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Paper Citation Record · LEDGER

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training

As of 17 August 2026, this Paper Citation Record lists 75 of 75 outbound references and 0 inbound Pith citation observations for arXiv:2601.03256.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2601.03256 v2

Coverage vector

measured 75 of 75 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-03T12:23:36.161309Z

measured 75 of 75 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-17T06:30:58.91139+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

75 of 75 outbound references displayed

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External citation measurements

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Outbound references

Observation 1967d700-2bbe-4b63-8ba7-a9429ef72384 · outbound

This paper cites A morphable model for the synthesis of 3d faces.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training A morphable model for the synthesis of 3d faces

Reference 1

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Observation b4666724-8896-4f0a-84b7-3e5b1d87ef22 · outbound

This paper cites Partgen: Part-level 3d generation and reconstruction with multi-view diffusion models.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Partgen: Part-level 3d generation and reconstruction with multi-view diffusion models

Reference 2

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source=pdf_text observed=2026-08-03T12:23:29.411334Z digest=sha256:ac5bbfaf4206749913b0fd6ad209f0a68019e3e3379ef340d2cd8ed08700623c

Observation 2ebfb712-e433-4d06-afab-1fa3cc10e1e0 · outbound

This paper cites AutoPartGen: Autogressive 3D Part Generation and Discovery.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training AutoPartGen: Autogressive 3D Part Generation and Discovery

Reference 3

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source=pdf_text observed=2026-08-03T12:23:29.582209Z digest=sha256:4383e99b9b0766c2b1e21b5bc81d2a7d970d999037212edbaf317d144d187182

Observation 837f551e-9b10-4aa6-a781-efc2a1f756af · outbound

This paper cites Ultra3D: Efficient and High-Fidelity 3D Generation with Part Attention.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Ultra3D: Efficient and High-Fidelity 3D Generation with Part Attention

Reference 4

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source=pdf_text observed=2026-08-03T12:23:29.631785Z digest=sha256:30f7778a7dc7a97b14b93b330151fe0f74fb78797ee3ef826dc420a3230cff20

Observation be8b79b2-148f-4dc0-9e53-109d165a5132 · outbound

This paper cites MeshCoder: LLM-Powered Structured Mesh Code Generation from Point Clouds.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training MeshCoder: LLM-Powered Structured Mesh Code Generation from Point Clouds

Reference 5

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source=pdf_text observed=2026-08-03T12:23:29.709285Z digest=sha256:7588a434773d63178292dde0599e969e00a0bee6567ac981131f9221cadee102

Observation 05b1086f-d4d1-4b17-9c84-74f1ab0f30ff · outbound

This paper cites Objaverse-xl: A universe of 10m+ 3d objects.Advances in Neural Informa- tion Processing Systems, 36:35799–35813, 2023.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Objaverse-xl: A universe of 10m+ 3d objects.Advances in Neural Informa- tion Processing Systems, 36:35799–35813, 2023

Reference 6

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source=pdf_text observed=2026-08-03T12:23:29.793471Z digest=sha256:2c53b13466f479f03bc546ac4857c89f749b5dc6e29135d92e0fafe7c710e7df

Observation 49596d68-9a4c-42bb-8605-45672d0551f2 · outbound

This paper cites Objaverse: A universe of annotated 3d objects.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Objaverse: A universe of annotated 3d objects

Reference 7

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source=pdf_text observed=2026-08-03T12:23:29.855220Z digest=sha256:7ff5a3eb5091a87b63a73cb41525aa727f140731766ce20bea7eb6fb34e6ec1a

Observation 806b00f7-419f-4987-9afd-76996bfaaa15 · outbound

This paper cites From one to more: Contex- tual part latents for 3d generation.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training From one to more: Contex- tual part latents for 3d generation

Reference 8

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source=pdf_text observed=2026-08-03T12:23:29.947132Z digest=sha256:5cfe2c5f4848d63518fc5840e86874cda258ba7207427a63c8198efba7e16950

Observation 0a7d6c07-9f6a-4d7e-aae0-8edf376e872b · outbound

This paper cites Ip-composer: Semantic composition of visual concepts.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Ip-composer: Semantic composition of visual concepts

Reference 9

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source=pdf_text observed=2026-08-03T12:23:30.030163Z digest=sha256:a8ce08880ee4e30933e3ec463670dfb3d7459b5fde6eb105448a3667ad41a8a6

