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arxiv: 2505.06561 · v1 · pith:4RG7XC2L · submitted 2025-05-10 · cs.RO · cs.AI· math.OC

Quadrupedal Robot Skateboard Mounting via Reverse Curriculum Learning

Reviewed by Pithpith:4RG7XC2Lopen to challenge →

classification cs.RO cs.AImath.OC
keywords skateboardlearningcurriculumdemonstratedinitialmountingpositionedquadrupedal
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The aim of this work is to enable quadrupedal robots to mount skateboards using Reverse Curriculum Reinforcement Learning. Although prior work has demonstrated skateboarding for quadrupeds that are already positioned on the board, the initial mounting phase still poses a significant challenge. A goal-oriented methodology was adopted, beginning with the terminal phases of the task and progressively increasing the complexity of the problem definition to approximate the desired objective. The learning process was initiated with the skateboard rigidly fixed within the global coordinate frame and the robot positioned directly above it. Through gradual relaxation of these initial conditions, the learned policy demonstrated robustness to variations in skateboard position and orientation, ultimately exhibiting a successful transfer to scenarios involving a mobile skateboard. The code, trained models, and reproducible examples are available at the following link: https://github.com/dancher00/quadruped-skateboard-mounting

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Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. HUSKY: Humanoid Skateboarding System via Physics-Aware Whole-Body Control

    cs.RO 2026-02 conditional novelty 6.0

    HUSKY combines humanoid-skateboard dynamics modeling with adversarial motion priors and physics-guided lean-to-steer strategies to achieve real-world stable skateboarding on a humanoid robot.