REVIEW 3 major objections 5 minor 99 references
Multimodal Spatial Language Maps for Robot Navigation and Manipulation
T0 review · 3 major / 5 minor · reviewed 2026-08-07 · deepseek-v4-flash
Pith's one-line read The paper claims that fusing audio, visual, and language features into a single 3D map lets robots navigate to goals described by words, images, or sounds, and disambiguate ambiguous goals by up to 50%.
desk verdict A useful, candid journal extension of the authors' own VLMaps/AVLMaps; the audio-disambiguation claims rest on synthetic audio and an acknowledged pose-as-source approximation. read the letter →
The pith
A machine-rendered reading of the paper's core claim, the machinery that carries it, and where it could break.
The reading
What carries the argument
The load-bearing object is a spatially indexed feature map: a top-down grid or 3D voxel grid in which each cell stores averaged dense embeddings from a vision-language model, while audio segments are embedded by an audio-language model and attached to the pose where they were heard, and image-level features are attached to poses for area queries. Each localization module converts its match scores into a heatmap $H \in [0,1]^{\bar H \times \bar W \times \bar Z}$ whose values decay linearly with distance from the matched location, with a high decay rate for the primary target and low rates for auxiliary constraints. Cross-modal reasoning is the element-wise product $H_{\text{target}} = H_1 \odot \cdots \odot H_L$, and a large language model turns natural-language commands into executable code that calls these heatmap primitives and does simple spatial arithmetic. This machinery is what lets a query like "the sound of a crying baby near the sofa" become a single fused goal location.
What would settle it
In a scene with two identical objects of the same category and one distinctive sound played near only one of them, run the cross-modal query "object near the sound" many times; if the robot selects the wrong object at rates no better than chance, the paper's claim that audio disambiguates visual goals is refuted.
Extended reading notes
Core claim
The central discovery is that audio, visual, and language cues can be fused into a unified 3D voxel map, rather than kept in separate representations, by attaching embedding vectors from pretrained multimodal models to the geometry reconstructed during exploration. At query time, each modality proposes a heatmap of likely locations, and the maps are combined by element-wise multiplication, which lets one modality (such as the sound of glass breaking) narrow down the candidates of another (such as the correct backpack). The paper shows this works zero-shot, without any task-specific fine-tuning, and that the resulting disambiguation improves top-1 recall by up to 50% in ambiguous scenarios compared with unimodal baselines. The same map also supports open-vocabulary spatial goals and embodiment-specific obstacle maps.
Load-bearing premise
The load-bearing assumption is that sounds heard during map building can be separated from silence and noise, embedded by a pretrained audio-language model, matched to the query text, and treated as fixed landmarks at the robot's pose at the moment they were heard.
Editorial extensions
If this is right
- A robot that built one map of a home can later be told "go in between the sofa and the TV" and navigate there directly, without retraining.
- The same map can be reused by a ground robot and a drone: each defines its own obstacle categories and gets a tailored path-planning grid from the same representation.
- Multimodal goals such as "the table near the sound of glass breaking" become addressable, and ambiguous duplicates are disambiguated using the extra modality.
- Swapping in a stronger audio-language model improves downstream navigation, so the map representation improves as the underlying pretrained models improve.
- Tabletop manipulators can use the same map to approach visual, audio, and object goals within tight spatial tolerances.
Reading between the lines
- Beyond the paper, the map's audio entries record where the robot heard a sound, not where the sound originated, so pairing this representation with live binaural sound-source localization would let a robot both recall past sounds and chase transient ones.
- The heatmap multiplication assumes the modalities are conditionally independent; when a sound and an object are physically correlated, the fused peak may shift, suggesting a learned or probabilistic fusion rule as a testable alternative.
- The paper's modular recipe (embed, voxelize, localize, fuse) is a general template, so modalities such as temperature or odor could be added by supplying a pretrained encoder and a silence-like segmentation scheme.
- Given the paper's finding that newer vision-language models did not clearly help while newer audio-language models did, a plausible bottleneck is the quality of dense pixel-level visual-language features, which could be probed directly by measuring map localization accuracy against per-pixel feature fidelity.
Editorial analysis
A structured set of objections, weighed in public.
Referee Report
Summary. The paper proposes multimodal spatial language maps, a 3D voxel representation that fuses visual-language features (LSeg/CLIP), CLIP-based area features, audio-language features (AudioCLIP/wav2clip/CLAP), and visual localization features (NetVLAD/SuperPoint/SuperGlue) with a geometric reconstruction. Two instances are presented: VLMaps, which supports open-vocabulary spatial goal navigation from natural language and embodiment-specific obstacle-map generation, and AVLMaps, which extends the representation to audio and image queries and fuses modality heatmaps through element-wise multiplication for cross-modal disambiguation. The experiments cover zero-shot spatial goal navigation in Habitat/Matterport3D, cross-embodiment navigation in AI2THOR, simulated multimodal goal navigation, real-world mobile navigation and tabletop manipulation, and a scaling study over newer audio and vision-language foundation models. The central claims are zero-shot multimodal goal navigation and a top-1 recall improvement of up to 50% in ambiguous goal scenarios.