Observation 73f6d013-da17-44b3-b606-ebca06e4f2d6 · outbound

This paper cites Distribution-Conditional Generation: From Class Distribution to Creative Generation.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Distribution-Conditional Generation: From Class Distribution to Creative Generation

Reference 10

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source=pdf_text observed=2026-08-03T12:23:30.122689Z digest=sha256:13a41f8295b3e2275acc186ec5973e8256790696e120ceaa6968c26e13b52e44

Observation 424b6bbc-47b8-47e2-8569-342631fcb412 · outbound

This paper cites Redefining¡ creative¿ in dictionary: Towards an enhanced se- mantic understanding of creative generation.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Redefining¡ creative¿ in dictionary: Towards an enhanced se- mantic understanding of creative generation

Reference 11

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source=pdf_text observed=2026-08-03T12:23:30.213227Z digest=sha256:bc52442296740b4f162cdede7bdab2b89c7b1ccf227e7a8a5f69a1dcf977d017

Observation 7cc35508-f47e-423a-b73e-8375797a01c5 · outbound

This paper cites Seed3d 1.0: From images to high-fidelity simulation- ready 3d assets.arXiv preprint arXiv:2510.19944, 2025.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Seed3d 1.0: From images to high-fidelity simulation- ready 3d assets.arXiv preprint arXiv:2510.19944, 2025

Reference 12

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source=pdf_text observed=2026-08-03T12:23:30.301946Z digest=sha256:5323d26072d1074a299b828ddc0b4cab403afafd7ddbfe93571b3cad553ddcc8

Observation 561d3412-2d0b-4a28-9849-583fc32b2efb · outbound

This paper cites Multi-view stereo: A tutorial.Foundations and trends® in Computer Graphics and Vision, 9(1-2):1–148, 2015.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Multi-view stereo: A tutorial.Foundations and trends® in Computer Graphics and Vision, 9(1-2):1–148, 2015

Reference 13

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source=pdf_text observed=2026-08-03T12:23:30.362578Z digest=sha256:d97429b0307b2c102cf8052a1ae8061dfc1791af03589d2b9b0cc181fef045b4

Observation bf8313c6-59f5-425c-98d8-23cfc0665c6c · outbound

This paper cites An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversion.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversion

Reference 14

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source=pdf_text observed=2026-08-03T12:23:30.418197Z digest=sha256:be5ba28e70a4d3ead4b6ce350ee6bef6c9fe96f5e73eb74d77f3cbd7b2804f94

Observation 5e778eb6-ac5c-4a99-a129-e6cc42015674 · outbound

This paper cites Tokenverse: Versatile multi-concept personalization in token modulation space.ACM Transactions On Graphics (TOG), 44(4):1–11, 2025.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Tokenverse: Versatile multi-concept personalization in token modulation space.ACM Transactions On Graphics (TOG), 44(4):1–11, 2025

Reference 15

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source=pdf_text observed=2026-08-03T12:23:30.517825Z digest=sha256:e970292a47ad5abf0da3b3cf415b22a8639d8b70e4e6fb49e98bd376b1792746

Observation f266b05f-d612-40b6-946a-78c9e796cc65 · outbound

This paper cites Mv-adapter: Multi-view consistent image generation made easy.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Mv-adapter: Multi-view consistent image generation made easy

Reference 16

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source=pdf_text observed=2026-08-03T12:23:30.602309Z digest=sha256:a77a5a75a4ca9a7be36336b3c15eec9b642897e3938a8336c40ea3d67cd81ff1

Observation c7e76f7e-5284-4e4f-9633-713f9f8f653f · outbound

This paper cites Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material

Reference 17

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source=pdf_text observed=2026-08-03T12:23:30.695221Z digest=sha256:2759d5560f7a1b517c0ad07cc9b0e8add226c00771f4caa603aa8ca534f1ced1

Observation 36314e6b-8154-4429-8974-53a00f3c17ab · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.ACM Trans.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training 3d gaussian splatting for real-time radiance field rendering.ACM Trans

Reference 18

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source=pdf_text observed=2026-08-03T12:23:30.783979Z digest=sha256:3c35ebd14f213bd0ecfce55f49e97f4b477908e6b375e7d0f53e46c1e8fdf3d9

Observation 13d6ce38-b2ea-4f8e-8d62-fe9d9dfc7bb0 · outbound

This paper cites FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Space.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Space

Reference 19

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source=pdf_text observed=2026-08-03T12:23:30.850843Z digest=sha256:e2a81c555782d5556df286f114a31a87f42affc5e50231d7b82737cc2f0cb7fe

