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Paper Citation Record · LEDGER

WorldClaw: Agentic 3D Open-World Generation at Scale

As of 9 August 2026, this Paper Citation Record lists 100 of 111 outbound references and 0 inbound Pith citation observations for arXiv:2608.05248.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2608.05248 v1

Coverage vector

measured 100 of 111 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-08T17:13:38.489252Z

measured 100 of 100 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-08T06:32:00.761636+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

100 of 111 outbound references displayed

  • verified exact6
  • verified fuzzy26
  • unresolved68
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation f5d4c5dc-c64a-4f59-a868-81c9392d25d4 · outbound

This paper cites Blender-MCP: Open-source MCP to use Blender with any LLM.https://github.com/ahujasid/ blender-mcp, 2025.

WorldClaw: Agentic 3D Open-World Generation at Scale Blender-MCP: Open-source MCP to use Blender with any LLM.https://github.com/ahujasid/ blender-mcp, 2025

Reference 1

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source=pdf_text observed=2026-08-08T17:13:36.430122Z digest=sha256:a72586646355b39ee5ba17d1f3062339e526e1ccefb14e171e6c97587164efac

Observation 50bf8063-cb7d-4e8c-8187-3338d60a8ad3 · outbound

This paper cites Claude Opus 4.8.https://www.anthropic.com/news/claude-opus-4-8, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Claude Opus 4.8.https://www.anthropic.com/news/claude-opus-4-8, 2026

Reference 2

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source=pdf_text observed=2026-08-08T17:13:36.483093Z digest=sha256:da07c05cf8327b6a7f6ebbbbd10fcfe52ae92360d5602c4774458511adc618f4

Observation 08bbca5f-98b3-492c-8071-d173e6222b5c · outbound

This paper cites HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editing.

WorldClaw: Agentic 3D Open-World Generation at Scale HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editing

Reference 3

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source=pdf_text observed=2026-08-08T17:13:36.486845Z digest=sha256:6e8ca4351f5bb530d90315cfb16b234e8f1588015e5e4aefec5f455f743eb3b4

Observation 2c812838-c134-4609-ad45-e50065e77f41 · outbound

This paper cites Scenefactor: Factored latent 3d diffusion for controllable 3d scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenefactor: Factored latent 3d diffusion for controllable 3d scene generation

Reference 4

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source=pdf_text observed=2026-08-08T17:13:36.492504Z digest=sha256:ee96b15b26a8ae96de35645ce88d06b4100a77f7b992fc075cd6ac9422acb8a9

Observation 2b608467-d54b-4107-b544-70017226aade · outbound

This paper cites Diffdreamer: Towards consistent unsupervised single-view scene extrapolation with conditional diffusion models.

WorldClaw: Agentic 3D Open-World Generation at Scale Diffdreamer: Towards consistent unsupervised single-view scene extrapolation with conditional diffusion models

Reference 5

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source=pdf_text observed=2026-08-08T17:13:36.497250Z digest=sha256:4abfff8c273cb0b1cb8c99b2de44497c526f75bd21b86ac667c4eeaf02fbd71a

Observation d58c4f6c-0e82-4d37-94a4-4b6d2b893e74 · outbound

This paper cites SAM 3: Segment Anything with Concepts.

WorldClaw: Agentic 3D Open-World Generation at Scale SAM 3: Segment Anything with Concepts

Reference 6

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source=pdf_text observed=2026-08-08T17:13:36.501310Z digest=sha256:4221dc575e9571232272990198b7508ef63a3afa13886320a181f98705d2f170

Observation 6d49a1c7-c976-415d-b3db-5000c631183f · outbound

This paper cites I-design: Personalized llm interior designer.

WorldClaw: Agentic 3D Open-World Generation at Scale I-design: Personalized llm interior designer

Reference 7

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source=pdf_text observed=2026-08-08T17:13:36.506127Z digest=sha256:37e4682b09c9ce74bb50ad4d027e576e3d0eb84df0dd44c94a59c8518615f50d

Observation 5865ee76-f35e-4f63-85e6-578d6f4cc411 · outbound

This paper cites Persistent nature: A generative model of unbounded 3d worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale Persistent nature: A generative model of unbounded 3d worlds

Reference 8

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source=pdf_text observed=2026-08-08T17:13:36.510348Z digest=sha256:2f065a4d47d17146bab3b16ac0dd146655a292cb2c63bc3636c7b3298261b3f2

Observation 0ed7d0c6-cfee-4eaa-a4a5-c4dc3f5dd7b6 · outbound

This paper cites Mansion: Multi-floor language-to-3d scene generation for long-horizon tasks.

WorldClaw: Agentic 3D Open-World Generation at Scale Mansion: Multi-floor language-to-3d scene generation for long-horizon tasks

Reference 9

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source=pdf_text observed=2026-08-08T17:13:36.514596Z digest=sha256:68c4d0e307b3aa735fa9db9e08b012b9663a9b6efe537d92ea6aeeb5f615f06e

Observation 863359c0-dc00-4ed7-8e4e-4427fec94c75 · outbound

This paper cites Trellisworld: Training-free world generation from object generators.

WorldClaw: Agentic 3D Open-World Generation at Scale Trellisworld: Training-free world generation from object generators

Reference 10

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raw_fallback, observed 2026-08-08T17:13:39.768632Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:36.518868Z digest=sha256:2dca4dd612fb947c18198d4435c838a7014cf9678c932bde88106a9216858d25

Observation 3504be73-83bf-41bc-ad9d-873bfc3a334d · outbound

This paper cites Flexworld: Progressively expanding 3d scenes for flexible-view exploration.Advances in Neural Information Processing Systems, 38:172270–172299, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Flexworld: Progressively expanding 3d scenes for flexible-view exploration.Advances in Neural Information Processing Systems, 38:172270–172299, 2026

Reference 11

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source=pdf_text observed=2026-08-08T17:13:36.521790Z digest=sha256:1a9a6b76f6912a5d25e59de0a835254db5878b0711d9b88677d81ad75c4a03c4

Observation 112b9680-a188-4af6-b1d2-2237c5b839d5 · outbound

This paper cites Sam 3d: 3dfy anything in images.

