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SOLAMI: Social Vision-Language-Action Modeling for Immersive Interaction with 3D Autonomous Characters

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arxiv 2412.00174 v1 pith:HQDMT3T2 submitted 2024-11-29 cs.CV cs.AIcs.LG

classification cs.CVcs.AIcs.LG
keywords socialcharactersautonomousinteractionmultimodalframeworkimmersivemotion
verification ladder T0 review T1 audit T2 compute T3 formal
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Human beings are social animals. How to equip 3D autonomous characters with similar social intelligence that can perceive, understand and interact with humans remains an open yet foundamental problem. In this paper, we introduce SOLAMI, the first end-to-end Social vision-Language-Action (VLA) Modeling framework for Immersive interaction with 3D autonomous characters. Specifically, SOLAMI builds 3D autonomous characters from three aspects: (1) Social VLA Architecture: We propose a unified social VLA framework to generate multimodal response (speech and motion) based on the user's multimodal input to drive the character for social interaction. (2) Interactive Multimodal Data: We present SynMSI, a synthetic multimodal social interaction dataset generated by an automatic pipeline using only existing motion datasets to address the issue of data scarcity. (3) Immersive VR Interface: We develop a VR interface that enables users to immersively interact with these characters driven by various architectures. Extensive quantitative experiments and user studies demonstrate that our framework leads to more precise and natural character responses (in both speech and motion) that align with user expectations with lower latency.

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  1. Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesis

    cs.CV 2025-08 unverdicted novelty 5.0 of 10

    Human-X jointly predicts actions and reactions in real time to produce physically plausible human-machine interaction motion.

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