbound

This paper cites Tmo: Textured mesh acquisition of objects with a mobile device by using differentiable rendering.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Tmo: Textured mesh acquisition of objects with a mobile device by using differentiable rendering

Reference 7

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation 767d5aae-3cc2-4f16-ae04-5aeb248321d9 · outbound

This paper cites Nearest neighbor pattern classification.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Nearest neighbor pattern classification

Reference 8

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation ddf12412-dc6c-475f-8c37-5c43fb57a4b8 · outbound

This paper cites A volumetric method for building complex models from range images.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones A volumetric method for building complex models from range images

Reference 9

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation cbc4fadc-aded-4218-8be9-43b9a1447eb8 · outbound

This paper cites High-quality surface reconstruction using gaussian surfels.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones High-quality surface reconstruction using gaussian surfels

Reference 10

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation 498ac9e3-af3a-4007-bfc7-01de6e765ceb · outbound

This paper cites Depth-supervised nerf: Fewer views and faster training for free.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Depth-supervised nerf: Fewer views and faster training for free

Reference 11

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation 56ca4ed0-644b-424a-94e5-59df1d173f2e · outbound

This paper cites Depth-supervised NeRF: Fewer views and faster training for free.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Depth-supervised NeRF: Fewer views and faster training for free

Reference 12

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation 022ece7f-d9e0-4f2f-9744-d23cf4b185b5 · outbound

This paper cites Transmvs- net: Global context-aware multi-view stereo network with transformers.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Transmvs- net: Global context-aware multi-view stereo network with transformers

Reference 13

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation a9fbb425-73f0-433a-ab95-e79c2198bd8d · outbound

This paper cites Omnidata: A scalable pipeline for making multi-task mid-level vision datasets from 3d scans.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Omnidata: A scalable pipeline for making multi-task mid-level vision datasets from 3d scans

Reference 14

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation a932bb6b-a9b6-4f22-b746-6fe58c84a022 · outbound

This paper cites Multi-view stereo for com- munity photo collections.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Multi-view stereo for com- munity photo collections

Reference 15

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation 2a227aa0-9472-4876-b7de-de50bd8f9017 · outbound

This paper cites Sugar: Surface-aligned gaussian splatting for efficient 3d mesh reconstruction and high-quality mesh rendering, 2023.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Sugar: Surface-aligned gaussian splatting for efficient 3d mesh reconstruction and high-quality mesh rendering, 2023

Reference 16

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation 6401f965-0951-4797-8d0f-be1e80d6792d · outbound

This paper cites Rgb-d mapping: Using kinect-style depth cameras for dense 3d modeling of indoor environments.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Rgb-d mapping: Using kinect-style depth cameras for dense 3d modeling of indoor environments

Reference 17

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation 05a119db-860b-4045-a2c0-fc865c343950 · outbound

This paper cites Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimation.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimation

Reference 18

Resolution
unresolved
no resolver link, observed 2026-08-12T10:25:59.463465Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 4d1322b6-8f00-4f9d-87f5-b706f3d41482 · outbound

This paper cites 2d gaussian splatting for geometrically accu- rate radiance fields.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones 2d gaussian splatting for geometrically accu- rate radiance fields

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.496851Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation c1ec86cd-012f-44d4-9ae9-c09b33e420f1 · outbound

This paper cites Newcombe, Pushmeet Kohli, Jamie Shotton, Steve Hodges, Dustin Freeman, Andrew J.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Newcombe, Pushmeet Kohli, Jamie Shotton, Steve Hodges, Dustin Freeman, Andrew J

Reference 20

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation d7e6bece-95c7-489d-9cd6-f9df137a2f86 · outbound

This paper cites an unresolved cited work.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Unresolved cited work

Reference 21

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unresolved
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation 402c570f-5771-4d70-b968-7797e579b452 · outbound

This paper cites Screened poisson surface reconstruction.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Screened poisson surface reconstruction

Reference 22

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.489062Z digest=sha256:97183bb0f35ab3aee7991291a566248fcd2bff99a3f3d638a336825605879d29

Observation 53466579-37a7-4213-bcc9-152ae0e0a911 · outbound

This paper cites Pois- son surface reconstruction.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Pois- son surface reconstruction