WorldClaw: Agentic 3D Open-World Generation at Scale Sam 3d: 3dfy anything in images

Reference 12

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source=pdf_text observed=2026-08-08T17:13:36.526271Z digest=sha256:901de811de7f52ada6382383047a16997ce10c3134e81dabec4b9839ac9a5eda

Observation 309787a7-4b88-4fe4-bc4c-aa87bf65cb47 · outbound

This paper cites LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes.

WorldClaw: Agentic 3D Open-World Generation at Scale LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes

Reference 13

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source=pdf_text observed=2026-08-08T17:13:36.529763Z digest=sha256:566b7a8d1d0daf16b3e726a196d43497d1f088ae2f6ed93c2b627141a0a8ad73

Observation aa697d72-576c-46da-9999-d8576ecf3140 · outbound

This paper cites CityCraft: A Real Crafter for 3D City Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale CityCraft: A Real Crafter for 3D City Generation

Reference 14

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source=pdf_text observed=2026-08-08T17:13:36.645854Z digest=sha256:cac6f849d1d6185b1788228396df92cb22712e10a45af268e7f85d0a3d40ed84

Observation 2afd1092-33f7-4540-ba6c-19757c72097b · outbound

This paper cites Realistic modeling and rendering of plant ecosystems.

WorldClaw: Agentic 3D Open-World Generation at Scale Realistic modeling and rendering of plant ecosystems

Reference 15

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source=pdf_text observed=2026-08-08T17:13:36.704301Z digest=sha256:6f43d750a1879afafd74f5bf36cd1958b2676a1f2caa2b7ef3293cf887ccf2e5

Observation 3725709b-86f5-44f6-bf0e-044009be0bb3 · outbound

This paper cites Hiscene: creating hierarchical 3d scenes with isometric view generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Hiscene: creating hierarchical 3d scenes with isometric view generation

Reference 16

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source=pdf_text observed=2026-08-08T17:13:36.770488Z digest=sha256:ae3c32cc4f2b4e9a50c732cab5a0c0189ed28c9cda711e228ce74bbeebe6dc1f

Observation 32763197-6397-4ad0-be73-97684bf078cc · outbound

This paper cites LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generation

Reference 17

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source=pdf_text observed=2026-08-08T17:13:36.811621Z digest=sha256:a1ea50590dd0602e4923d447f6e745a7d36e951526a1fca11f6548ca02f94131

Observation 502d8db9-5594-41f3-9131-f45ff072c220 · outbound

This paper cites Syncity: Training- free generation of 3d worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale Syncity: Training- free generation of 3d worlds

Reference 18

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source=pdf_text observed=2026-08-08T17:13:36.817157Z digest=sha256:77423023119abb4b27cadf05a293b5d8db94963a2f630832583088af47709b67

Observation e12dd9d9-1bfa-4f1b-b5fb-b64df58a6386 · outbound

This paper cites Gen-Searcher: Reinforcing Agentic Search for Image Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Gen-Searcher: Reinforcing Agentic Search for Image Generation

Reference 19

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source=pdf_text observed=2026-08-08T17:13:36.821222Z digest=sha256:6362eaf1a2b7e05877bb115a5324300c28884327822f53ca2a1c711ac962fe73

Observation 5813e293-a41e-4703-9452-f13239073188 · outbound

This paper cites Automatic scene generation: State-of-the-art techniques, models, datasets, challenges, and future prospects.IEEE Access, 2025.

WorldClaw: Agentic 3D Open-World Generation at Scale Automatic scene generation: State-of-the-art techniques, models, datasets, challenges, and future prospects.IEEE Access, 2025

Reference 20

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source=pdf_text observed=2026-08-08T17:13:36.825657Z digest=sha256:062f7f3e65338be562a29c3a31984de0fb21b52b392860ac8e5369c429465b3e

Observation 3ca78ab5-e450-45f1-97d9-ce7733b75d9f · outbound

This paper cites Scenescape: Text-driven consistent scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenescape: Text-driven consistent scene generation

Reference 21

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source=pdf_text observed=2026-08-08T17:13:36.829851Z digest=sha256:56c09175aa06106d9ed02322af5c94bd2e560f77f0968a071d1d9bd033498659

Observation 27ae7aa5-2dd3-4bb4-bd85-539e159210a2 · outbound

This paper cites 3DCodeBench: Benchmarking Agentic Procedural 3D Modeling Via Code.

WorldClaw: Agentic 3D Open-World Generation at Scale 3DCodeBench: Benchmarking Agentic Procedural 3D Modeling Via Code

Reference 22

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source=pdf_text observed=2026-08-08T17:13:36.832701Z digest=sha256:2ac68add08d0e7e1721bfa23cf45c078224612c070df028c39a7d69a99b28880

Observation 206160ee-4681-4ecc-9d6f-880f88a51670 · outbound

This paper cites Terrain generation using procedural models based on hydrology.ACM Transactions on Graphics (TOG), 32(4):1–13, 2013.