Observation e62afc8c-775c-4634-8212-8a52c56fa8bc · outbound

This paper cites Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details

Reference 20

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source=pdf_text observed=2026-08-03T12:23:30.925696Z digest=sha256:09ebb955607326827443ca9a17743072c9307553540f31844c63851be1db3e28

Observation 410fa0d9-a5e1-4c4a-8bf9-7232a8c3223b · outbound

This paper cites Instant3D: Fast Text-to-3D with Sparse-View Generation and Large Reconstruction Model.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Instant3D: Fast Text-to-3D with Sparse-View Generation and Large Reconstruction Model

Reference 21

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source=pdf_text observed=2026-08-03T12:23:31.024416Z digest=sha256:012f3f5cc248976067b2eaf7e5ebe69f52cb9ef4168987a8cf24fe2e2069a95c

Observation 5806d9a3-d6b1-46b6-bd00-69b66e7efbf3 · outbound

This paper cites Dreambeast: Distilling 3d fantastical animals with part-aware knowledge transfer.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Dreambeast: Distilling 3d fantastical animals with part-aware knowledge transfer

Reference 22

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source=pdf_text observed=2026-08-03T12:23:31.124411Z digest=sha256:ff8a592913f9a0474837436256d8447e789964a3099563e6fc9c8d1528219a5e

Observation 2fb815dd-2efe-43d5-8825-3e0f1215e277 · outbound

This paper cites CraftsMan3D: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training CraftsMan3D: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner

Reference 23

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source=pdf_text observed=2026-08-03T12:23:31.213512Z digest=sha256:1b1aaadffd8762ae1aedf46c643aff2ac0fe3ba74c995e5a5af045b3ca8f82b0

Observation d7495f2a-718a-4a29-bd62-0bdc233c4c8b · outbound

This paper cites Connecting consistency distillation to score distillation for text-to-3d generation.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Connecting consistency distillation to score distillation for text-to-3d generation

Reference 24

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source=pdf_text observed=2026-08-03T12:23:31.321978Z digest=sha256:d6e3bffb58e05904a04ee6ddb85a877222d693d764955ef4965ac204dc2b1807

Observation 3aec1879-8cb8-4199-be07-962dfe8c4cbd · outbound

This paper cites Sparc3D: Sparse Representation and Construction for High-Resolution 3D Shapes Modeling.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Sparc3D: Sparse Representation and Construction for High-Resolution 3D Shapes Modeling

Reference 25

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source=pdf_text observed=2026-08-03T12:23:31.459362Z digest=sha256:a9733e7cd24d79e11716ea4597012e1e65e57340285f8de697a3ec5c6ce06c4e

Observation f6a91354-7f00-498b-9ac3-82ed3a19b352 · outbound

This paper cites Luciddreamer: Towards high- fidelity text-to-3d generation via interval score matching.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Luciddreamer: Towards high- fidelity text-to-3d generation via interval score matching

Reference 26

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source=pdf_text observed=2026-08-03T12:23:31.583365Z digest=sha256:8b981545d7c440b8f638a181c34de469d26544dbcffb2bb0ed83ae238351aadc

Observation cd884d6d-91a9-4795-b899-44bce090841e · outbound

This paper cites PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers

Reference 27

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source=pdf_text observed=2026-08-03T12:23:31.717057Z digest=sha256:6ba612684748816e50bcf294760550454dbc9f7f72ab71064a0097af720608c4

Observation bb673ed3-1d4a-4464-83b2-ac5673b411d8 · outbound

This paper cites Evaluating text-to-visual generation with image-to-text gen- eration.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Evaluating text-to-visual generation with image-to-text gen- eration

Reference 28

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source=pdf_text observed=2026-08-03T12:23:31.868660Z digest=sha256:b261d4e8c97a419d104cbadd9599147b81e594bde3ac6fb99de0a112bce6b4a5

Observation 7d382fb0-5441-4019-87d0-567cbc6497b2 · outbound

This paper cites Dreamreward-x: Boosting high-quality 3d generation with human preference alignment.IEEE Transactions on Pattern Analysis and Ma- chine Intelligence, 2025.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Dreamreward-x: Boosting high-quality 3d generation with human preference alignment.IEEE Transactions on Pattern Analysis and Ma- chine Intelligence, 2025