Reference 23

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.419537Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation 1aee4b5b-c712-42cc-9004-f36f865315f7 · outbound

This paper cites Unconstrained isosurface extraction on arbitrary oc- trees.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Unconstrained isosurface extraction on arbitrary oc- trees

Reference 24

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.498310Z digest=sha256:7f488ea3ab664b4e35f6070fcd5bdca5dfdf84700efa576109dfe0f7fe3d55de

Observation 0676f788-e0c7-4b02-8a6a-cf5c100c8d91 · outbound

This paper cites Unconstrained isosurface extraction on arbitrary oc- trees.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Unconstrained isosurface extraction on arbitrary oc- trees

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.384848Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation b0e776cd-2474-454b-8ad9-7f9aecaad02d · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones 3d gaussian splatting for real-time radiance field rendering

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.362633Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation fad6d179-4921-444e-be6a-06c28b34df17 · outbound

This paper cites Accuracy and resolution of kinect depth data for indoor mapping appli- cations.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Accuracy and resolution of kinect depth data for indoor mapping appli- cations

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.346125Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.512758Z digest=sha256:c903afce82de0b7b8c886589f3207118e527d33c4a71f05f691d2b417d621970

Observation 658546ef-a7d7-4121-add3-caab96c712ec · outbound

This paper cites Marching cubes: A high resolution 3d surface construction algorithm.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Marching cubes: A high resolution 3d surface construction algorithm

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.328391Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.517330Z digest=sha256:58312b4722f1b6c34b18675219b6bf95b5db8aadf2702ad40652eb5cee7cf47d

Observation 4787d1c3-db48-4b91-af91-f48a201087a8 · outbound

This paper cites Melekhov, J.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Melekhov, J

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.310809Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.522010Z digest=sha256:b51d9f7a3cfcce490e451ed85ffdec34b388725b58da993f0ee37491d8fa184f

Observation 68336bbc-8ac2-4ddf-994e-3af66b9bc311 · outbound

This paper cites Real-time visibility-based fusion of depth maps.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Real-time visibility-based fusion of depth maps

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.294106Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.526589Z digest=sha256:2dffd8238ed148e624b0a8909dd69aa7ad73845355032c11e468baf198cbefd6

Observation 188152f3-80b9-4f04-a6a6-3fc37723878c · outbound

This paper cites Srinivasan, Matthew Tancik, Jonathan T.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Srinivasan, Matthew Tancik, Jonathan T

Reference 31

Resolution
unresolved
no resolver link, observed 2026-08-12T10:25:59.531264Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T10:25:59.531264Z digest=sha256:ea3ad610ef952198bcf43bfcf8cdee4798eb6d4f77b23d4c92948db4f5e509f6

Observation 51d7d730-25be-4b5c-9ec3-93e3d60ba8e9 · outbound

This paper cites Instant neural graphics primitives with a multires- olution hash encoding.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Instant neural graphics primitives with a multires- olution hash encoding

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.266148Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.535429Z digest=sha256:cd01bd0146ed4a427205f9bcda04bcdd9295bfb5975fbd24127eb18dfa417aaa

Observation 32a28232-f525-4746-84a5-6c5617ba5523 · outbound

This paper cites H2O-SDF: Two-phase learning for 3d indoor reconstruction using object surface fields, 2024.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones H2O-SDF: Two-phase learning for 3d indoor reconstruction using object surface fields, 2024

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.250084Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.539820Z digest=sha256:29a0634f828319b0e79b94a1bf10965d93175de8e32fb8b68accae092e3f1895

Observation 826443ab-0c7d-4c9c-a855-bd54fa790962 · outbound

This paper cites InfiniTAM v3: A Framework for Large-Scale 3D Reconstruction with Loop Closure.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones InfiniTAM v3: A Framework for Large-Scale 3D Reconstruction with Loop Closure

Reference 34

Resolution
unresolved
no resolver link, observed 2026-08-12T10:25:59.544332Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T10:25:59.544332Z digest=sha256:6386bedddcc80e0badc5a8f8e06c3c5f5f067767714e06c2d5643162cc192348