WorldClaw: Agentic 3D Open-World Generation at Scale Terrain generation using procedural models based on hydrology.ACM Transactions on Graphics (TOG), 32(4):1–13, 2013

Reference 23

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source=pdf_text observed=2026-08-08T17:13:36.837239Z digest=sha256:095393ad9f14732198b080ce0140d472f36574ccffec0dfeb051d0646f9d7baa

Observation 1c2ec83f-259d-4351-9ee0-cbfd9e50d887 · outbound

This paper cites Mind-brush: Integrating agentic cognitive search and reasoning into image generation.arXiv preprint arXiv:2602.01756, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Mind-brush: Integrating agentic cognitive search and reasoning into image generation.arXiv preprint arXiv:2602.01756, 2026

Reference 24

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source=pdf_text observed=2026-08-08T17:13:36.840770Z digest=sha256:c302b49f80be848228b3c35c429debb3c542ccd70c4cf5b1a6d8aad14fa55d62

Observation 9e2496b9-4eff-44d0-8cd5-f9a43fb72837 · outbound

This paper cites Procedural content generation for games: A survey.ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), 9(1):1–22, 2013.

WorldClaw: Agentic 3D Open-World Generation at Scale Procedural content generation for games: A survey.ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), 9(1):1–22, 2013

Reference 25

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source=pdf_text observed=2026-08-08T17:13:36.843729Z digest=sha256:7366063e86a136c8d86f974e921eb64e823b0b4bac52287bd7a639650953167c

Observation 8421ed35-0c03-4d24-9175-c44cd23cd693 · outbound

This paper cites Text2room: Extracting textured 3d meshes from 2d text-to-image models.

WorldClaw: Agentic 3D Open-World Generation at Scale Text2room: Extracting textured 3d meshes from 2d text-to-image models

Reference 26

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source=pdf_text observed=2026-08-08T17:13:36.847580Z digest=sha256:72acb6960d5d5bb71867055327f6bdf4b3aae509a05ab921ad6231211e217693

Observation dee6162e-65fe-4c26-934e-4951b5b4c55c · outbound

This paper cites Large scene generation with cube-absorb discrete diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale Large scene generation with cube-absorb discrete diffusion

Reference 27

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source=pdf_text observed=2026-08-08T17:13:36.852046Z digest=sha256:dfb8a522f30ba8929113c50bdd29d4507f40e56fc0e505d9940e7b93a5489a01

Observation bafb1ddc-5e5a-4421-9d9d-f209e34585f7 · outbound

This paper cites Scenecraft: An llm agent for synthesizing 3d scenes as blender code.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenecraft: An llm agent for synthesizing 3d scenes as blender code

Reference 28

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source=pdf_text observed=2026-08-08T17:13:36.855071Z digest=sha256:34bec16b029a99b05275ef9f2eb6f904f7dcbadc4e4475bc54e8f5cbde6be651

Observation 18e36e9d-562c-4f30-a65a-4e1453d9a2c7 · outbound

This paper cites Midi: Multi-instance diffusion for single image to 3d scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Midi: Multi-instance diffusion for single image to 3d scene generation

Reference 29

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source=pdf_text observed=2026-08-08T17:13:36.895148Z digest=sha256:b899107fbdf43f4a461a4eed7251585d9883ee15e349e53bdfcd0146a33924df

Observation 9e190664-f450-4eae-9c27-5e134b0d6875 · outbound

This paper cites Scene4u: Hierarchical layered 3d scene reconstruction from single panoramic image for your immerse exploration.

WorldClaw: Agentic 3D Open-World Generation at Scale Scene4u: Hierarchical layered 3d scene reconstruction from single panoramic image for your immerse exploration

Reference 30

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source=pdf_text observed=2026-08-08T17:13:36.965419Z digest=sha256:a160f199d48783e38ddf4fb7fbae7ea620242ef3dae7a53abc2f81a654b678a3

Observation 980fc3f5-3cd0-4334-90ca-301d350f6a43 · outbound

This paper cites Majutsucity: Language-driven aesthetic-adaptive city generation with controllable 3d assets and layouts.

WorldClaw: Agentic 3D Open-World Generation at Scale Majutsucity: Language-driven aesthetic-adaptive city generation with controllable 3d assets and layouts

Reference 31

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source=pdf_text observed=2026-08-08T17:13:37.052521Z digest=sha256:17e4171aeec45db7438a201c664fc16d4a79a51f10042b0f6cb5745becf74c9d

Observation d86d2e10-9508-4218-a8ba-1d4572fc5eb4 · outbound

This paper cites Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material.

WorldClaw: Agentic 3D Open-World Generation at Scale Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material

Reference 32

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source=pdf_text observed=2026-08-08T17:13:37.103900Z digest=sha256:fbb99147f4700d8a49ee15fe9c4d623e9af17253eba916ffd25cf8d15911292e

Observation 8498b2ee-8bb8-400a-b839-0541f3aff453 · outbound

This paper cites HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds

Reference 33

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source=pdf_text observed=2026-08-08T17:13:37.108220Z digest=sha256:d4f03e166d00397e468567c5a1586a2ad7c9ea0e6afa66128ac9e8817ecb8908

Observation 77ae0f52-e0fa-4057-aea1-fe074092d3d6 · outbound

This paper cites Procedural generation of articulated simulation-ready assets.

WorldClaw: Agentic 3D Open-World Generation at Scale Procedural generation of articulated simulation-ready assets

Reference 34

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source=pdf_text observed=2026-08-08T17:13:37.111850Z digest=sha256:ea49f6947e7835b545b8936282a66e28e0552577c817cca5dc50672467474cda

Observation 6379be76-1874-4be4-aa0f-a5320c08d6db · outbound

This paper cites Worldflow3d: Flowing through 3d distributions for unbounded world generation.arXiv preprint arXiv:2603.29089, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Worldflow3d: Flowing through 3d distributions for unbounded world generation.arXiv preprint arXiv:2603.29089, 2026

Reference 35

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.115613Z digest=sha256:579dfe6e9f901b5708e7d4fe7c6e25c0e1438d78972c974a7b54e0caedc2e460

Observation e0dfd751-124e-4b9e-ab46-0524707977f4 · outbound

This paper cites Diffindscene: Diffusion- based high-quality 3d indoor scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Diffindscene: Diffusion- based high-quality 3d indoor scene generation

Reference 36

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no resolver link, observed 2026-08-08T17:13:37.119301Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.119301Z digest=sha256:d9f62f70d5fb534a329832393cfbbebec81ccc67a55564367e8dcac87432b9da

Observation 2f7c6e2d-ac3e-4fbb-8a44-fe74827e70f7 · outbound

This paper cites SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning.

