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Can Pose Transfer Models Generate Realistic Human Motion?

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arxiv 2501.15648 v1 pith:NWFV7ZLA submitted 2025-01-26 cs.CV cs.AIcs.LG

classification cs.CVcs.AIcs.LG
keywords videosactionsconsistentfindhumanparticipantsactionanimateanyone
verification ladder T0 review T1 audit T2 compute T3 formal
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Recent pose-transfer methods aim to generate temporally consistent and fully controllable videos of human action where the motion from a reference video is reenacted by a new identity. We evaluate three state-of-the-art pose-transfer methods -- AnimateAnyone, MagicAnimate, and ExAvatar -- by generating videos with actions and identities outside the training distribution and conducting a participant study about the quality of these videos. In a controlled environment of 20 distinct human actions, we find that participants, presented with the pose-transferred videos, correctly identify the desired action only 42.92% of the time. Moreover, the participants find the actions in the generated videos consistent with the reference (source) videos only 36.46% of the time. These results vary by method: participants find the splatting-based ExAvatar more consistent and photorealistic than the diffusion-based AnimateAnyone and MagicAnimate.

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  1. Synthetic Human Action Video Data Generation with Pose Transfer

    cs.CV 2025-06 conditional novelty 4.0 of 10

    Synthetic action videos generated by pose-transferring real clips onto novel 3D avatars improve action recognition accuracy when added to real training data.

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