Significance. If the claims are substantiated, the work is a useful systems contribution: it shows how several pretrained multimodal foundation models can be composed into a persistent 3D map that supports language, image, and audio queries, and it demonstrates positive scaling when AudioCLIP is replaced by CLAP. The cross-embodiment obstacle-map idea is practical, and the comparisons against LM-Nav, CoW, ConceptFusion, and unimodal baselines are appropriate where they are provided. The paper also contains explicit discussion of limitations and releases code and videos, which aids reproducibility. However, the audio component of the central claim is not yet validated under real acoustic conditions: every audio experiment injects or mixes sound into recordings rather than using physically emitted sound, and the map stores the robot pose at the time a sound was heard rather than the sound-source location. This gap, together with missing baselines and variance information in several core experiments, makes the headline claims stronger than the evidence currently supports.
major comments (3)
- [Sec. 3.5, Eqs. (9)-(10); Sec. 4.3; Sec. 4.8; Sec. 4.9; Fig. 17; Sec. 5] The audio localization module associates each silence-segmented audio segment's embedding with the robot odometry at the segment's timestamp, not with a sound-source position. The paper itself states in Sec. 5 that 'a sound can be heard in all locations inside a room, but we only associate its features with the robot's current location,' and Fig. 17's caption says that the visualized sound locations 'are not sound-source locations but the places where the sounds were heard.' No experiment uses physically emitted sound: simulation adds random audio tracks post hoc (Sec. 4.3), the real mobile experiment mixes semantic soundtracks with recorded environmental noise because speaker playback was masked by robot vibration (Sec. 4.8), and the tabletop experiment inserts audio into recorded observation data (Sec. 4.9). Consequently, the recall gains in Tab. 8 and the ambiguous sound-goal navigation successes in Tab. 10 measure retrieval of injection positions in recordings, not localization of sound sources in the physical environment. This directly weakens the abstract's claim that AVLMaps ground audio cues to spatial locations for navigation. The authors should either add experiments with a speaker emitting sounds from known locations during mapping and report distance-to-source error, or explicitly reframe the contribution as navigation to locations where sounds were previously heard by the robot.
- [Sec. 4.3-4.6, Tables 5-10] The core multimodal goal navigation results are presented without adequate baselines or statistical support. Sound-goal navigation (Tab. 5) and combined multimodal goal navigation (Tab. 6) have no comparison method, so the reader cannot assess whether the audio module's contribution goes beyond a retrieval rule that already knows which audio segment corresponds to the query. The disambiguation experiments in Tab. 10 use a single multimodal baseline, and no error bars, confidence intervals, or significance tests are reported for any success or recall rate. Given the small task counts (21 trajectories in Sec. 4.1, 119 indexing tasks in Sec. 4.5, 20 navigation tasks in Sec. 4.8) and the manual construction of task sets, the conclusion in Sec. 6 that the method 'significantly outperforms baselines' is not supported by the reported statistics. The paper should add unimodal ablations and chance-level performance, and report per-scene variance or confidence intervals.
- [Sec. 3.6, Eq. (11); Sec. 4.8] The cross-modal disambiguation mechanism is an element-wise product of heatmaps under an explicit conditional-independence assumption, and its behavior is controlled by hand-tuned decay rates (0.1 for the primary heatmap and 0.01 for the auxiliary heatmap) plus the noise-gate and silence-segmentation parameters described in Sec. 4.8. The paper neither tests the independence assumption nor reports sensitivity to these parameters, even though the headline disambiguation improvements are produced by this fusion rule. A sensitivity analysis over decay-rate ratios and noise-gate thresholds, and ideally a comparison to alternative fusion operators (e.g., max fusion or learned weights), would be needed to establish that the reported gains are robust rather than an artifact of the chosen configuration.
minor comments (5)
- [Sec. 3.5, Eq. (10)] Eq. (10) appears to contain a typo: the subscript 'i' in 'p_si' is not bound outside the maximum, and subtracting an additional distance term from a quantity that already contains the maximum over the same positions is not the natural analogue of Eq. (8). Please revise to H_s(p) = max(bar_H_s(p), 0) or clarify the intended formula.
- [Sec. 4.3] The subsection title starts with 'Exerimental setup'; please correct the spelling.
- [Table 2 and Fig. 12] The API name is given as 'get_max_pose_3d' in Table 2 but appears as 'get_max_pos_3d' in the code examples in Fig. 12 and Fig. 13; please make the names consistent. Also, the code example in Fig. 12 contains a line with '/* robot.get_map(sound="dog")' inside Python code, which is not valid Python syntax.
- [Abstract and Sec. 4.5] The abstract's statement 'improve recall by 50%' is ambiguous: it should specify whether the gain is absolute percentage points or relative. For example, Tab. 9 shows a gain of about 54.7 percentage points at the 0.5 m tolerance, while Tab. 8 shows a gain of about 27.7 percentage points at <0.5 m.
- [References] The reference list contains duplicate entries for Chen et al. 2023a and 2023b (the 'Open-vocabulary queryable scene representations for real world planning' paper appears twice with different keys); please merge them.