WorldClaw: Agentic 3D Open-World Generation at Scale SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning

Reference 37

Resolution
verified exact
local_arxiv, observed 2026-08-08T17:13:39.318457Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.197967Z digest=sha256:be6c282203d20bb566ca30f756701a4d68720a383cde347b25f61cb7d6715307

Observation 9f67147e-efea-4a9c-a3e9-b1cbec30f08a · outbound

This paper cites Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details.

WorldClaw: Agentic 3D Open-World Generation at Scale Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details

Reference 38

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.271058Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.271058Z digest=sha256:ef16296a89a4f2c825e63abc9d59a152c9ba13519362a6bd02ae0c0d999c01b1

Observation 8d065349-8675-4e51-87ae-e241ece53006 · outbound

This paper cites Nuiscene: Exploring efficient generation of unbounded outdoor scenes.

WorldClaw: Agentic 3D Open-World Generation at Scale Nuiscene: Exploring efficient generation of unbounded outdoor scenes

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.345686Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.345686Z digest=sha256:668710f09049fb65bc0e8ee7ac2ed64a938c93f409f13412738b032b4d533f00

Observation 17c77a3d-7455-4737-8eb4-321307eb85a0 · outbound

This paper cites Nuiworld: Exploring a scalable framework for end-to-end controllable world generation.arXiv preprint arXiv:2601.19048, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Nuiworld: Exploring a scalable framework for end-to-end controllable world generation.arXiv preprint arXiv:2601.19048, 2026

Reference 40

Resolution
verified exact
raw_fallback, observed 2026-08-08T17:13:39.234494Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.350379Z digest=sha256:89dc9ef9d368300f6bfc834f54afe2b7f6432792d71e478064f0889c7616dfdb

Observation ae2ec721-d0c3-4191-b2ed-3bfa19da94c6 · outbound

This paper cites Semcity: Semantic scene generation with triplane diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale Semcity: Semantic scene generation with triplane diffusion

Reference 41

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.353221Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.353221Z digest=sha256:aad136add5e0734a868bbdf0181057a522bfb853e1b892dd827aa423b5ccb940

Observation d88e7744-0214-4d08-827f-d88ae5e1bcc2 · outbound

This paper cites Worldgrow: Generating infinite 3d world.

WorldClaw: Agentic 3D Open-World Generation at Scale Worldgrow: Generating infinite 3d world

Reference 42

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.356684Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.356684Z digest=sha256:cd318c3b54615a6b2c444999b37637c7d1c1c9266a0a5bc3d1fd2dbeb459b374

Observation 459e97db-80ef-4203-b54f-5b6a148e7340 · outbound

This paper cites SceneDreamer360: Text-Driven 3D-Consistent Scene Generation with Panoramic Gaussian Splatting.

WorldClaw: Agentic 3D Open-World Generation at Scale SceneDreamer360: Text-Driven 3D-Consistent Scene Generation with Panoramic Gaussian Splatting

Reference 43

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.360140Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.360140Z digest=sha256:5144e52a3ae1141172a24f84e0788ab10bd8a2b023648c0cb840d58a5ddca720

Observation aeb9fea3-ea8e-46d6-a142-0058ae810619 · outbound

This paper cites Infinitenature-zero: Learning perpetual view generation of natural scenes from single images.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinitenature-zero: Learning perpetual view generation of natural scenes from single images

Reference 44

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.364244Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.364244Z digest=sha256:cdbdd977ecb5ebd76c8b471ac0b68cab6eacb88eca9460836efa86343ee55738

Observation 3e20624d-0715-42a9-b454-724775ca99bb · outbound

This paper cites Wonderland: Navigating 3d scenes from a single image.

WorldClaw: Agentic 3D Open-World Generation at Scale Wonderland: Navigating 3d scenes from a single image

Reference 45

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.367756Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.367756Z digest=sha256:807f92fb3916672b8c57d3c03b476e317bc470b5004cb6db3e697c65df038d58

Observation 119f91a0-8088-4f7d-941e-04bddafe5781 · outbound

This paper cites Cymbadiff: Structured spatial diffusion for sketch-based 3d semantic urban scene generation.Advances in Neural Information Processing Systems, 38:81114–81138, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Cymbadiff: Structured spatial diffusion for sketch-based 3d semantic urban scene generation.Advances in Neural Information Processing Systems, 38:81114–81138, 2026

Reference 46

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.371056Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.371056Z digest=sha256:1ccbe5794d2293c1d75dfc5921ea3e874bfa17f3f65258c08df504fbb6e268cf

Observation 4d4635ea-0af5-4f63-a0da-bd00a972b48e · outbound

This paper cites Infinicity: Infinite-scale city synthesis.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinicity: Infinite-scale city synthesis

Reference 47

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.412601Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.412601Z digest=sha256:6cf32ada593d773a83e76eb23686730d3c9e6b498edffa72bdc9557fbe6f6600

Observation 59fb88cd-8d6b-4934-a980-eb680a56c41f · outbound

This paper cites Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation

Reference 48

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.518119Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.518119Z digest=sha256:1a26567878be1b59aff581b291c6f9144eea10ed51bb7d71f0b353270880a5a0

Observation cc4ed816-f53e-422f-bb3e-0e4819a02b51 · outbound

This paper cites Infinite nature: Perpetual view generation of natural scenes from a single image.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinite nature: Perpetual view generation of natural scenes from a single image

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.811289Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.625837Z digest=sha256:379caf2f0520ab942ed83c1190d51a684c93b057f3dd8c49eebd6df5b44127c8

Observation a891dd5c-498c-40bd-a826-ccc05ab468ad · outbound

This paper cites SimWorlds: A Multi-Agent System for Dynamic 3D Scene Creation.

