pith. sign in

arxiv: 1903.03642 · v1 · pith:A4OK62Y3new · submitted 2019-03-08 · 💻 cs.LG · cs.RO· stat.ML

Improved Robustness and Safety for Autonomous Vehicle Control with Adversarial Reinforcement Learning

classification 💻 cs.LG cs.ROstat.ML
keywords learningautonomousreinforcementrobustdisturbancesgameadversarialbetter
0
0 comments X
read the original abstract

To improve efficiency and reduce failures in autonomous vehicles, research has focused on developing robust and safe learning methods that take into account disturbances in the environment. Existing literature in robust reinforcement learning poses the learning problem as a two player game between the autonomous system and disturbances. This paper examines two different algorithms to solve the game, Robust Adversarial Reinforcement Learning and Neural Fictitious Self Play, and compares performance on an autonomous driving scenario. We extend the game formulation to a semi-competitive setting and demonstrate that the resulting adversary better captures meaningful disturbances that lead to better overall performance. The resulting robust policy exhibits improved driving efficiency while effectively reducing collision rates compared to baseline control policies produced by traditional reinforcement learning methods.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.