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ARIG: Autoregressive Interactive Head Generation for Real-time Conversations

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arxiv 2507.00472 v1 pith:EKEZZ6OG submitted 2025-07-01 cs.CV

ARIG: Autoregressive Interactive Head Generation for Real-time Conversations

classification cs.CV
keywords generationmotionreal-timeunderstandinginteractivepredictionsignalsactivity
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Face-to-face communication, as a common human activity, motivates the research on interactive head generation. A virtual agent can generate motion responses with both listening and speaking capabilities based on the audio or motion signals of the other user and itself. However, previous clip-wise generation paradigm or explicit listener/speaker generator-switching methods have limitations in future signal acquisition, contextual behavioral understanding, and switching smoothness, making it challenging to be real-time and realistic. In this paper, we propose an autoregressive (AR) based frame-wise framework called ARIG to realize the real-time generation with better interaction realism. To achieve real-time generation, we model motion prediction as a non-vector-quantized AR process. Unlike discrete codebook-index prediction, we represent motion distribution using diffusion procedure, achieving more accurate predictions in continuous space. To improve interaction realism, we emphasize interactive behavior understanding (IBU) and detailed conversational state understanding (CSU). In IBU, based on dual-track dual-modal signals, we summarize short-range behaviors through bidirectional-integrated learning and perform contextual understanding over long ranges. In CSU, we use voice activity signals and context features of IBU to understand the various states (interruption, feedback, pause, etc.) that exist in actual conversations. These serve as conditions for the final progressive motion prediction. Extensive experiments have verified the effectiveness of our model.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Towards Flexible, Natural, Efficient Interaction for Conversational Talking Face Generation

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    InterTalk is a motion-based real-time framework for flexible multi-round multi-person conversational talking face generation using motion feedback, iterative strategies, and facial component disentanglement, supported...

  2. Towards Flexible, Natural, Efficient Interaction for Conversational Talking Face Generation

    cs.CV 2026-06 conditional novelty 6.0

    InterTalk generates real-time multi-participant conversational talking-face videos by iteratively refining each person's lip, eye, and head motions from other participants' audio and motion feedback.

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    Live Avatar reports real-time streamable generation from a 14B audio-driven diffusion model at ~20 FPS on 5 H800s with stable identity over 10,000 seconds.