WorldClaw: Agentic 3D Open-World Generation at Scale SimWorlds: A Multi-Agent System for Dynamic 3D Scene Creation

Reference 50

Resolution
verified exact
local_arxiv, observed 2026-08-08T17:13:39.147219Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.671479Z digest=sha256:bb1cbd26bc143befadbd4ae3bef6fc9c99bf19298f5536e2cab899d77bc58d21

Observation 2fe00f79-6511-42b2-acc9-f624fd452304 · outbound

This paper cites Agentic 3D Scene Generation with Spatially Contextualized VLMs.

WorldClaw: Agentic 3D Open-World Generation at Scale Agentic 3D Scene Generation with Spatially Contextualized VLMs

Reference 51

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.675830Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.675830Z digest=sha256:92181b0b57a58e6bff318cca6bd13daa96da119be8c209288aba9422598dfcd7

Observation 2c7b233f-7c9e-4ad2-8fe8-b34b50870d0d · outbound

This paper cites WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting.

WorldClaw: Agentic 3D Open-World Generation at Scale WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting

Reference 52

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.680361Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.680361Z digest=sha256:1bc63ce1e78dd919ab090a354c0333b581c481dc214c405e5889d1ef4c171e4b

Observation 3944c310-6273-4da4-a4f6-89f6ff55a9d4 · outbound

This paper cites Landcraft: Designing the structured 3d landscapes via text guidance.

WorldClaw: Agentic 3D Open-World Generation at Scale Landcraft: Designing the structured 3d landscapes via text guidance

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.799975Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.684759Z digest=sha256:eadfd8b5fc1835a48547051fed25a2ff8a782b7787a9f98de5f7e15fbdc3ad6d

Observation 9b9a022e-5799-4610-855e-0d1b9c8a017b · outbound

This paper cites Yo’city: Personalized and boundless 3d realistic city scene generation via self-critic expansion.

WorldClaw: Agentic 3D Open-World Generation at Scale Yo’city: Personalized and boundless 3d realistic city scene generation via self-critic expansion

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.713646Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.689053Z digest=sha256:3e2e4c36c54f05b1bc2af201367ba7464c0d554bd901d84710c75bb56855c750

Observation 471ba423-44c8-404a-8298-ed12ef7776d1 · outbound

This paper cites LL3M: Large Language 3D Modelers.

WorldClaw: Agentic 3D Open-World Generation at Scale LL3M: Large Language 3D Modelers

Reference 55

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.692430Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.692430Z digest=sha256:0c29600bb22d2c8102433897759935ca389a5a8730857fc1a2e1fb79c46d9369

Observation 57095bc4-6080-42a6-8150-e23c58afcd80 · outbound

This paper cites FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting.

WorldClaw: Agentic 3D Open-World Generation at Scale FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting

Reference 56

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.695974Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.695974Z digest=sha256:ee63d0b0647b164c373b2b2fa776ba2c2fb6ec617d6ef632b27ff72b4f8c5c70

Observation 1832645b-7a87-402c-9b46-b20c7dfdff84 · outbound

This paper cites Lt3sd: Latent trees for 3d scene diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale Lt3sd: Latent trees for 3d scene diffusion

Reference 57

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.647870Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.699833Z digest=sha256:370bb114a08be87d8cfa06fea767c85b63e10aceb7dc23e883c39f14fb4b26b5

Observation c0b5c279-491d-42c9-a69f-d36a0ab79d9c · outbound

This paper cites Procedural modeling of buildings.

WorldClaw: Agentic 3D Open-World Generation at Scale Procedural modeling of buildings

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.636216Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.702461Z digest=sha256:587e83442c1f66bb466c150439c061d08788ab23cc9205eaffd6098656b2faa6

Observation 4d33f158-de62-4215-a124-2e8af278c8c0 · outbound

This paper cites The synthesis and rendering of eroded fractal terrains.

WorldClaw: Agentic 3D Open-World Generation at Scale The synthesis and rendering of eroded fractal terrains

Reference 59

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.706156Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.706156Z digest=sha256:87e8aafcf4c23f5340843486d07d544211d8c79efadf3e6a32089930462a7f45

Observation 54144c42-fb82-466a-859b-78a643630093 · outbound

This paper cites Wonderturbo: Generating interactive 3d world in 0.72 seconds.

WorldClaw: Agentic 3D Open-World Generation at Scale Wonderturbo: Generating interactive 3d world in 0.72 seconds

Reference 60

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.617790Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.710019Z digest=sha256:2800e548f91f0184de013fe6d34b85847c1b6775f78e707586a2020071d78ccb

Observation 1a2b7dff-1bcf-416b-96c9-9e64eae496a2 · outbound

This paper cites GPT-5.6 Sol.https://developers.openai.com/api/docs/models/gpt-5.6-sol, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale GPT-5.6 Sol.https://developers.openai.com/api/docs/models/gpt-5.6-sol, 2026

Reference 61

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.568025Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.713149Z digest=sha256:33399726c49cff5a0cac579b18414dc1fae6d9f43cdd1d8a0bad84826e57fe38

Observation fbd9e1bf-9281-413f-b413-fc5430de701d · outbound

This paper cites GPT-Image-2.https://developers.openai.com/api/docs/models/gpt-image-2, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale GPT-Image-2.https://developers.openai.com/api/docs/models/gpt-image-2, 2026

Reference 62

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.556496Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.776838Z digest=sha256:8010337c0dae3ff67be623f32ea25124d1b771498bd2b7f5c8cb89ac2e1245ce

Observation 7b99ca2e-4fba-4416-9315-c3c1f356f4af · outbound

This paper cites Procedural modeling of cities.