Observation ce1ead87-19ee-4865-9ffd-c1c3fda42f99 · outbound

This paper cites Stopthe- pop: Sorted gaussian splatting for view-consistent real-time rendering, 2024.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Stopthe- pop: Sorted gaussian splatting for view-consistent real-time rendering, 2024

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.232546Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.549879Z digest=sha256:9f13f1e9fc3c146f975394a6a06e594a7471519122b58466ff215ba0077b777b

Observation 869a7597-95d5-414a-a19e-170322550240 · outbound

This paper cites Nerfmeshing: Distilling neural radiance fields into geometrically-accurate 3d meshes.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Nerfmeshing: Distilling neural radiance fields into geometrically-accurate 3d meshes

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.216354Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.554362Z digest=sha256:16d6bfdd3e1abd4552e0ea7c354926912ad9ede9e7314f3bf5bf62d3d328323f

Observation d8c32132-ad3f-47b2-a707-249ee29d0b2e · outbound

This paper cites Mushroom: Multi-sensor hybrid room dataset for joint 3d reconstruction and novel view synthesis.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Mushroom: Multi-sensor hybrid room dataset for joint 3d reconstruction and novel view synthesis

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.200764Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.559088Z digest=sha256:16887244fd5d2b0ee2bb926bd7493835d4f8168bda461097fda28a04c5e7e012

Observation ce25e5d3-84a2-41d8-a0df-e77f91fd8ed6 · outbound

This paper cites Octnetfusion: Learning depth fusion from data.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Octnetfusion: Learning depth fusion from data

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.183374Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.563380Z digest=sha256:77a4373bc328a659eb7d975b763c958198e1ed1e2f549a96e25bc58739c6760b

Observation 60060f26-aa59-4f8a-a286-253a1ebc98fb · outbound

This paper cites Dense depth priors for neural radiance fields from sparse input views.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Dense depth priors for neural radiance fields from sparse input views

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.165394Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.567887Z digest=sha256:e450fada111757f0ccc6da4260d4c422123a5ee74bb65678193af4f1c500a720

Observation d2dd4f68-6c54-4e88-92e0-f29dd1260443 · outbound

This paper cites Deep marching tetrahedra: a hybrid represen- tation for high-resolution 3d shape synthesis.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Deep marching tetrahedra: a hybrid represen- tation for high-resolution 3d shape synthesis

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.149242Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.572690Z digest=sha256:ac30371089f1fe71e5c8a328662f704f5481b117aba6a53c75e5e2a5331c9122

Observation 0e854a5b-6922-46ea-b7a5-3ba622ea02e5 · outbound

This paper cites Nerfstudio: A modular framework for neural radiance field development.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Nerfstudio: A modular framework for neural radiance field development

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.132848Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.577258Z digest=sha256:cbc7f14c4e236edbe3d69c69979a07bf56127a33777318dab4c8613deb28a446

Observation e031dd94-a5ac-4821-a8a3-7579fbc25540 · outbound

This paper cites Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement

Reference 42

Resolution
unresolved
no resolver link, observed 2026-08-12T10:25:59.582393Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T10:25:59.582393Z digest=sha256:e0a787006ea39428e03d6de17e2aeb1c9b0c0d72956cb1c2b1232844ba50d31c

Observation 5305449a-9bc2-439e-872f-55c2cd522712 · outbound

This paper cites DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing

Reference 43

Resolution
unresolved
no resolver link, observed 2026-08-12T10:25:59.587498Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T10:25:59.587498Z digest=sha256:71aa8330eded40eb9e46b8cb993f42723c64820c37c2ca26d218118458bbe34d

Observation 7a6ecb9c-998d-4fc9-a8f4-fc493a9c5bac · outbound

This paper cites High accuracy and visibility-consistent dense multiview stereo.IEEE transactions on pattern analysis and machine intelligence, 34(5):889–901, 2011.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones High accuracy and visibility-consistent dense multiview stereo.IEEE transactions on pattern analysis and machine intelligence, 34(5):889–901, 2011

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.116124Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.592677Z digest=sha256:fb2cae2e43397fb97652fad792e3d9a8b9705396c7e6876a7381d9f6c16c40b7