Reference 29

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source=pdf_text observed=2026-08-03T12:23:32.042195Z digest=sha256:6d439bf56f627e795b6a3935e304bc8a8e2e24face9b1ea3bc0b5568c218c74c

Observation eaaa3773-187d-4d55-a9ab-30f1f31a9a92 · outbound

This paper cites SyncDreamer: Generating Multiview-consistent Images from a Single-view Image.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training SyncDreamer: Generating Multiview-consistent Images from a Single-view Image

Reference 30

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source=pdf_text observed=2026-08-03T12:23:32.207828Z digest=sha256:2c32c3b9bfee50081c1075033c70a4e712919aa3908f1cc290082c87090b512a

Observation d2e8be66-849c-4e48-9e85-5bdd7ac621ba · outbound

This paper cites Wonder3d: Sin- gle image to 3d using cross-domain diffusion.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Wonder3d: Sin- gle image to 3d using cross-domain diffusion

Reference 31

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source=pdf_text observed=2026-08-03T12:23:32.326220Z digest=sha256:1361710a4c455600c6338ed69338adcf841b4c79916ff5a32a3b6395cf72783a

Observation 7937253d-b0fc-40ed-980a-1fd3a43c02ad · outbound

This paper cites Shading meets motion: Self-supervised indoor 3d reconstruction via simultaneous shape-from-shading and structure-from-motion.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Shading meets motion: Self-supervised indoor 3d reconstruction via simultaneous shape-from-shading and structure-from-motion

Reference 32

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source=pdf_text observed=2026-08-03T12:23:32.481561Z digest=sha256:49de3aba5c5bcbb38f3e7f8d0519d36afff6056d7c5a3cd0ab14219123db5459

Observation ee44d9b2-a621-443b-af07-a88518d545d4 · outbound

This paper cites Data synthesis with diverse styles for face recognition via 3dmm-guided diffusion.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Data synthesis with diverse styles for face recognition via 3dmm-guided diffusion

Reference 33

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source=pdf_text observed=2026-08-03T12:23:32.647380Z digest=sha256:fad77c790d366afeada641eb2b1e82c5073abc96a3f8ccb07a377c770a65c52d

Observation dd171ad7-c604-45ec-a839-e10f5f5fef63 · outbound

This paper cites Nerf: Representing scenes as neural radiance fields for view syn- thesis.Communications of the ACM, 65(1):99–106, 2021.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Nerf: Representing scenes as neural radiance fields for view syn- thesis.Communications of the ACM, 65(1):99–106, 2021

Reference 34

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source=pdf_text observed=2026-08-03T12:23:32.710600Z digest=sha256:cf9d30ce34eecea3ea9038c42eef778f11a7ad68723a3951a932c6f372bc5335

Observation d44a748e-6d35-4591-9c5f-319009c0caa3 · outbound

This paper cites Partcraft: Crafting creative objects by parts.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Partcraft: Crafting creative objects by parts

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source=pdf_text observed=2026-08-03T12:23:32.814839Z digest=sha256:ed143a905ff6a9b7199c0cd04dcadb85b6f32d8a9fe2732a40641ce005001729

Observation 622ad34b-8688-449d-b94e-6a766bf59e4c · outbound

This paper cites Object-level Visual Prompts for Compositional Image Generation.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Object-level Visual Prompts for Compositional Image Generation

Reference 36

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source=pdf_text observed=2026-08-03T12:23:32.888154Z digest=sha256:396c6d4ea34fb6108e60fca5b1ef26e9491b13117923b20f380540e8f10f872f

Observation 36227aa5-9c43-47f7-90ea-7b0e1a4b0d49 · outbound

This paper cites Nested attention: Semantic-aware attention values for concept personalization.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Nested attention: Semantic-aware attention values for concept personalization

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source=pdf_text observed=2026-08-03T12:23:32.986268Z digest=sha256:392f9fe3337b9f308eb2468f88c940ba4111f1c8c5521973baa270b99af0f438

Observation 32e96f4a-4b02-4809-ae07-971b5df8644e · outbound

This paper cites DreamFusion: Text-to-3D using 2D Diffusion.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training DreamFusion: Text-to-3D using 2D Diffusion

Reference 38

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source=pdf_text observed=2026-08-03T12:23:33.055873Z digest=sha256:ec6f01817ba36b67fd852fce2628788c5e41da26ef726296727428c22ede437d