WorldClaw: Agentic 3D Open-World Generation at Scale Procedural modeling of cities

Reference 63

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.544212Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.855488Z digest=sha256:883f2b0a94bd7da3c907404b8f1b08fae8bccdaf1b12dd3445bed16b8ca9fc65

Observation 88db872c-31eb-425b-97b6-e93d6618f60d · outbound

This paper cites an unresolved cited work.

WorldClaw: Agentic 3D Open-World Generation at Scale Unresolved cited work

Reference 64

Resolution
unresolved
raw_fallback, observed 2026-08-08T17:13:40.532457Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.916749Z digest=sha256:1874cde21c70a21685fc2f7d934ae202b6c142b93af528e35f66f6753ffdd62d

Observation 43f1c36b-239c-412e-90af-f36e0fa21a7e · outbound

This paper cites SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes.

WorldClaw: Agentic 3D Open-World Generation at Scale SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes

Reference 65

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.920023Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.920023Z digest=sha256:1178d51876982b235d266f17bddf83049abaa53f7841e5f6c3ac89c376ae6a84

Observation f37218a5-3987-4554-8cfc-0ee896ce8d6d · outbound

This paper cites Hsm: Hierarchical scene motifs for multi-scale indoor scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Hsm: Hierarchical scene motifs for multi-scale indoor scene generation

Reference 66

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.501701Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.924898Z digest=sha256:e7e74435a023d4ce9187bdb3e5c962b373487888c10e86053ee550d028c3cfb0

Observation e12a734a-0a3f-43b1-8aec-4999e3662fbf · outbound

This paper cites Infinite photorealistic worlds using procedural generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinite photorealistic worlds using procedural generation

Reference 67

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.929662Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.929662Z digest=sha256:2b49c4f59308eb6d748ef09d8a72b08996c78fb8ef66d25d93944b4d7a4ff108

Observation cea1ed7a-3dd2-4805-9115-1794a0f8ee54 · outbound

This paper cites Infinigen indoors: Photorealistic indoor scenes using procedural generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinigen indoors: Photorealistic indoor scenes using procedural generation

Reference 68

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.934521Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.934521Z digest=sha256:c3947fdbd6b5e729464610b52937dcae6c56bf38e69ab50ae290adb0efd771e3

Observation f0d65335-f668-4227-b814-a1f566055996 · outbound

This paper cites Xcube: Large-scale 3d generative modeling using sparse voxel hierarchies.

WorldClaw: Agentic 3D Open-World Generation at Scale Xcube: Large-scale 3d generative modeling using sparse voxel hierarchies

Reference 69

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.938303Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.938303Z digest=sha256:790689637d4d0e865ef9d049f3c30e8d1f4f4c2b841974d08f42a44ce54a1255

Observation 3399dab6-c3b5-4a91-975c-a890dfad54e3 · outbound

This paper cites L3dg: Latent 3d gaussian diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale L3dg: Latent 3d gaussian diffusion

Reference 70

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.384859Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.941972Z digest=sha256:00e499cbe4264df0e63820b6ad6ee8871100b474bcd65cb8d4e75174938abd3b

Observation e631d4e5-9208-4d96-97b3-4b44d2a3c007 · outbound

This paper cites 3d-re-gen: 3d reconstruction of indoor scenes with a generative framework.

WorldClaw: Agentic 3D Open-World Generation at Scale 3d-re-gen: 3d reconstruction of indoor scenes with a generative framework

Reference 71

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.336205Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.945225Z digest=sha256:4f77e6a10c7844ce1c178c0a377d99bf8af27b8f876570f089d985a0a3d3cf46

Observation 0dce480a-f7a5-431f-b39f-2234d46c2e48 · outbound

This paper cites Worldexplorer: Towards generating fully navigable 3d scenes.

WorldClaw: Agentic 3D Open-World Generation at Scale Worldexplorer: Towards generating fully navigable 3d scenes

Reference 72

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.326445Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.948943Z digest=sha256:404bcd125acaf438ae81a04953f0c3ec648999eb350cd7e9af77660d67f1b5c8

Observation 3fc0cb75-8efe-4efb-a85a-6801f786217d · outbound

This paper cites Scenemaker: Open-set 3d scene generation with decoupled de-occlusion and pose estimation model.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenemaker: Open-set 3d scene generation with decoupled de-occlusion and pose estimation model

Reference 73

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.316183Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.953024Z digest=sha256:b93f69b21988b7c893f4b8d9e36fe30a2085099ef7cc616aab77e216871e7a79

Observation b10d1e19-b481-4975-8c3f-d48444677576 · outbound

This paper cites RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion

Reference 74

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.956403Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.956403Z digest=sha256:b86c4472ef065b637a7dff8e6c28e30ba1d1a4175185c7e3bfb99062dcb8346f

Observation 59cbdcca-f9e4-4f14-bc55-52157d3a98a5 · outbound

This paper cites A survey on procedural modelling for virtual worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale A survey on procedural modelling for virtual worlds

Reference 75

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.299109Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.042429Z digest=sha256:ba14d253aa1d1192be9631ab2ea207b674bb4dea45386b236706ff1057b32db9

Observation 067ee226-8f65-4cd2-ad13-74b14fbbed25 · outbound

This paper cites 3d-gpt: Procedural 3d modeling with large language models.

