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Deblurring in the Wild: A Real-World Image Deblurring Dataset from Smartphone High-Speed Videos

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arxiv 2506.19445 v4 pith:6CS47XMH submitted 2025-06-24 cs.CV cs.AIcs.LG

classification cs.CVcs.AIcs.LG
keywords datasetdeblurringbenchmarkimageframesmodelsreal-worldsmartphone
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We introduce the largest real-world image deblurring dataset constructed from smartphone slow-motion videos. Using 240 frames captured over one second, we simulate realistic long-exposure blur by averaging frames to produce blurry images, while using the temporally centered frame as the sharp reference. Our dataset contains over 42,000 high-resolution blur-sharp image pairs, making it approximately 10 times larger than widely used datasets, with 8 times the amount of different scenes, including indoor and outdoor environments, with varying object and camera motions. We benchmark multiple state-of-the-art (SOTA) deblurring models on our dataset and observe significant performance degradation, highlighting the complexity and diversity of our benchmark. Our dataset serves as a challenging new benchmark to facilitate robust and generalizable deblurring models.

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Cited by 1 Pith paper

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  1. RealVDeblur: One-Step Diffusion for Generalizable Real-World Video Deblurring

    cs.CV 2026-07 conditional novelty 6.0 of 10

    RealVDeblur trains a one-step video-diffusion deblurrer on a large 3DGS-based synthetic dataset and stabilizes long-video inference with a temporal window mask, improving perceptual quality on real-world benchmarks.

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