Circularity Check
No significant circularity: the audio-spatial limitation is explicit, self-citations are non-load-bearing, and the central evaluations are against external baselines.
full rationale
No circular reasoning is exhibited in the paper's derivation chain. VLMaps and AVLMaps are empirical mapping-and-retrieval systems whose components are external pretrained models (LSeg, CLIP, AudioCLIP, CLAP, NetVLAD, SuperPoint, SuperGlue) and whose evaluations are run against external baselines such as LM-Nav, CoW, AudioCLIP, wav2clip, and ConceptFusion. The self-citations to the authors' prior VLMaps work (Huang et al. 2023b) and to HOV-SG (Werby et al. 2024) are used as components and baselines, not as an unverified uniqueness theorem or as a substitute for independent validation; VLMaps was independently peer-reviewed and is code-reproducible. The heatmap fusion in Sec. 3.6 (Eq. 11) and the LLM code generation in Sec. 3.7 are stated mechanisms with hand-set decay rates, not parameters fitted to the reported recall or success numbers. The one conceptually delicate point is the audio localization module (Sec. 3.5): it associates each silence-segmented audio clip with the odometry at its timestamp (Eqs. 9-10), and the simulation ground truth in Sec. 4.3 is also the video frame position where the audio was inserted, so the sound-goal numbers measure text-to-audio retrieval among injected segments rather than physical sound-source localization. However, this is explicitly acknowledged in Sec. 5 ('a sound can be heard in all locations inside a room, but we only associate its features with the robot's current location') and in the Fig. 17 caption ('The locations of sounds are not sound-source locations but the places where the sounds were heard'), so it is a stated and visible limitation rather than a concealed circular derivation. The central cross-modal disambiguation claims also include visual-object and area-object tasks whose ground truth is not defined by the method's stored association, so the core contribution retains independent empirical content.
Assumptions & free parameters
free parameters (5)
- primary heatmap decay rate =
0.1 per 0.05 m voxel
- auxiliary heatmap decay rate =
0.01 per 0.05 m voxel
- noise gate threshold =
-10 dB
- noise gate attack/hold/release times =
250 ms / 1000 ms / 170 ms
- silence segmentation threshold =
0.1
assumptions (5)
- standard math Back-projection of depth pixels to 3D points uses a standard pinhole camera model and Euclidean geometry.
- domain assumption Pretrained multimodal encoders (LSeg, CLIP, AudioCLIP, CLAP) produce embeddings that are semantically aligned across text, image, and audio modalities.
- domain assumption Camera odometry and RGB-D registration are accurate enough for back-projecting features to the right 3D locations.
- ad hoc to paper Heatmaps from different modalities are conditionally independent, so element-wise multiplication is a valid fusion strategy.
- ad hoc to paper Sounds heard during exploration can be attributed to the robot's current pose and remain stationary until inference.
Cite this review
Pith. "Pith review of Multimodal Spatial Language Maps for Robot Navigation and Manipulation." pith.science (2026). https://pith.science/paper/WXH75JIN
@misc{pith2026250606862,
author = {Pith},
title = {Pith review of: Multimodal Spatial Language Maps for Robot Navigation and Manipulation},
year = {2026},
howpublished = {\url{https://pith.science/paper/WXH75JIN}},
note = {Machine review of arXiv:2506.06862}
}
read the original abstract
Grounding language to a navigating agent's observations can leverage pretrained multimodal foundation models to match perceptions to object or event descriptions. However, previous approaches remain disconnected from environment mapping, lack the spatial precision of geometric maps, or neglect additional modality information beyond vision. To address this, we propose multimodal spatial language maps as a spatial map representation that fuses pretrained multimodal features with a 3D reconstruction of the environment. We build these maps autonomously using standard exploration. We present two instances of our maps, which are visual-language maps (VLMaps) and their extension to audio-visual-language maps (AVLMaps) obtained by adding audio information. When combined with large language models (LLMs), VLMaps can (i) translate natural language commands into open-vocabulary spatial goals (e.g., "in between the sofa and TV") directly localized in the map, and (ii) be shared across different robot embodiments to generate tailored obstacle maps on demand. Building upon the capabilities above, AVLMaps extend VLMaps by introducing a unified 3D spatial representation integrating audio, visual, and language cues through the fusion of features from pretrained multimodal foundation models. This enables robots to ground multimodal goal queries (e.g., text, images, or audio snippets) to spatial locations for navigation. Additionally, the incorporation of diverse sensory inputs significantly enhances goal disambiguation in ambiguous environments. Experiments in simulation and real-world settings demonstrate that our multimodal spatial language maps enable zero-shot spatial and multimodal goal navigation and improve recall by 50% in ambiguous scenarios. These capabilities extend to mobile robots and tabletop manipulators, supporting navigation and interaction guided by visual, audio, and spatial cues.
Figures
Figures from the paper (14 more)
Reference graph
Works this paper leans on
-
[1]
In: Proc
Ahn M, Brohan A, Brown N, Chebotar Y, Cortes O, David B, Finn C, Gopalakrishnan K, Hausman K, Herzog A, Ho D, Hsu J, Ibarz J, Ichter B, Irpan A, Jang E, Ruano RMJ, Jeffrey K, Jesmonth S, Joshi NJ, Julian RC, Kalashnikov D, Kuang Y, Lee KH, Levine S, Lu Y, Luu L, Parada C, Pastor P, Quiambao J, Rao K, Rettinghouse J, Reyes DM, Sermanet P, Sievers N, Tan C,...