WorldClaw: Agentic 3D Open-World Generation at Scale 3d-gpt: Procedural 3d modeling with large language models

Reference 76

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.146996Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.146996Z digest=sha256:d5cd2aafae341733e3c9c57227cd972c53193a5e07545faaa900321e923ab35f

Observation 4716d06f-8e4f-4a9d-b8e1-efbc86c990cf · outbound

This paper cites Recent advances in 3d object and scene generation: A survey.

WorldClaw: Agentic 3D Open-World Generation at Scale Recent advances in 3d object and scene generation: A survey

Reference 77

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.174249Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.174249Z digest=sha256:c29897cd15203932fc20ecf461b13f2a6135cfde4faf236e0222895bdef75929

Observation f4c374aa-410b-42bd-9a39-596e729ea14d · outbound

This paper cites HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels.

WorldClaw: Agentic 3D Open-World Generation at Scale HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels

Reference 78

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.178040Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.178040Z digest=sha256:351470d0aab02810988c5af12fdfe7528ce6cdaec846a77ca6a07fe73951a1d4

Observation 2c7bdeb9-c629-46fc-ae9a-24bd173f1548 · outbound

This paper cites GaussianGPT: Towards Autoregressive 3D Gaussian Scene Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale GaussianGPT: Towards Autoregressive 3D Gaussian Scene Generation

Reference 79

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.181720Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.181720Z digest=sha256:650621dd8b97089d0243707f13a2082e560a33b13098a783a162f65f5bbcf9cc

Observation cc2d1bc8-a20f-4037-813e-7e2253ae5cac · outbound

This paper cites Worldgen: From text to traversable and interactive 3d worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale Worldgen: From text to traversable and interactive 3d worlds

Reference 80

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.267055Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.185230Z digest=sha256:630e5eac16f0def19e7e3a70aa82f098501cc30e6370f23854e3650bcdb08657

Observation e6695703-3466-406e-9f46-52ef8bfb6510 · outbound

This paper cites Perf: Panoramic neural radiance field from a single panorama.IEEE Transactions on Pattern Analysis and Machine Intelligence, 46(10):6905–6918, 2024.

WorldClaw: Agentic 3D Open-World Generation at Scale Perf: Panoramic neural radiance field from a single panorama.IEEE Transactions on Pattern Analysis and Machine Intelligence, 46(10):6905–6918, 2024

Reference 81

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.251588Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.188740Z digest=sha256:584cfc0c7f33a2db128c5a115f1d3fe73b602188ef989ce0f785121ec9954940

Observation ea6895cd-bf9c-4b3f-8d67-8b468ad3ab8a · outbound

This paper cites Scenetransporter: Optimal transport-guided compositional latent diffusion for single-image structured 3d scene generation.arXiv preprint arXiv:2602.22785, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenetransporter: Optimal transport-guided compositional latent diffusion for single-image structured 3d scene generation.arXiv preprint arXiv:2602.22785, 2026

Reference 82

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.191680Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.191680Z digest=sha256:2aa54513a74b240a6becbe2428cf23d1e191eff8c7030c7902789e52db6a1699

Observation 8380bd2e-e612-41fb-8d6a-ad46678e8ddb · outbound

This paper cites SceneCode: Executable World Programs for Editable Indoor Scenes with Articulated Objects.

WorldClaw: Agentic 3D Open-World Generation at Scale SceneCode: Executable World Programs for Editable Indoor Scenes with Articulated Objects

Reference 83

Resolution
verified exact
local_arxiv, observed 2026-08-08T17:13:38.940021Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.194812Z digest=sha256:7bbba0039e3e06dfc8ba254aaa52eaf8cdc2a7eda3a3d1a431f1aa1485473201

Observation c96658b2-0a52-41e5-b4b7-afbf2b735a5f · outbound

This paper cites Creation and rendering of realistic trees.

WorldClaw: Agentic 3D Open-World Generation at Scale Creation and rendering of realistic trees

Reference 84

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.238672Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.198220Z digest=sha256:e23eb8c9bd76937e1fb52ace4a08276c48c9784d139c9917cc2543509fcc5cde

Observation e48da26a-a56c-4224-a395-fae1d120c672 · outbound

This paper cites 3D Scene Generation: A Survey.

WorldClaw: Agentic 3D Open-World Generation at Scale 3D Scene Generation: A Survey

Reference 85

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.201567Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.201567Z digest=sha256:1625cd2c78c2b502461c418f9d536bcf8c2f99cde063f12829b2f34e1d08a53f

Observation 0412a54b-73d0-4ae4-86f8-bbeb7e5e3056 · outbound

This paper cites Instant architecture.ACM Transactions on Graphics (TOG), 22(3):669–677, 2003.

WorldClaw: Agentic 3D Open-World Generation at Scale Instant architecture.ACM Transactions on Graphics (TOG), 22(3):669–677, 2003

Reference 86

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.192886Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.205216Z digest=sha256:2998b938b63b6928ffdc6d1ae252d5acaacfac28bb03f3fa138b664528bbfa32

Observation 5bfa59ee-e530-426e-90da-267717cdcd89 · outbound

This paper cites Marble.https://marble.worldlabs.ai/, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Marble.https://marble.worldlabs.ai/, 2026

Reference 87

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.110828Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.208503Z digest=sha256:a18a4001e3d9fa267ba5525b705b85cb7326afaab3c23d009cbb5260bd68186a

Observation 3d45a77b-c1c6-4084-b170-4b012ca77f5f · outbound

This paper cites Blockfusion: Expandable 3d scene generation using latent tri-plane extrapolation.

