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ReGUIDE: Data Efficient GUI Grounding via Spatial Reasoning and Search

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arxiv 2505.15259 v2 pith:PZWNAE57 submitted 2025-05-21 cs.LG cs.CL

classification cs.LGcs.CL
keywords groundingreguidedatareasoningspatialadvancesbaselinesgraphical
verification ladder T0 review T1 audit T2 compute T3 formal
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Recent advances in Multimodal Large Language Models (MLLMs) have enabled autonomous agents to interact with computers via Graphical User Interfaces (GUIs), where accurately localizing the coordinates of interface elements (e.g., buttons) is often required for fine-grained actions. However, this remains significantly challenging, leading prior works to rely on large-scale web datasets to improve the grounding accuracy. In this work, we propose Reasoning Graphical User Interface Grounding for Data Efficiency (ReGUIDE), a novel and effective framework for web grounding that enables MLLMs to learn data efficiently through self-generated reasoning and spatial-aware criticism. More specifically, ReGUIDE learns to (i) self-generate a language reasoning process for the localization via online reinforcement learning, and (ii) criticize the prediction using spatial priors that enforce equivariance under input transformations. At inference time, ReGUIDE further boosts performance through a test-time scaling strategy, which combines spatial search with coordinate aggregation. Our experiments demonstrate that ReGUIDE significantly advances web grounding performance across multiple benchmarks, outperforming baselines with substantially fewer training data points (e.g., only 0.2% samples compared to the best open-sourced baselines).

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. How Auxiliary Reasoning Unleashes GUI Grounding in VLMs

    cs.CV 2025-09 conditional novelty 5.0 of 10

    Overlaying labeled grids and axes on screenshots substantially improves zero-shot GUI grounding in most VLMs, with the best variant zooming into grid cells.

  2. SWIRL: A Staged Workflow for Interleaved Reinforcement Learning in Mobile GUI Control

    cs.AI 2025-08 conditional novelty 4.0 of 10

    A multi-agent RL workflow that interleaves single-agent updates, applied to mobile GUI control, achieves SOTA zero-shot performance and a +14.8 MATH500 gain.

  3. DiMo-GUI: Advancing Test-time Scaling in GUI Grounding via Modality-Aware Visual Reasoning

    cs.AI 2025-06 conditional novelty 4.0 of 10

    Separating text and icon grounding with iterative zooming improves GUI-element localization accuracy of existing vision-language models without retraining.

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