2022
-
[2]
https://arxiv.org/abs/1807.06757
Anderson P, Chang A, Chaplot DS, Dosovitskiy A, Gupta S, Koltun V, Kosecka J, Malik J, Mottaghi R, Savva M and Zamir AR (2018 a ) On evaluation of embodied navigation agents. https://arxiv.org/abs/1807.06757
arXiv 2018
-
[3]
In: Proc
Anderson P, Shrivastava A, Truong J, Majumdar A, Parikh D, Batra D and Lee S (2021) Sim-to-real transfer for vision-and-language navigation. In: Proc. of the Conference on Robot Learning (CoRL)
2021
-
[4]
In: Proc
Anderson P, Wu Q, Teney D, Bruce J, Johnson M, S \"u nderhauf N, Reid I, Gould S and Van Den Hengel A (2018 b ) Vision-and-language navigation: Interpreting visually-grounded navigation instructions in real environments. In: Proc. of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
2018
-
[5]
In: Proc
Arandjelovic R, Gronat P, Torii A, Pajdla T and Sivic J (2016) Netvlad: Cnn architecture for weakly supervised place recognition. In: Proc. of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
2016
-
[6]
In: Proc
Brohan A, Brown N, Carbajal J, Chebotar Y, Dabis J, Finn C, Gopalakrishnan K, Hausman K, Herzog A, Hsu J, Ibarz J, Ichter B, Irpan A, Jackson T, Jesmonth S, Joshi N, Julian R, Kalashnikov D, Kuang Y, Leal I, Lee KH, Levine S, Lu Y, Malla U, Manjunath D, Mordatch I, Nachum O, Parada C, Peralta J, Perez E, Pertsch K, Quiambao J, Rao K, Ryoo MS, Salazar G, S...
2023
-
[7]
In: Proc
Brown T, Mann B, Ryder N, Subbiah M, Kaplan JD, Dhariwal P, Neelakantan A, Shyam P, Sastry G, Askell A, Agarwal S, Herbert-Voss A, Krueger G, Henighan T, Child R, Ramesh A, Ziegler D, Wu J, Winter C, Hesse C, Chen M, Sigler E, Litwin M, Gray S, Chess B, Clark J, Berner C, McCandlish S, Radford A, Sutskever I and Amodei D (2020) Language models are few-sho...
2020
-
[8]
In: International Conference on 3D Vision (3DV)
Chang A, Dai A, Funkhouser T, Halber M, Niessner M, Savva M, Song S, Zeng A and Zhang Y (2017) Matterport3D : Learning from RGB-D data in indoor environments. In: International Conference on 3D Vision (3DV)
2017
Show all 99 references
-
[9]
In: Proc
Chaplot DS, Gandhi DP, Gupta A and Salakhutdinov RR (2020) Object goal navigation using goal-oriented semantic exploration. In: Proc. of the Advances in Neural Information Processing Systems (NeurIPS)
2020
-
[10]
In: Proc
Chen B, Xia F, Ichter B, Rao K, Gopalakrishnan K, Ryoo MS, Stone A and Kappler D (2023 a ) Open-vocabulary queryable scene representations for real world planning. In: Proc. of the IEEE International Conference on Robotics & Automation (ICRA)
2023
-
[11]
In: Proc
Chen B, Xia F, Ichter B, Rao K, Gopalakrishnan K, Ryoo MS, Stone A and Kappler D (2023 b ) Open-vocabulary queryable scene representations for real world planning. In: Proc. of the IEEE International Conference on Robotics & Automation (ICRA)
2023
-
[12]
In: Proc
Chen C, Jain U, Schissler C, Gari SVA, Al-Halah Z, Ithapu VK, Robinson P and Grauman K (2020) Soundspaces: Audio-visual navigation in 3d environments. In: Proc. of European Conference on Computer Vision (ECCV)
2020
-
[13]
In: Proc
Chen C, Majumder S, Al-Halah Z, Gao R, Ramakrishnan SK and Grauman K (2021 a ) Learning to set waypoints for audio-visual navigation. In: Proc. of International Conference on Learning Representations (ICLR)
2021
-
[14]
Chen C, Schissler C, Garg S, Kobernik P, Clegg A, Calamia P, Batra D, Robinson P and Grauman K (2022) Soundspaces 2.0: A simulation platform for visual-acoustic learning. Proc. of the Advances in Neural Information Processing Systems (NeurIPS)
2022
-
[15]
https://arxiv.org/abs/2107.03374
Chen M, Tworek J, Jun H, Yuan Q, de Oliveira Pinto HP, Kaplan J, Edwards H, Burda Y, Joseph N, Brockman G, Ray A, Puri R, Krueger G, Petrov M, Khlaaf H, Sastry G, Mishkin P, Chan B, Gray S, Ryder N, Pavlov M, Power A, Kaiser L, Bavarian M, Winter C, Tillet P, Such FP, Cummings...