WorldClaw: Agentic 3D Open-World Generation at Scale Blockfusion: Expandable 3d scene generation using latent tri-plane extrapolation

Reference 88

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.072378Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.211910Z digest=sha256:f74de6203a071b80c5befa887c573eb34b6b11cf9637edddc7a04dc4c2f5d580

Observation e54f69c6-253a-4f30-9845-f4040ff0ec5d · outbound

This paper cites Scenepainter: Semantically consistent perpetual 3d scene generation with concept relation alignment.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenepainter: Semantically consistent perpetual 3d scene generation with concept relation alignment

Reference 89

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.061674Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.215326Z digest=sha256:2c1580bea633b0ce91dc8f867806c08a7687398ea13135a23347b31ea9012475

Observation f83467b6-9adb-4467-8003-f190afd6b58a · outbound

This paper cites Sage: Scalable agentic 3d scene generation for embodied ai.

WorldClaw: Agentic 3D Open-World Generation at Scale Sage: Scalable agentic 3d scene generation for embodied ai

Reference 90

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.050924Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.219038Z digest=sha256:0f701f4998b68178b5bf598b5d7bc478afafc1edb567ac80f5218e4a3d3cb558

Observation 2c31577b-2697-4e82-a34f-30d19f8a9fdf · outbound

This paper cites Citydreamer: Compositional generative model of unbounded 3d cities.

WorldClaw: Agentic 3D Open-World Generation at Scale Citydreamer: Compositional generative model of unbounded 3d cities

Reference 91

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.241619Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.241619Z digest=sha256:27f6818667b2b0cdae08663e2f7cf0b04398f013ddc4eba781a348d847cdfc6b

Observation 7bae8c2c-e44e-4398-98c4-52dcfa0747e8 · outbound

This paper cites Generative gaussian splatting for unbounded 3d city generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Generative gaussian splatting for unbounded 3d city generation

Reference 92

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.035420Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.292885Z digest=sha256:edcbc5ab1fd25378d5a3d05422a9b1e0fcc61ca9c55d96a8a0095bf0212f601b

Observation b7a40841-7c2e-4c54-bea6-c0d7834a39ea · outbound

This paper cites Sketch2scene: Automatic generation of interactive 3d game scenes from user’s casual sketches.arXiv preprint arXiv:2408.04567, 2024.

WorldClaw: Agentic 3D Open-World Generation at Scale Sketch2scene: Automatic generation of interactive 3d game scenes from user’s casual sketches.arXiv preprint arXiv:2408.04567, 2024

Reference 93

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.352554Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.352554Z digest=sha256:b7ba562aea44e993a3802c23056785b31d6c86d872b6a7f77b7eeb5d2c1ebfb8

Observation 0bd7f8e9-135f-406f-9f3c-9682542d136f · outbound

This paper cites Frankenstein: Generating semantic-compositional 3d scenes in one tri-plane.

WorldClaw: Agentic 3D Open-World Generation at Scale Frankenstein: Generating semantic-compositional 3d scenes in one tri-plane

Reference 94

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.024745Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.411619Z digest=sha256:2d8d6bb97abb7cde21f84a40f6b7b69eed8b771439b3a858a998ebf5c2da3336

Observation 89db6a37-6fe5-4971-8cde-3b38ed6f6b93 · outbound

This paper cites Layerpano3d: Layered 3d panorama for hyper-immersive scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Layerpano3d: Layered 3d panorama for hyper-immersive scene generation

Reference 95

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.450431Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.450431Z digest=sha256:2953c145d2d16b84e273cd04234d8f67d60aa63462b88a72cbed42234ad41967

Observation 0a5b1f29-a156-4ab6-a921-f695d3083266 · outbound

This paper cites Sceneweaver: All-in-one 3d scene synthesis with an extensible and self-reflective agent.Advances in neural information processing systems, 38:140319–140351, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Sceneweaver: All-in-one 3d scene synthesis with an extensible and self-reflective agent.Advances in neural information processing systems, 38:140319–140351, 2026

Reference 96

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.007543Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.476318Z digest=sha256:016731b2dfd57c63a43f6fc1a569f9241f89e7b5cb2ad36933e499b98e03b796

Observation 2cd6227e-f131-4451-92d6-5e1fb7f9adc7 · outbound

This paper cites P3D-Bench: Benchmarking MLLMs for Parametric 3D Generation and Structural Reasoning.

WorldClaw: Agentic 3D Open-World Generation at Scale P3D-Bench: Benchmarking MLLMs for Parametric 3D Generation and Structural Reasoning

Reference 97

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.479570Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.479570Z digest=sha256:774730f966d316ff615453420171819f4f37f177fd2823049248a079b2086172

Observation b626248c-bf71-48f9-8946-ce1db57e592d · outbound

This paper cites an unresolved cited work.

WorldClaw: Agentic 3D Open-World Generation at Scale Unresolved cited work

Reference 98

Resolution
unresolved
raw_fallback, observed 2026-08-08T17:13:39.958263Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.482894Z digest=sha256:1200b2ff500384794ad9129aab30505f6db57cdaf48e4298516f0fd55dcfb85e

Observation 4cbd2433-82e4-466f-990e-1524d200f716 · outbound

This paper cites Holodeck: Language guided generation of 3d embodied ai environments.

WorldClaw: Agentic 3D Open-World Generation at Scale Holodeck: Language guided generation of 3d embodied ai environments

Reference 99

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.485988Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.485988Z digest=sha256:5751f7770e1c24ca6541dfae1073a104d9e2c7dc7cae1a298bd387340aebb265

Observation 3aa37459-ffdb-49cd-be25-9d6bf6464472 · outbound

This paper cites Cast: Component-aligned 3d scene reconstruction from an rgb image.ACM Transactions on Graphics (TOG), 44(4):1–19, 2025.

WorldClaw: Agentic 3D Open-World Generation at Scale Cast: Component-aligned 3d scene reconstruction from an rgb image.ACM Transactions on Graphics (TOG), 44(4):1–19, 2025

Reference 100

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.489252Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.489252Z digest=sha256:4634c0e60695ca4cbc09e9b7b394e81c414a0b392f33740ee92848ccd6a4b162

Pith citing papers

No inbound Pith citation observations are available.