Observation 38f9618a-b12b-4085-991a-0e1ab7a68eb3 · outbound

This paper cites Go- surf: Neural feature grid optimization for fast, high-fidelity rgb-d surface reconstruction.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Go- surf: Neural feature grid optimization for fast, high-fidelity rgb-d surface reconstruction

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.097519Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.597432Z digest=sha256:7ab3bdab1c6788e6be8bfa3e260c49b9bda3a84459e4ed72ae09daef5a24f9d1

Observation 080cc7d6-02ed-4e73-9c5f-c1035a8d7003 · outbound

This paper cites Neuris: Neural reconstruction of indoor scenes using normal priors.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Neuris: Neural reconstruction of indoor scenes using normal priors

Reference 46

Resolution
unresolved
no resolver link, observed 2026-08-12T10:25:59.602066Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T10:25:59.602066Z digest=sha256:1eac239cc9dd9e709c8adccb8e027ca8cffb19a3635254ecbc3b8d59128dadfd

Observation cc6b98fe-8491-4f04-b93d-a3a8816c0137 · outbound

This paper cites NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction

Reference 47

Resolution
unresolved
no resolver link, observed 2026-08-12T10:25:59.607707Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T10:25:59.607707Z digest=sha256:57cc5412a7717e23a72723908ec6577bf5970bd0e7b81c6adf6040c5b9615104

Observation 1180654f-3bda-49ad-8125-97cea8f13b4e · outbound

This paper cites Neus2: Fast learning of neural implicit surfaces for multi-view reconstruction.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Neus2: Fast learning of neural implicit surfaces for multi-view reconstruction

Reference 48

Resolution
unresolved
no resolver link, observed 2026-08-12T10:25:59.612900Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T10:25:59.612900Z digest=sha256:d194d7b52bef0e847cfacea644ee6dff8bd77a10169374b811dd3fab79fdabfc

Observation cf4a7582-6c40-4b5d-98bd-fd9f765973cc · outbound

This paper cites Neuralfusion: Online depth fusion in latent space.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Neuralfusion: Online depth fusion in latent space

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.060836Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.617567Z digest=sha256:8c895ed3871a769d5d792824cd97e40032de046c94d904cfcffd4cfad1fffaec

Observation eeb33b8a-062c-47e9-9588-e04ff839f734 · outbound

This paper cites Nerfingmvs: Guided optimization of neural radiance fields for indoor multi-view stereo.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Nerfingmvs: Guided optimization of neural radiance fields for indoor multi-view stereo

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.043333Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.622345Z digest=sha256:66fc536cce2c52eeee019d0d339ea35041fe4380b2606927b119b44d6883773c

Observation a00bb2c5-9226-44af-b606-37ec7c8ebe1f · outbound

This paper cites Debsdf: Delving into the details and bias of neural indoor scene reconstruction.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Debsdf: Delving into the details and bias of neural indoor scene reconstruction

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:26:00.022695Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.627339Z digest=sha256:9e01ff514d6d6d6aa3c2c0dac6eb177ed2d5cc0176e78d5111c74d015c6fca37

Observation 6743d457-8bb1-47f9-b923-d318d89f2444 · outbound

This paper cites Sparsegs: Real-time 360° sparse view synthesis using gaussian splatting.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Sparsegs: Real-time 360° sparse view synthesis using gaussian splatting

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:25:59.997671Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.631772Z digest=sha256:8c87516325bdd38fb2ace803a36662fe5a6405164f0cc0ff754f90627d375389

Observation d8caf0c0-9521-4c67-a38b-d3a1b39f78f4 · outbound

This paper cites Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data

Reference 53

Resolution
unresolved
no resolver link, observed 2026-08-12T10:25:59.636373Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T10:25:59.636373Z digest=sha256:a978b8973a9763d6d78e3a422caec4b55b2e43e0c2227ca2dc6cf501138b246d

Observation 04ab5049-8c93-4ab6-ad6a-af61c13d6c3b · outbound

This paper cites V ol- ume rendering of neural implicit surfaces.Advances in Neural Information Processing Systems, 34:4805–4815, 2021.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones V ol- ume rendering of neural implicit surfaces.Advances in Neural Information Processing Systems, 34:4805–4815, 2021