Observation 825a930d-93b9-4b38-b3ee-5fa02bab9671 · outbound

This paper cites Apply hierarchical- chain-of-generation to complex attributes text-to-3d gener- ation.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Apply hierarchical- chain-of-generation to complex attributes text-to-3d gener- ation

Reference 39

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source=pdf_text observed=2026-08-03T12:23:33.115306Z digest=sha256:1419b730a5b1afbedf0ff63a9464a3189df0b48d1ede0805bfd9cf1e34bc455f

Observation fe70fd1e-3ef7-4306-9fb8-805496632d49 · outbound

This paper cites Learning transferable visual models from natural language supervi- sion.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Learning transferable visual models from natural language supervi- sion

Reference 40

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source=pdf_text observed=2026-08-03T12:23:33.195522Z digest=sha256:7153184b6bc49c7c94d3e445951e161661fbc86c36cbe3f5a3693bdaeed2e4cf

Observation c84925e1-d1c7-4788-ac71-71be3fe2a6ff · outbound

This paper cites pops: Photo-inspired diffusion operators.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training pops: Photo-inspired diffusion operators

Reference 41

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source=pdf_text observed=2026-08-03T12:23:33.251262Z digest=sha256:fa72b26e69af16db189cb8ce57744569a7d06b49bfc4db574eb3fcb889280be1

Observation e52ff47b-040d-4000-babd-07f34f8d150b · outbound

This paper cites Piece it Together: Part-Based Concepting with IP-Priors.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Piece it Together: Part-Based Concepting with IP-Priors

Reference 42

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source=pdf_text observed=2026-08-03T12:23:33.309314Z digest=sha256:09f90a352cfb990f0bc71c9923668c371bd4848bac894690edef4f5baa09b54d

Observation 8ba73cb7-8d7e-4e52-8fa3-c64ae0922211 · outbound

This paper cites High-resolution image synthesis with latent diffusion models.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training High-resolution image synthesis with latent diffusion models

Reference 43

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source=pdf_text observed=2026-08-03T12:23:33.374480Z digest=sha256:282f6788cb56039ad64eb7b4c3d7cc622883dac9502c06e8393a3c3e46028a83

Observation 412fdea3-1a87-4cdf-bc34-b103fc2e2b06 · outbound

This paper cites Dreambooth: Fine tuning text-to-image diffusion models for subject-driven generation.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Dreambooth: Fine tuning text-to-image diffusion models for subject-driven generation

Reference 44

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source=pdf_text observed=2026-08-03T12:23:33.444376Z digest=sha256:04592146bb6ac953a6cc9e9eec3c108504b859cbaa0955fe42071971a25ba306

Observation 4641eee3-0922-411a-b411-9eb158454a70 · outbound

This paper cites In- stantbooth: Personalized text-to-image generation without test-time finetuning.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training In- stantbooth: Personalized text-to-image generation without test-time finetuning

Reference 45

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source=pdf_text observed=2026-08-03T12:23:33.556192Z digest=sha256:e28b4db0a4e43f90a5c010c54799dae84dd1fc1e125df0c167e1eb55ed37590a

Observation 8a62197a-8d1e-4baa-b927-4f5920979cfe · outbound

This paper cites MVDream: Multi-view Diffusion for 3D Generation.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training MVDream: Multi-view Diffusion for 3D Generation

Reference 46

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source=pdf_text observed=2026-08-03T12:23:33.649835Z digest=sha256:48f1b1ce1aa32257b85aa70a02efacb45458f6df2fb89e16b703eb18c7081234

Observation 3c3c6cd8-66be-423f-ba9f-8f6fb8845965 · outbound

This paper cites Chimera: 10 Compositional image generation using part-based concept- ing.arXiv preprint arXiv:2510.18083, 2025.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Chimera: 10 Compositional image generation using part-based concept- ing.arXiv preprint arXiv:2510.18083, 2025

Reference 47

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source=pdf_text observed=2026-08-03T12:23:33.737930Z digest=sha256:b9acc5371240280f13f449775cf7df012cf968142124a1b129ccf52026795d75

Observation 3b803a55-57f2-45e7-9372-887ac7b5a08b · outbound

This paper cites Puppeteer: Rig and Animate Your 3D Models.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Puppeteer: Rig and Animate Your 3D Models

Reference 48

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source=pdf_text observed=2026-08-03T12:23:33.838454Z digest=sha256:1ba0d530d07f9629cccc9593383e984dd2626a2708ba876e31970271ecd71dc3

