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EWMBench: Evaluating Scene, Motion, and Semantic Quality in Embodied World Models

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arxiv 2505.09694 v2 pith:O6BF2CAS submitted 2025-05-14 cs.RO

EWMBench: Evaluating Scene, Motion, and Semantic Quality in Embodied World Models

classification cs.RO
keywords embodiedmodelsewmbenchewmsmotionworldbenchmarkdataset
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Recent advances in creative AI have enabled the synthesis of high-fidelity images and videos conditioned on language instructions. Building on these developments, text-to-video diffusion models have evolved into embodied world models (EWMs) capable of generating physically plausible scenes from language commands, effectively bridging vision and action in embodied AI applications. This work addresses the critical challenge of evaluating EWMs beyond general perceptual metrics to ensure the generation of physically grounded and action-consistent behaviors. We propose the Embodied World Model Benchmark (EWMBench), a dedicated framework designed to evaluate EWMs based on three key aspects: visual scene consistency, motion correctness, and semantic alignment. Our approach leverages a meticulously curated dataset encompassing diverse scenes and motion patterns, alongside a comprehensive multi-dimensional evaluation toolkit, to assess and compare candidate models. The proposed benchmark not only identifies the limitations of existing video generation models in meeting the unique requirements of embodied tasks but also provides valuable insights to guide future advancements in the field. The dataset and evaluation tools are publicly available at https://github.com/AgibotTech/EWMBench.

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Cited by 16 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. WBench: A Comprehensive Multi-turn Benchmark for Interactive Video World Model Evaluation

    cs.CV 2026-05 unverdicted novelty 7.0

    WBench is a benchmark with 289 test cases and 1,058 turns for evaluating interactive world models using 22 automated metrics validated against human judgments.

  2. RoboWM-Bench: A Benchmark for Evaluating World Models in Robotic Manipulation

    cs.RO 2026-04 unverdicted novelty 7.0

    RoboWM-Bench evaluates video world models by converting their outputs into executable robot actions and running them on manipulation tasks, showing that physical inconsistencies remain common.

  3. RoboWM-Bench: A Benchmark for Evaluating World Models in Robotic Manipulation

    cs.RO 2026-04 unverdicted novelty 7.0

    RoboWM-Bench evaluates video world models by converting their manipulation video predictions into executable actions validated in simulation, showing that visual plausibility does not guarantee physical executability.

  4. WorldExam: Benchmarking World Models from Apparent Appearance to Inherent Reactivity

    cs.CV 2026-08 conditional novelty 6.0

    Across 1,474 cases and 20 models, WorldExam shows that video world models split along paradigm lines — camera-, action-, and language-driven models each dominate one capability, and none combines strong reactivity wit...

  5. OSCAR: Omni-Embodiment Action-Conditioned World Model for Robotics

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    OSCAR finetunes Cosmos-Predict2.5-2B on a deduplicated multi-embodiment robotics dataset with kinematic skeleton conditioning, claiming better action following and significant correlation between virtual and real robo...

  6. A Comprehensive Survey on World Models for Embodied AI

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    A unified three-axis taxonomy — functionality, temporal modeling, spatial representation — organizes the world-model literature for embodied AI.

  7. Genie Envisioner: A Unified World Foundation Platform for Robotic Manipulation

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    Genie Envisioner unifies robotic policy learning, simulation, and evaluation inside one instruction-conditioned video diffusion framework using GE-Base, GE-Act, and GE-Sim.

  8. A Definition and Roadmap for World Models

    cs.AI 2026-07 conditional novelty 5.0

    A perspective article defining world models as finite-resource compression of physical state transitions and outlining a roadmap toward physical AGI via unified representations and interactive simulators.

  9. How Should World Models Be Evaluated for Embodied Decision-Making? A Decision-Making-Centric Position

    cs.LG 2026-06 unverdicted novelty 5.0

    The paper proposes an L0-L7 evidential ladder for evaluating world models in embodied decision-making, prioritizing interventional action fidelity and policy optimization utility over visual plausibility.

  10. WorldOlympiad: Can Your World Model Survive a Triathlon?

    cs.CV 2026-06 unverdicted novelty 5.0

    WorldOlympiad is a new benchmark decomposing world-model evaluation into physical, geometry, and interaction tracks using segmentation, MLLM judges, Gaussian splatting, and action prompts on diverse scenarios.

  11. What Makes Video World Model Latents Action-Relevant: Prediction over Reconstruction

    cs.CV 2026-06 unverdicted novelty 5.0

    Temporal video pretraining induces stronger action-relevant structure in video world model latents than pixel reconstruction, as shown by inverse-dynamics probing across encoder families.

  12. WorldArena 2.0: Extending Embodied World Model Benchmarking on Modality, Functionality and Platform

    cs.RO 2026-05 unverdicted novelty 5.0

    WorldArena 2.0 extends embodied world model benchmarks to visuotactile perception, interactive policy training, and diverse real and simulated robotic platforms under a unified protocol.

  13. Reconstruction or Semantics? What Makes a Latent Space Useful for Robotic World Models

    cs.CV 2026-05 unverdicted novelty 5.0

    Semantic latent spaces from pretrained encoders outperform reconstruction-based spaces for robotic world models on planning and downstream policy performance.

  14. World Action Models: The Next Frontier in Embodied AI

    cs.RO 2026-05 unverdicted novelty 4.0

    The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.

  15. World Simulation with Video Foundation Models for Physical AI

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    Cosmos-Predict2.5 unifies text-to-world, image-to-world, and video-to-world generation in one model trained on 200M clips with RL post-training, delivering improved quality and control for physical AI.

  16. World Model for Robot Learning: A Comprehensive Survey

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