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:25:59.981498Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.641348Z digest=sha256:b4a85f7e085db37d88c4fbdc1abe3cbb956d751c9dfcc6c0207431d0242f0b15

Observation 355fecca-c493-41e8-a2ed-2ac0b8adcd5f · outbound

This paper cites Scannet++: A high-fidelity dataset of 3d indoor scenes.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Scannet++: A high-fidelity dataset of 3d indoor scenes

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:25:59.963737Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.646495Z digest=sha256:cdfd8ee1d5dda75c90f79d1537a8aa3fbd549d549fcbb234698a54e65bd24d7c

Observation 6dcbe706-b0be-42f2-8240-93c6314751ff · outbound

This paper cites Improving Neural Indoor Surface Reconstruction with Mask-Guided Adaptive Consistency Constraints.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Improving Neural Indoor Surface Reconstruction with Mask-Guided Adaptive Consistency Constraints

Reference 56

Resolution
verified exact
local_arxiv, observed 2026-08-12T10:25:59.763211Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.651626Z digest=sha256:67066f68b03c92578696a8fd15a36acf11b5695162cd3aa4e604e6df17c0523a

Observation 60e4ef34-38f8-449a-bb34-1a6b4da13595 · outbound

This paper cites Fast-mvsnet: Sparse-to-dense multi-view stereo with learned propagation and gauss-newton refinement.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Fast-mvsnet: Sparse-to-dense multi-view stereo with learned propagation and gauss-newton refinement

Reference 57

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:25:59.947766Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.656916Z digest=sha256:62cbbd0198c662dfb440ab16b3d4e84a4e7a85390b4c57d6dd7d6156940ca9e0

Observation 9abe3cdc-09c3-427e-a1ae-5cf1c8beeac5 · outbound

This paper cites Monosdf: Exploring monocular geomet- ric cues for neural implicit surface reconstruction.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Monosdf: Exploring monocular geomet- ric cues for neural implicit surface reconstruction

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:25:59.931702Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.661753Z digest=sha256:1d05540a0d3ee5a5d68e4f1788b35709a3e2625cc82b50324b7ff89abb1d5a32

Observation ddbd860a-5f06-4501-86e1-3482cdcd75cb · outbound

This paper cites Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes

Reference 59

Resolution
unresolved
no resolver link, observed 2026-08-12T10:25:59.667027Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T10:25:59.667027Z digest=sha256:356dba20fd4f57a8fe8782c18d616773624bf6fae16169e2a7f656dd5a3cf5ee

Observation 927637dd-edd1-4ef9-abb5-ce21e028c33f · outbound

This paper cites Dense scene reconstruc- tion with points of interest.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Dense scene reconstruc- tion with points of interest

Reference 60

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:25:59.913761Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.672521Z digest=sha256:fb1b57ea712609e3b55a9e026682f9f9f14bfed0ace534a798086e31e8650e39

Observation 252563a6-2a79-4301-a5aa-9aa5c3669e6c · outbound

This paper cites Open3D: A Modern Library for 3D Data Processing.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Open3D: A Modern Library for 3D Data Processing

Reference 61

Resolution
unresolved
no resolver link, observed 2026-08-12T10:25:59.677610Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T10:25:59.677610Z digest=sha256:3f5f5505176d53963b9cff9f075358681456d85b7249ec61fe5d79c3c4c86023

Observation d0e67271-644c-4ac7-af1f-5153d89aead4 · outbound

This paper cites an unresolved cited work.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones Unresolved cited work

Reference 1986

Resolution
unresolved
no resolver link, observed 2026-08-12T10:25:59.483741Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T10:25:59.483741Z digest=sha256:6f8b96d227242c80fa1ce76d26dfd0c239938278030a87240f0f68b1578a5fa6

Observation 61e6fcde-08dc-49fc-a203-a5bc00daf8b7 · outbound

This paper cites We also give further details about the mesh- ing strategies in Appendix B.

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones We also give further details about the mesh- ing strategies in Appendix B

Reference 2018

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T10:25:59.897730Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-12T10:25:59.682695Z digest=sha256:148a4b0e98732ee2ca28bfbc62bcdfd359e40dc6d6cc0aa03593d15a96784f55

Pith citing papers

No inbound Pith citation observations are available.