2021 arXiv
-
[16]
https://arxiv.org/abs/2402.02651
Chen W, Mees O, Kumar A and Levine S (2024 a ) Vision-language models provide promptable representations for reinforcement learning. https://arxiv.org/abs/2402.02651
2024 arXiv
-
[17]
In: Proc
Chen Z, Gebru ID, Richardt C, Kumar A, Laney W, Owens A and Richard A (2024 b ) Real acoustic fields: An audio-visual room acoustics dataset and benchmark. In: Proc. of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
2024
-
[18]
Cognitive psychology
Chun MM and Jiang Y (1998) Contextual cueing: Implicit learning and memory of visual context guides spatial attention. Cognitive psychology
1998
-
[19]
In: Proc
DeTone D, Malisiewicz T and Rabinovich A (2018) Superpoint: Self-supervised interest point detection and description. In: Proc. of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
2018
-
[20]
In: Proc
Doshi R, Walke H, Mees O, Dasari S and Levine S (2024) Scaling cross-embodied learning: One policy for manipulation, navigation, locomotion and aviation. In: Proc. of the Conference on Robot Learning (CoRL)
2024
-
[21]
In: Proc
Elizalde B, Deshmukh S, Al Ismail M and Wang H (2023) Clap learning audio concepts from natural language supervision. In: Proc. of the IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP)
2023
-
[22]
In: Proc
Endres F, Hess J, Engelhard N, Sturm J, Cremers D and Burgard W (2012) An evaluation of the rgb-d slam system. In: Proc. of the IEEE International Conference on Robotics & Automation (ICRA)
2012
-
[23]
In: Proc
Engelmann F, Manhardt F, Niemeyer M, Tateno K, Pollefeys M and Tombari F (2024) OpenNeRF: Open Set 3D Neural Scene Segmentation with Pixel-Wise Features and Rendered Novel Views . In: Proc. of International Conference on Learning Representations (ICLR)
2024
-
[24]
Communications of the ACM
Fischler MA and Bolles RC (1981) Random sample consensus: a paradigm for model fitting with applications to image analysis and automated cartography. Communications of the ACM
1981
-
[25]
Fried D, Hu R, Cirik V, Rohrbach A, Andreas J, Morency LP, Berg-Kirkpatrick T, Saenko K, Klein D and Darrell T (2018) Speaker-follower models for vision-and-language navigation
2018
-
[26]
In: Proc
Gadre SY, Wortsman M, Ilharco G, Schmidt L and Song S (2023) Cows on pasture: Baselines and benchmarks for language-driven zero-shot object navigation. In: Proc. of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
2023
-
[27]
In: Proc
Gan C, Gu Y, Zhou S, Schwartz J, Alter S, Traer J, Gutfreund D, Tenenbaum JB, McDermott JH and Torralba A (2022) Finding fallen objects via asynchronous audio-visual integration. In: Proc. of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
2022
-
[28]
https://arxiv.org/abs/2007.04954
Gan C, Schwartz J, Alter S, Schrimpf M, Traer J, Freitas JD, Kubilius J, Bhandwaldar A, Haber N, Sano M, Kim K, Wang E, Mrowca D, Lingelbach M, Curtis A, Feigelis KT, Bear D, Gutfreund D, Cox D, DiCarlo JJ, McDermott JH, Tenenbaum JB and Yamins DLK (2020 a ) Threedworld: A pla...
2020 arXiv
-
[29]
In: Proc
Gan C, Zhang Y, Wu J, Gong B and Tenenbaum JB (2020 b ) Look, listen, and act: Towards audio-visual embodied navigation. In: Proc. of the IEEE International Conference on Robotics & Automation (ICRA)
2020
-
[30]
In: Proc
Ganapathi A, Florence P, Varley J, Burns K, Goldberg K and Zeng A (2022) Implicit kinematic policies: Unifying joint and cartesian action spaces in end-to-end robot learning. In: Proc. of the IEEE International Conference on Robotics & Automation (ICRA)
2022
-
[31]
In: Proc
Ghiasi G, Gu X, Cui Y and Lin TY (2022) Scaling open-vocabulary image segmentation with image-level labels. In: Proc. of European Conference on Computer Vision (ECCV)
2022
-
[32]
In: Proc
Gu Q, Kuwajerwala A, Morin S, Jatavallabhula KM, Sen B, Agarwal A, Rivera C, Paul W, Ellis K, Chellappa R, Gan C, de Melo CM, Tenenbaum JB, Torralba A, Shkurti F and Paull L (2024) Conceptgraphs: Open-vocabulary 3d scene graphs for perception and planning. In: Proc. of the IEE...
2024
-
[33]
In: Proc
Gu X, Lin TY, Kuo W and Cui Y (2021) Open-vocabulary object detection via vision and language knowledge distillation. In: Proc. of International Conference on Learning Representations (ICLR)
2021
-
[34]
In: Proc
Guhur PL, Tapaswi M, Chen S, Laptev I and Schmid C (2021) Airbert: In-domain pretraining for vision-and-language navigation. In: Proc. of the IEEE/CVF International Conference on Computer Vision (ICCV)
2021
-
[35]
In: Proc
Guzhov A, Raue F, Hees J and Dengel A (2022) Audioclip: Extending clip to image, text and audio. In: Proc. of the IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP)
2022
-
[36]
In: Proc
Hirose N, Glossop C, Sridhar A, Shah D, Mees O and Levine S (2024) Lelan: Learning a language-conditioned navigation policy from in-the-wild video. In: Proc. of the Conference on Robot Learning (CoRL)
2024
-
[37]
In: Proc
Hong Y, Wang Z, Wu Q and Gould S (2022) Bridging the gap between learning in discrete and continuous environments for vision-and-language navigation. In: Proc. of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
2022
-
[38]
In: Proc
Huang C, Mees O, Zeng A and Burgard W (2023 a ) Audio visual language maps for robot navigation. In: Proc. of the International Symposium of Experimental Robotics (ISER)
2023
-
[39]
In: Proc
Huang C, Mees O, Zeng A and Burgard W (2023 b ) Visual language maps for robot navigation. In: Proc. of the IEEE International Conference on Robotics & Automation (ICRA)
2023
-
[40]
IEEE Robotics and Automation Letters
Huang C, Yan S and Burgard W (2025) Bye: Build your encoder with one sequence of exploration data for long-term dynamic scene understanding. IEEE Robotics and Automation Letters
2025
-
[41]
In: Proc
Huang W, Abbeel P, Pathak D and Mordatch I (2022 a ) Language models as zero-shot planners: Extracting actionable knowledge for embodied agents. In: Proc. of the International Conference on Machine Learning (ICML)
2022
-
[42]
In: Proc
Huang W, Xia F, Xiao T, Chan H, Liang J, Florence P, Zeng A, Tompson J, Mordatch I, Chebotar Y, Sermanet P, Jackson T, Brown N, Luu L, Levine S, Hausman K and brian ichter (2022 b ) Inner monologue: Embodied reasoning through planning with language models. In: Proc. of the Con...
