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Video-3D LLM: Learning Position-Aware Video Representation for 3D Scene Understanding

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arxiv 2412.00493 v2 pith:D7XNAAEZ submitted 2024-11-30 cs.CV cs.CL

classification cs.CVcs.CL
keywords understandingmllmsmodelsrepresentationsscenevideo-3dincorporatingmodel
verification ladder T0 review T1 audit T2 compute T3 formal
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The rapid advancement of Multimodal Large Language Models (MLLMs) has significantly impacted various multimodal tasks. However, these models face challenges in tasks that require spatial understanding within 3D environments. Efforts to enhance MLLMs, such as incorporating point cloud features, have been made, yet a considerable gap remains between the models' learned representations and the inherent complexity of 3D scenes. This discrepancy largely stems from the training of MLLMs on predominantly 2D data, which restricts their effectiveness in comprehending 3D spaces. To address this issue, in this paper, we propose a novel generalist model, i.e., Video-3D LLM, for 3D scene understanding. By treating 3D scenes as dynamic videos and incorporating 3D position encoding into these representations, our Video-3D LLM aligns video representations with real-world spatial contexts more accurately. In addition, we have implemented a maximum coverage sampling technique to optimize the trade-off between computational cost and performance. Extensive experiments demonstrate that our model achieves state-of-the-art performance on several 3D scene understanding benchmarks, including ScanRefer, Multi3DRefer, Scan2Cap, ScanQA, and SQA3D.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. SAVVY: Spatial Awareness via Audio-Visual LLMs through Seeing and Hearing

    cs.CV 2025-06 conditional novelty 7.0 of 10

    SAVVY-Bench tests audio-visual LLMs on dynamic 3D spatial questions, and the SAVVY pipeline, combining visual tracks with spatial audio and global mapping, lifts Gemini-2.5-pro accuracy from 50.9% to 58.0%.

  2. Seeing Once is Enough? Online Geometry-Aware Token Pruning for 3D Question Answering

    cs.CV 2026-07 conditional novelty 6.0 of 10

    Online geometry-aware voxel overlap pruning removes up to 50% of visual tokens from multi-view 3D scenes while improving zero-shot 3D QA on Qwen VL models.

  3. Why Do MLLMs Struggle with Spatial Understanding? A Systematic Analysis from Data to Architecture

    cs.CV 2025-09 conditional novelty 6.0 of 10

    Spatial understanding in multimodal LLMs plateaus quickly as training data grows, and position encoding in the visual encoder is the more influential factor.

  4. Uni3D-MoE: Scalable Multimodal 3D Scene Understanding via Mixture of Experts

    cs.CV 2025-05 conditional novelty 5.0 of 10

    A sparse mixture-of-experts 3D multimodal LLM adaptively fuses RGB, RGBD, BEV, point cloud, and voxel tokens, achieving SOTA on several ScanNet-based 3D scene understanding benchmarks.

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