Observation fb3d1c43-f8d8-4554-b6b0-bfad67b342bb · outbound

This paper cites Dreamgaussian: Generative gaussian splatting for effi- cient 3d content creation.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Dreamgaussian: Generative gaussian splatting for effi- cient 3d content creation

Reference 49

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source=pdf_text observed=2026-08-03T12:23:33.887974Z digest=sha256:2aba87a0f5344bf3eb412bf235838c11c985f71c24f494e61e5392468b4940c4

Observation 1fbab379-69c9-4fe9-a1ec-125f722066ba · outbound

This paper cites Efficient Part-level 3D Object Generation via Dual Volume Packing.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Efficient Part-level 3D Object Generation via Dual Volume Packing

Reference 50

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source=pdf_text observed=2026-08-03T12:23:33.991530Z digest=sha256:5ef94bde86fc3bde9fbacd35f61a0fdfd7d727e55a548203e8dfbefb3f6e5ed3

Observation 19f8754f-9e00-41ec-a22e-9a1e88e13cd4 · outbound

This paper cites Score jacobian chaining: Lifting pretrained 2d diffusion models for 3d generation.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Score jacobian chaining: Lifting pretrained 2d diffusion models for 3d generation

Reference 51

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T12:23:34.093702Z digest=sha256:f0271c1fa569706a74b0550e7dd920cdcaccf0cc6799d03829336f55bc08d75a

Observation 3ede459a-b62f-4ce9-a222-e0f2a4bb3bf2 · outbound

This paper cites NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction

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source=pdf_text observed=2026-08-03T12:23:34.162385Z digest=sha256:b23d1fd13a0a06fb35686dbf6b6616e787cece80b4baff63aec3c3f05cecca8d

Observation 15af38fa-4243-4923-b2a1-c0645f8d89be · outbound

This paper cites Prolificdreamer: High-fidelity and diverse text-to-3d generation with variational score distilla- tion.Advances in neural information processing systems, 36: 8406–8441, 2023.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Prolificdreamer: High-fidelity and diverse text-to-3d generation with variational score distilla- tion.Advances in neural information processing systems, 36: 8406–8441, 2023

Reference 53

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source=pdf_text observed=2026-08-03T12:23:34.263849Z digest=sha256:90689fd1eee5fea52fa0d5e548969268641def4b1e0043fc8dcf59f249e04b89

Observation ac0a4714-026c-4ac5-8a07-3c7dd18e8a49 · outbound

This paper cites Ouroboros3d: Image-to-3d generation via 3d- aware recursive diffusion.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Ouroboros3d: Image-to-3d generation via 3d- aware recursive diffusion

Reference 54

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source=pdf_text observed=2026-08-03T12:23:34.362070Z digest=sha256:c2eea396294a1cef6766845907c600932a95f86fdacfd24791f2ce9aa31fb599

Observation 1385eb40-12a9-45a5-84c9-944c6e4ca407 · outbound

This paper cites Direct3d: Scal- able image-to-3d generation via 3d latent diffusion trans- former.Advances in Neural Information Processing Systems, 37:121859–121881, 2024.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Direct3d: Scal- able image-to-3d generation via 3d latent diffusion trans- former.Advances in Neural Information Processing Systems, 37:121859–121881, 2024

Reference 55

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source=pdf_text observed=2026-08-03T12:23:34.406931Z digest=sha256:d4c35157d9da203b929a8602dcdbfd0bab9979d715b01b7a67f07659c490a6c3

Observation 1a151d56-3f35-429f-8e46-63e055cc6fa7 · outbound

This paper cites Less-to-More Generalization: Unlocking More Controllability by In-Context Generation.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Less-to-More Generalization: Unlocking More Controllability by In-Context Generation

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source=pdf_text observed=2026-08-03T12:23:34.499794Z digest=sha256:3f2eeb8b87eea2886e354c8f2b4143de3ee33e25a89778879bcd2494061fdf08

Observation 6c4ddc14-e384-42a6-9620-fcf239302607 · outbound

This paper cites Direct3D-S2: Gigascale 3D Generation Made Easy with Spatial Sparse Attention.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Direct3D-S2: Gigascale 3D Generation Made Easy with Spatial Sparse Attention

Reference 57

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source=pdf_text observed=2026-08-03T12:23:34.590557Z digest=sha256:d5a05812b860c4b12bc1c1d88a42583498e2413d12ecc5512cf47ccf247c40c5

