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The timestep constraint in solving the gravitational wave equations sourced by hydromagnetic turbulence

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arxiv 1807.05479 v8 pith:7HVAYQSS submitted 2018-07-15 physics.flu-dyn astro-ph.COgr-qcphysics.comp-ph

The timestep constraint in solving the gravitational wave equations sourced by hydromagnetic turbulence

classification physics.flu-dyn astro-ph.COgr-qcphysics.comp-ph
keywords timestepdegradationequationsnumericalcodegravitationalhydromagneticorder
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Hydromagnetic turbulence produced during phase transitions in the early universe can be a powerful source of stochastic gravitational waves (GWs). GWs can be modelled by the linearised spatial part of the Einstein equations sourced by the Reynolds and Maxwell stresses. We have implemented two different GW solvers into the {\sc Pencil Code} -- a code which uses a third order timestep and sixth order finite differences. Using direct numerical integration of the GW equations, we study the appearance of a numerical degradation of the GW amplitude at the highest wavenumbers, which depends on the length of the timestep -- even when the Courant--Friedrichs--Lewy condition is ten times below the stability limit. This degradation leads to a numerical error, which is found to scale with the third power of the timestep. A similar degradation is not seen in the magnetic and velocity fields. To mitigate numerical degradation effects, we alternatively use the exact solution of the GW equations under the assumption that the source is constant between subsequent timesteps. This allows us to use a much longer timestep, which cuts the computational cost by a factor of about ten.

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  1. The art of simulating the early Universe. Part III: Scalar-Gauge-Fluid Dynamics

    astro-ph.CO 2026-07 accept novelty 5.0

    Detailed continuum-to-lattice schemes are given for perfect/imperfect fluids alone or coupled to scalars/gauges in FLRW, enabling self-consistent CosmoLattice simulations of early-Universe plasma dynamics and GWs.