2022
-
[43]
In: Proc
Jatavallabhula KM, Kuwajerwala A, Gu Q, Omama M, Iyer G, Saryazdi S, Chen T, Maalouf A, Li S, Keetha NV, Tewari A, Tenenbaum J, de Melo C, Krishna M, Paull L, Shkurti F and Torralba A (2023) ConceptFusion: Open-set multimodal 3D mapping . In: Proc. of Robotics: Science and Sys...
2023
-
[44]
In: Proc
Kamath A, Singh M, LeCun Y, Synnaeve G, Misra I and Carion N (2021) Mdetr-modulated detection for end-to-end multi-modal understanding. In: Proc. of the IEEE/CVF International Conference on Computer Vision (ICCV)
2021
-
[45]
In: Proc
Kerr J, Kim CM, Goldberg K, Kanazawa A and Tancik M (2023) Lerf: Language embedded radiance fields. In: Proc. of the IEEE/CVF International Conference on Computer Vision (ICCV)
2023
-
[46]
In: Proc
Kim CM, Wu M, Kerr J, Goldberg K, Tancik M and Kanazawa A (2024) Garfield: Group anything with radiance fields. In: Proc. of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
2024
-
[47]
In: Proc
Kim MJ, Pertsch K, Karamcheti S, Xiao T, Balakrishna A, Nair S, Rafailov R, Foster EP, Sanketi PR, Vuong Q, Kollar T, Burchfiel B, Tedrake R, Sadigh D, Levine S, Liang P and Finn C (2025) Openvla: An open-source vision-language-action model. In: Proc. of the Conference on Robo...
2025
-
[48]
In: Proc
Kirillov A, Mintun E, Ravi N, Mao H, Rolland C, Gustafson L, Xiao T, Whitehead S, Berg AC, Lo WY, Dollar P and Girshick R (2023) Segment anything. In: Proc. of the IEEE/CVF International Conference on Computer Vision (ICCV)
2023
-
[49]
https://arxiv.org/abs/1712.05474
Kolve E, Mottaghi R, Han W, VanderBilt E, Weihs L, Herrasti A, Deitke M, Ehsani K, Gordon D, Zhu Y, Kembhavi A, Gupta A and Farhadi A (2017) Ai2-thor: An interactive 3d environment for visual ai. https://arxiv.org/abs/1712.05474
2017 arXiv
-
[50]
PLoS one
K \"o rding KP, Beierholm U, Ma WJ, Quartz S, Tenenbaum JB and Shams L (2007) Causal inference in multisensory perception. PLoS one
2007
-
[51]
In: Proc
Krantz J, Gokaslan A, Batra D, Lee S and Maksymets O (2021) Waypoint models for instruction-guided navigation in continuous environments. In: Proc. of the IEEE/CVF International Conference on Computer Vision (ICCV)
2021
-
[52]
In: Proc
Krantz J, Wijmans E, Majumdar A, Batra D and Lee S (2020) Beyond the nav-graph: Vision-and-language navigation in continuous environments. In: Proc. of European Conference on Computer Vision (ECCV)
2020
-
[53]
In: Proc
Li B, Weinberger KQ, Belongie S, Koltun V and Ranftl R (2021) Language-driven semantic segmentation. In: Proc. of International Conference on Learning Representations (ICLR)
2021
-
[54]
In: Proc
Li B, Weinberger KQ, Belongie S, Koltun V and Ranftl R (2022) Language-driven semantic segmentation. In: Proc. of International Conference on Learning Representations (ICLR)
2022
-
[55]
In: Proc
Liang F, Wu B, Dai X, Li K, Zhao Y, Zhang H, Zhang P, Vajda P and Marculescu D (2023 a ) Open-vocabulary semantic segmentation with mask-adapted clip. In: Proc. of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
2023
-
[56]
In: Proc
Liang J, Huang W, Xia F, Xu P, Hausman K, Ichter B, Florence P and Zeng A (2023 b ) Code as policies: Language model programs for embodied control. In: Proc. of the IEEE International Conference on Robotics & Automation (ICRA)
2023
-
[57]
MacMahon M, Stankiewicz B and Kuipers B (2006) Walk the talk: Connecting language, knowledge, and action in route instructions. Def
2006
-
[58]
In: International Conference on 3D Vision (3DV)
McCormac J, Clark R, Bloesch M, Davison A and Leutenegger S (2018) Fusion++: Volumetric object-level slam. In: International Conference on 3D Vision (3DV)
2018
-
[59]
In: Proc
McCormac J, Handa A, Davison A and Leutenegger S (2017) Semanticfusion: Dense 3d semantic mapping with convolutional neural networks. In: Proc. of the IEEE International Conference on Robotics & Automation (ICRA)
2017
-
[60]
Journal of Experimental Psychology: Learning, Memory, and Cognition
McNamara TP, Hardy JK and Hirtle SC (1989) Subjective hierarchies in spatial memory. Journal of Experimental Psychology: Learning, Memory, and Cognition
1989
-
[61]
In: Proc
Mees O, Borja-Diaz J and Burgard W (2023) Grounding language with visual affordances over unstructured data. In: Proc. of the IEEE International Conference on Robotics & Automation (ICRA)
2023
-
[62]
IEEE Robotics and Automation Letters
Mees O, Hermann L and Burgard W (2022 a ) What matters in language conditioned robotic imitation learning over unstructured data. IEEE Robotics and Automation Letters
2022
-
[63]
IEEE Robotics and Automation Letters
Mees O, Hermann L, Rosete-Beas E and Burgard W (2022 b ) Calvin: A benchmark for language-conditioned policy learning for long-horizon robot manipulation tasks. IEEE Robotics and Automation Letters