Observation 5dadd6d0-c84b-4aea-8501-5ce0b489f07d · outbound

This paper cites Structured 3d latents for scalable and versatile 3d gen- eration.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Structured 3d latents for scalable and versatile 3d gen- eration

Reference 58

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source=pdf_text observed=2026-08-03T12:23:34.646590Z digest=sha256:2827c901b5b406a8ffa2ad5cb1796c379aac2b4ef4dd3faea7176b5e95c57552

Observation 2cfa69c0-2903-4335-8f23-03dc91de06f0 · outbound

This paper cites Frankenstein: Generating semantic- compositional 3d scenes in one tri-plane.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Frankenstein: Generating semantic- compositional 3d scenes in one tri-plane

Reference 59

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source=pdf_text observed=2026-08-03T12:23:34.733441Z digest=sha256:5b6fb3e9a2c6403c5661597ad5b2d3ed0f281181d5f8f6686fae33f1d81c59b8

Observation bb83ee5f-0401-4667-9492-7ea75fe0554c · outbound

This paper cites PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Image.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Image

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source=pdf_text observed=2026-08-03T12:23:34.788151Z digest=sha256:971feaca80b188c2b957cf5a5158d6a3346976f9a84e4b9f80e419bb5ee2843c

Observation ce69adbd-0de4-43ce-9419-f0654d472467 · outbound

This paper cites X-part: high fidelity and structure coherent shape decomposition, 2025.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training X-part: high fidelity and structure coherent shape decomposition, 2025

Reference 61

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source=pdf_text observed=2026-08-03T12:23:34.900642Z digest=sha256:f30b03780c1472b8ea482be99ee30aa2aa431271841879ff54ab1dbbe72a55f9

Observation 25c781c8-4df1-4116-b32e-86736c609570 · outbound

This paper cites X-part: high fidelity and structure coher- ent shape decomposition.arXiv preprint arXiv:2509.08643,.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training X-part: high fidelity and structure coher- ent shape decomposition.arXiv preprint arXiv:2509.08643,

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source=pdf_text observed=2026-08-03T12:23:34.965478Z digest=sha256:4fcaeca3dab3082e99834a4130327e795709d5a2e4c07f7b29a01291b5d9f41d

Observation 12e32558-fe19-41ec-bc9a-026a40579932 · outbound

This paper cites Qwen3 Technical Report.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Qwen3 Technical Report

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source=pdf_text observed=2026-08-03T12:23:35.056250Z digest=sha256:453eb079df0f771e3766629b0c413f8e01133b7f1586cd229de7614f85dbf1da

Observation 0060cf91-f19f-4b81-8c6c-c833c7556626 · outbound

This paper cites HoloPart: Generative 3D Part Amodal Segmentation.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training HoloPart: Generative 3D Part Amodal Segmentation

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source=pdf_text observed=2026-08-03T12:23:35.150320Z digest=sha256:ee45764e0f3f4d74ff2b8cedd77c086b00445cf138e1d6a5627631b5800ff957

Observation 617cfe88-d82d-425e-9772-0466233264d5 · outbound

This paper cites Wonder3d++: Cross-domain diffusion for high-fidelity 3d generation from a single im- age.IEEE Transactions on Pattern Analysis and Machine Intelligence, 2025.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Wonder3d++: Cross-domain diffusion for high-fidelity 3d generation from a single im- age.IEEE Transactions on Pattern Analysis and Machine Intelligence, 2025

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source=pdf_text observed=2026-08-03T12:23:35.216297Z digest=sha256:449e4655b2d4714befd7b186a42d95ec396207866dfba37208378600b1521af1

Observation 9f5d6a49-9f73-4c5d-8661-0b1674ed709b · outbound

This paper cites OmniPart: Part-Aware 3D Generation with Semantic Decoupling and Structural Cohesion.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training OmniPart: Part-Aware 3D Generation with Semantic Decoupling and Structural Cohesion

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source=pdf_text observed=2026-08-03T12:23:35.297473Z digest=sha256:8fdcc5ae9d6ee741b646c39e3f603443520a815b5dc3692c3a25d589af303f89

Observation f0f2c4f7-45dc-4239-834e-85faefdbf61c · outbound

This paper cites Mvsnet: Depth inference for unstructured multi-view stereo.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Mvsnet: Depth inference for unstructured multi-view stereo

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source=pdf_text observed=2026-08-03T12:23:35.451719Z digest=sha256:a018e4a2af228a5b41c34ebeb88d3282cfeed5f6b7a55691cc62e5a27bc99476

