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Efficient Model-Based Deep Reinforcement Learning with Variational State Tabulation

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arxiv 1802.04325 v2 pith:ACDIG6MH submitted 2018-02-12 cs.LG cs.AIstat.ML

classification cs.LGcs.AIstat.ML
keywords stateefficientenvironmentlearningmodelperformanceplanningreach
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Modern reinforcement learning algorithms reach super-human performance on many board and video games, but they are sample inefficient, i.e. they typically require significantly more playing experience than humans to reach an equal performance level. To improve sample efficiency, an agent may build a model of the environment and use planning methods to update its policy. In this article we introduce Variational State Tabulation (VaST), which maps an environment with a high-dimensional state space (e.g. the space of visual inputs) to an abstract tabular model. Prioritized sweeping with small backups, a highly efficient planning method, can then be used to update state-action values. We show how VaST can rapidly learn to maximize reward in tasks like 3D navigation and efficiently adapt to sudden changes in rewards or transition probabilities.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Tutorial and Survey on Probabilistic Graphical Model and Variational Inference in Deep Reinforcement Learning

    cs.LG 2019-08 reject novelty 2.0 of 10

    A tutorial survey re-deriving known PGM and VI methods in deep RL, with incorrect key derivations and overstated novelty.

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