2022
-
[64]
Cognition
Newman EL, Caplan JB, Kirschen MP, Korolev IO, Sekuler R and Kahana MJ (2007) Learning your way around town: How virtual taxicab drivers learn to use both layout and landmark information. Cognition
2007
-
[65]
In: Proc
Octo Model Team , Ghosh D, Walke H, Pertsch K, Black K, Mees O, Dasari S, Hejna J, Xu C, Luo J, Kreiman T, Tan Y, Chen LY, Sanketi P, Vuong Q, Xiao T, Sadigh D, Finn C and Levine S (2024) Octo: An open-source generalist robot policy. In: Proc. of Robotics: Science and Systems (RSS)
2024
-
[66]
In: Proc
O’Neill A, Rehman A, Maddukuri A, Gupta A, Padalkar A, Lee A, Pooley A, Gupta A, Mandlekar A, Jain A, Tung A, Bewley A, Herzog A, Irpan A, Khazatsky A, Rai A, Gupta A, Wang A, Singh A, Garg A, Kembhavi A, Xie A, Brohan A, Raffin A, Sharma A, Yavary A, Jain A, Balakrishna A, Wa...
2024
-
[67]
In: Proc
Paul S, Roy-Chowdhury A and Cherian A (2022) Avlen: Audio-visual-language embodied navigation in 3d environments. In: Proc. of the Advances in Neural Information Processing Systems (NeurIPS)
2022
-
[68]
In: Proc
Peng S, Genova K, Jiang CM, Tagliasacchi A, Pollefeys M and Funkhouser T (2023) Openscene: 3d scene understanding with open vocabularies. In: Proc. of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
2023
-
[69]
In: Proceedings of the 23rd ACM international conference on Multimedia
Piczak KJ (2015) Esc: Dataset for environmental sound classification. In: Proceedings of the 23rd ACM international conference on Multimedia
2015
-
[70]
In: Proc
Qin M, Li W, Zhou J, Wang H and Pfister H (2024) Langsplat: 3d language gaussian splatting. In: Proc. of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
2024
-
[71]
In: Proc
Quigley M (2009) Ros: an open-source robot operating system. In: Proc. of the IEEE International Conference on Robotics & Automation (ICRA)
2009
-
[72]
In: Proc
Radford A, Kim JW, Hallacy C, Ramesh A, Goh G, Agarwal S, Sastry G, Askell A, Mishkin P, Clark J, Krueger G and Sutskever I (2021) Learning transferable visual models from natural language supervision. In: Proc. of the International Conference on Machine Learning (ICML)
2021
-
[73]
In: Proc
Rosete-Beas E, Mees O, Kalweit G, Boedecker J and Burgard W (2022) Latent plans for task agnostic offline reinforcement learning. In: Proc. of the Conference on Robot Learning (CoRL)
2022
-
[74]
In: Proc
Runz M, Buffier M and Agapito L (2018) Maskfusion: Real-time recognition, tracking and reconstruction of multiple moving objects. In: Proc. of IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
2018
-
[75]
In: Proc
Salas-Moreno RF, Newcombe RA, Strasdat H, Kelly PH and Davison AJ (2013) Slam++: Simultaneous localisation and mapping at the level of objects. In: Proc. of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
2013
-
[76]
In: Proc
Sarlin PE, Cadena C, Siegwart R and Dymczyk M (2019) From coarse to fine: Robust hierarchical localization at large scale. In: Proc. of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
2019
-
[77]
In: Proc
Sarlin PE, DeTone D, Malisiewicz T and Rabinovich A (2020) Superglue: Learning feature matching with graph neural networks. In: Proc. of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
2020
-
[78]
In: Proc
Savva M, Kadian A, Maksymets O, Zhao Y, Wijmans E, Jain B, Straub J, Liu J, Koltun V, Malik J, Parikh D and Batra D (2019) Habitat: A P latform for E mbodied AI R esearch. In: Proc. of the IEEE/CVF International Conference on Computer Vision (ICCV)
2019
-
[79]
International Journal of Computer Vision
Selvaraju RR, Cogswell M, Das A, Vedantam R, Parikh D and Batra D (2020) Grad-cam: Visual explanations from deep networks via gradient-based localization. International Journal of Computer Vision
2020
-
[80]
In: Proc
Shafiullah NMM, Paxton C, Pinto L, Chintala S and Szlam A (2023) CLIP-Fields: Weakly Supervised Semantic Fields for Robotic Memory . In: Proc. of Robotics: Science and Systems (RSS)
2023
-
[81]
In: Proc
Shah D, Osi\'nski B, ichter b and Levine S (2023) Lm-nav: Robotic navigation with large pre-trained models of language, vision, and action. In: Proc. of the Conference on Robot Learning (CoRL)
2023
-
[82]
In: Proc
Shridhar M, Manuelli L and Fox D (2022) Cliport: What and where pathways for robotic manipulation. In: Proc. of the Conference on Robot Learning (CoRL)
2022
-
[83]
In: Proc
Szot A, Clegg A, Undersander E, Wijmans E, Zhao Y, Turner J, Maestre N, Mukadam M, Chaplot D, Maksymets O, Gokaslan A, Vondrus V, Dharur S, Meier F, Galuba W, Chang A, Kira Z, Koltun V, Malik J, Savva M and Batra D (2021) Habitat 2.0: Training home assistants to rearrange thei...
