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Multi-Floor Zero-Shot Object Navigation Policy

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arxiv 2409.10906 v1 pith:3WXFIAC7 submitted 2024-09-17 cs.RO

classification cs.RO
keywords navigationmulti-floorobjectmfnppolicyzero-shotchallengesenvironments
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Object navigation in multi-floor environments presents a formidable challenge in robotics, requiring sophisticated spatial reasoning and adaptive exploration strategies. Traditional approaches have primarily focused on single-floor scenarios, overlooking the complexities introduced by multi-floor structures. To address these challenges, we first propose a Multi-floor Navigation Policy (MFNP) and implement it in Zero-Shot object navigation tasks. Our framework comprises three key components: (i) Multi-floor Navigation Policy, which enables an agent to explore across multiple floors; (ii) Multi-modal Large Language Models (MLLMs) for reasoning in the navigation process; and (iii) Inter-Floor Navigation, ensuring efficient floor transitions. We evaluate MFNP on the Habitat-Matterport 3D (HM3D) and Matterport 3D (MP3D) datasets, both include multi-floor scenes. Our experiment results demonstrate that MFNP significantly outperforms all the existing methods in Zero-Shot object navigation, achieving higher success rates and improved exploration efficiency. Ablation studies further highlight the effectiveness of each component in addressing the unique challenges of multi-floor navigation. Meanwhile, we conducted real-world experiments to evaluate the feasibility of our policy. Upon deployment of MFNP, the Unitree quadruped robot demonstrated successful multi-floor navigation and found the target object in a completely unseen environment. By introducing MFNP, we offer a new paradigm for tackling complex, multi-floor environments in object navigation tasks, opening avenues for future research in visual-based navigation in realistic, multi-floor settings.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Imaginative World Modeling with Scene Graphs for Embodied Agent Navigation

    cs.RO 2025-08 conditional novelty 6.0 of 10

    SGImagineNav uses an imagined hierarchical scene graph, filled in by an LLM, that guides a robot to unseen objects and achieves 65.4% and 66.8% success on HM3D and HSSD.

  2. SemNav: A Model-Based Planner for Zero-Shot Object Goal Navigation Using Vision-Foundation Models

    cs.RO 2025-06 conditional novelty 6.0 of 10

    SemNav combines GPT-4o frontier scoring with the LSP model-based planner and reports state-of-the-art SPL (35.9) on HM3D-val zero-shot object navigation.

  3. TopoNav: Topological Graphs as a Key Enabler for Advanced Object Navigation

    cs.RO 2025-09 conditional novelty 5.0 of 10

    A zero-shot object navigation system that builds a text-based topological memory graph, queried by GPT-4o, reports state-of-the-art success rates of 60.1% on HM3D and 45.5% on MP3D.

  4. Video-CoT: A Comprehensive Dataset for Spatiotemporal Understanding of Videos Based on Chain-of-Thought

    cs.CV 2025-06 conditional novelty 5.0 of 10

    Video-CoT contributes a new public dataset and benchmark that add fine-grained chain-of-thought annotations to six spatiotemporal video tasks, with fine-tuning experiments showing moderate gains.

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