Observation 2205f01a-d98a-4eb3-b506-ba2a87a42b2a · outbound

This paper cites Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridging.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridging

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source=pdf_text observed=2026-08-03T12:23:35.544916Z digest=sha256:8a4d8b50be0987031cbcb10607c971704a53557d18bc05a3ab9969838578d333

Observation 0f0c249a-08ed-427e-8ae7-9846404cbad8 · outbound

This paper cites IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Models.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Models

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source=pdf_text observed=2026-08-03T12:23:35.635523Z digest=sha256:568b6bccf9f7959d10a6bbe46cde32a666ac59ec5005879c7f790655bab2003b

Observation 0d5e7449-4bd5-4827-8984-f85d39ba1aae · outbound

This paper cites 3dshape2vecset: A 3d shape representation for neu- ral fields and generative diffusion models.ACM Transactions On Graphics (TOG), 42(4):1–16, 2023.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training 3dshape2vecset: A 3d shape representation for neu- ral fields and generative diffusion models.ACM Transactions On Graphics (TOG), 42(4):1–16, 2023

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source=pdf_text observed=2026-08-03T12:23:35.725162Z digest=sha256:bf77cb6265836d98e0af98cb54cf7a3a48a45468e0623873e269f10a5dd4c149

Observation 00c0f5a9-6284-48c2-810e-ec39406e2e55 · outbound

This paper cites Clay: A controllable large-scale generative model for creat- ing high-quality 3d assets.ACM Transactions on Graphics (TOG), 43(4):1–20, 2024.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Clay: A controllable large-scale generative model for creat- ing high-quality 3d assets.ACM Transactions on Graphics (TOG), 43(4):1–20, 2024

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no resolver link, observed 2026-08-03T12:23:35.813591Z

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source=pdf_text observed=2026-08-03T12:23:35.813591Z digest=sha256:b476a10b4d1393bb138670f29843b81367497f357ef89ffc776bc613ae5c3395

Observation c73ffb6e-b0fa-4707-b22c-b9d0a02d992a · outbound

This paper cites Bang: Dividing 3d assets via generative exploded dynamics.ACM Transactions on Graphics (TOG), 44(4):1–21, 2025.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Bang: Dividing 3d assets via generative exploded dynamics.ACM Transactions on Graphics (TOG), 44(4):1–21, 2025

Reference 72

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unresolved
no resolver link, observed 2026-08-03T12:23:35.899459Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T12:23:35.899459Z digest=sha256:c8e25fee2f6b16a7c880a40f16bd6ff48518661e9a2a44e9566fe3f3cff522e5

Observation ba652964-5555-4896-b203-24665c871120 · outbound

This paper cites Shape-from-shading: a survey.IEEE trans- actions on pattern analysis and machine intelligence, 21(8): 690–706, 2002.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Shape-from-shading: a survey.IEEE trans- actions on pattern analysis and machine intelligence, 21(8): 690–706, 2002

Reference 73

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no resolver link, observed 2026-08-03T12:23:35.988919Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T12:23:35.988919Z digest=sha256:4e37e438e74190bf085e9df50138b94d4f79793078bde293502f1535a26b1db0

Observation 25fa8be4-11f7-4c19-8f1d-aaad35910c1a · outbound

This paper cites Michelangelo: Conditional 3d shape generation based on shape-image-text aligned latent representation.Advances in neural information processing systems, 36:73969–73982,.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Michelangelo: Conditional 3d shape generation based on shape-image-text aligned latent representation.Advances in neural information processing systems, 36:73969–73982,

Reference 74

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no resolver link, observed 2026-08-03T12:23:36.079220Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T12:23:36.079220Z digest=sha256:57170eab7c5614702130c8056d0cfea3219bc0e987b9ed9c9e16de3ab2cdb700

Observation 3fec647e-e43c-44f3-b746-0774caae0163 · outbound

This paper cites Segmentdreamer: Towards high-fidelity text- to-3d synthesis with segmented consistency trajectory distil- lation.

Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training Segmentdreamer: Towards high-fidelity text- to-3d synthesis with segmented consistency trajectory distil- lation

Reference 75

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no resolver link, observed 2026-08-03T12:23:36.161309Z

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source=pdf_text observed=2026-08-03T12:23:36.161309Z digest=sha256:03d88b6341a9ec9bb478cf66a23e8b33078a15438f883e421dcf9b6ebe5a6d84

Pith citing papers

No inbound Pith citation observations are available.