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Adaptive Field Effect Planner for Safe Interactive Autonomous Driving on Curved Roads

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arxiv 2504.14747 v1 pith:FHDT4JXR submitted 2025-04-20 eess.SY cs.SY

Adaptive Field Effect Planner for Safe Interactive Autonomous Driving on Curved Roads

classification eess.SY cs.SY
keywords safetyautonomousdrivingdynamicinteractivepotentialtrajectoryadaptive
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Autonomous driving has garnered significant attention for its potential to improve safety, traffic efficiency, and user convenience. However, the dynamic and complex nature of interactive driving poses significant challenges, including the need to navigate non-linear road geometries, handle dynamic obstacles, and meet stringent safety and comfort requirements. Traditional approaches, such as artificial potential fields (APF), often fall short in addressing these complexities independently, necessitating the development of integrated and adaptive frameworks. This paper presents a novel approach to autonomous vehicle navigation that integrates artificial potential fields, Frenet coordinates, and improved particle swarm optimization (IPSO). A dynamic risk field, adapted from traditional APF, is proposed to ensure interactive safety by quantifying risks and dynamically adjusting lane-changing intentions based on surrounding vehicle behavior. Frenet coordinates are utilized to simplify trajectory planning on non-straight roads, while an enhanced quintic polynomial trajectory generator ensures smooth and comfortable path transitions. Additionally, an IPSO algorithm optimizes trajectory selection in real time, balancing safety and user comfort within a feasible input range. The proposed framework is validated through extensive simulations and real-world scenarios, demonstrating its ability to navigate complex traffic environments, maintain safety margins, and generate smooth, dynamically feasible trajectories.

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Forward citations

Cited by 8 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Enhanced Mean Field Game for Interactive Decision-Making with Varied Stylish Multi-Vehicles

    cs.RO 2025-08 reject novelty 5.0

    A mean-field-game lane-change planner with six hand-set driving styles claims collision-free simulation results, but its promised NGSIM calibration and baseline comparisons do not appear in the body.

  2. Mean Field Game-Based Interactive Trajectory Planning Using Physics-Inspired Unified Potential Fields

    cs.RO 2025-09 reject novelty 4.0

    An autonomous driving planner that merges mean-field game interactions and potential fields into one unified field, claiming Nash equilibrium convergence but providing an incomplete proof and limited simulation evidence.

  3. Attention and Risk-Aware Decision Framework for Safe Autonomous Driving

    cs.RO 2025-09 reject novelty 4.0

    An improved PPO for highway driving uses a hybrid risk field, attention modules, a balanced reward, and a rule-based safety filter to reduce collisions and speed up training in simulation.

  4. Adaptive Evolution Factor Risk Ellipse Framework for Reliable and Safe Autonomous Driving

    cs.RO 2025-09 reject novelty 4.0

    An adaptive risk-field-plus-MPC controller with a sigmoid evolution factor and TTC/TWH-based risk ellipses is claimed to achieve collision-free overtaking and lane changes in simulation.

  5. A Risk-aware Spatial-temporal Trajectory Planning Framework for Autonomous Vehicles Using QP-MPC and Dynamic Hazard Fields

    cs.RO 2025-08 reject novelty 4.0

    Integrates a dynamic hazard field into QP-MPC trajectory planning and reports smoother, safer lane changes, overtaking, and intersection crossings in simulation.

  6. Safe and Efficient Lane-Changing for Autonomous Vehicles: An Improved Double Quintic Polynomial Approach with Time-to-Collision Evaluation

    cs.RO 2025-08 reject novelty 4.0

    An optimization-based double quintic lane-change planner that penalizes low time-to-collision is proposed and tested in simulation.

  7. Leveraging Vision-Language Large Models for Interpretable Video Action Recognition with Semantic Tokenization

    cs.CV 2025-09 reject novelty 3.0

    LVLM-VAR transforms video into 'semantic action tokens' and uses a LoRA-tuned vision-language model to classify actions and generate explanations, reporting 94.1% on NTU RGB+D X-Sub.

  8. Scenario-based Decision-making Using Game Theory for Interactive Autonomous Driving: A Survey

    cs.RO 2025-09 reject novelty 1.0

    A scenario-based survey of game-theoretic autonomous driving decision-making that claims comprehensiveness but is undermined by a non-systematic methodology and numerous internal errors.