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EscapeBench: Towards Advancing Creative Intelligence of Language Model Agents

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arxiv 2412.13549 v2 pith:52YMVX2E submitted 2024-12-18 cs.CL cs.AIcs.LG

classification cs.CLcs.AIcs.LG
keywords creativereasoningagentsactiondesignedenvironmentsescapeagentescapebench
verification ladder T0 review T1 audit T2 compute T3 formal
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Language model agents excel in long-session planning and reasoning, but existing benchmarks primarily focus on goal-oriented tasks with explicit objectives, neglecting creative adaptation in unfamiliar environments. To address this, we introduce EscapeBench, a benchmark suite of room escape game environments designed to challenge agents with creative reasoning, unconventional tool use, and iterative problem-solving to uncover implicit goals. Our results show that current LM models, despite employing working memory and Chain-of-Thought reasoning, achieve only 15% average progress without hints, highlighting their limitations in creativity. To bridge this gap, we propose EscapeAgent, a framework designed to enhance creative reasoning through Foresight (innovative tool use) and Reflection (identifying unsolved tasks). Experiments show that EscapeAgent can execute action chains over 1,000 steps while maintaining logical coherence. It navigates and completes games with up to 40% fewer steps and hints, performs robustly across difficulty levels, and achieves higher action success rates with more efficient and innovative puzzle-solving strategies.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. UserBench: An Interactive Gym Environment for User-Centric Agents

    cs.AI 2025-07 conditional novelty 6.0 of 10

    A new multi-turn agent benchmark shows that current LLMs elicit fewer than 30% of user preferences and reach full intent alignment only about 20% of the time.

  2. TextAtari: 100K Frames Game Playing with Language Agents

    cs.CL 2025-06 conditional novelty 5.0 of 10

    TextAtari is a text-based Atari benchmark for language agents; 7-8B LLMs stay below 10% of human scores in over 90% of tested conditions, and knowledge injection helps more than chain-of-thought.

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