2021
-
[84]
In: Proc
Tellex S, Kollar T, Dickerson S, Walter M, Banerjee A, Teller S and Roy N (2011) Understanding natural language commands for robotic navigation and mobile manipulation. In: Proc. of the National Conference on Artificial Intelligence (AAAI)
2011
-
[85]
Autonomous Robots
Thrun S, Burgard W and Fox D (1998) A probabilistic approach to concurrent mapping and localization for mobile robots. Autonomous Robots
1998
-
[86]
In: Proc
Wang ML, Sawata R, Clarke S, Gao R, Wu S and Wu J (2024) Hearing anything anywhere. In: Proc. of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
2024
-
[87]
In: Proc
Werby A, Huang C, Büchner M, Valada A and Burgard W (2024) Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigation . In: Proc. of Robotics: Science and Systems (RSS)
2024
-
[88]
In: Proc
Wu HH, Seetharaman P, Kumar K and Bello JP (2022) Wav2clip: Learning robust audio representations from clip. In: Proc. of the IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP)
2022
-
[89]
In: Proc
Wu J, Sun X, Zeng A, Song S, Rusinkiewicz S and Funkhouser T (2021) Spatial intention maps for multi-agent mobile manipulation. In: Proc. of the IEEE International Conference on Robotics & Automation (ICRA)
2021
-
[90]
In: Proc
Xu B, Li W, Tzoumanikas D, Bloesch M, Davison A and Leutenegger S (2019) Mid-fusion: Octree-based object-level multi-instance dynamic slam. In: Proc. of the IEEE International Conference on Robotics & Automation (ICRA)
2019
-
[91]
IEEE Robotics and Automation Letters
Yan Z, Li S, Wang Z, Wu L, Wang H, Zhu J, Chen L and Liu J (2025) Dynamic open-vocabulary 3d scene graphs for long-term language-guided mobile manipulation. IEEE Robotics and Automation Letters
2025
-
[92]
IEEE Robotics and Automation Letters
Younes A, Honerkamp D, Welschehold T and Valada A (2023) Catch me if you hear me: Audio-visual navigation in complex unmapped environments with moving sounds. IEEE Robotics and Automation Letters
2023
-
[93]
In: Proc
Zakka K, Zeng A, Florence P, Tompson J, Bohg J and Dwibedi D (2022) Xirl: Cross-embodiment inverse reinforcement learning. In: Proc. of the Conference on Robot Learning (CoRL)
2022
-
[94]
In: Proc
Zawalski M, Chen W, Pertsch K, Mees O, Finn C and Levine S (2024) Robotic control via embodied chain-of-thought reasoning. In: Proc. of the Conference on Robot Learning (CoRL)
2024
-
[95]
PhD Thesis, Princeton University
Zeng A (2019) Learning visual affordances for robotic manipulation. PhD Thesis, Princeton University
2019
-
[96]
In: Proc
Zeng A, Attarian M, Ichter B, Choromanski KM, Wong A, Welker S, Tombari F, Purohit A, Ryoo MS, Sindhwani V, Lee J, Vanhoucke V and Florence P (2023) Socratic models: Composing zero-shot multimodal reasoning with language. In: Proc. of International Conference on Learning Repre...
2023
-
[97]
In: Proc
Zhou Z, Atreya P, Lee A, Walke H, Mees O and Levine S (2024) Autonomous improvement of instruction following skills via foundation models. In: Proc. of the Conference on Robot Learning (CoRL)
2024
-
[98]
In: Proc
Zitkovich B, Yu T, Xu S, Xu P, Xiao T, Xia F, Wu J, Wohlhart P, Welker S, Wahid A, Vuong Q, Vanhoucke V, Tran H, Soricut R, Singh A, Singh J, Sermanet P, Sanketi PR, Salazar G, Ryoo MS, Reymann K, Rao K, Pertsch K, Mordatch I, Michalewski H, Lu Y, Levine S, Lee L, Lee TWE, Lea...
2023
-
[99]
International Journal of Computer Vision
Zuo X, Samangouei P, Zhou Y, Di Y and Li M (2024) Fmgs: Foundation model embedded 3d gaussian splatting for holistic 3d scene understanding. International Journal of Computer Vision
2024
Reviewed August 7, 2026 · model on record in the stance chip above.
Discussion (0). Sign in to comment.