Pith. sign in

REVIEW 5 cited by

A Single Goal is All You Need: Skills and Exploration Emerge from Contrastive RL without Rewards, Demonstrations, or Subgoals

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2408.05804 v1 pith:AJ4ED5TH submitted 2024-08-11 cs.LG cs.AI

classification cs.LGcs.AI
keywords explorationgoalskillsagentblockbeforedemonstrationsemerge
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

In this paper, we present empirical evidence of skills and directed exploration emerging from a simple RL algorithm long before any successful trials are observed. For example, in a manipulation task, the agent is given a single observation of the goal state and learns skills, first for moving its end-effector, then for pushing the block, and finally for picking up and placing the block. These skills emerge before the agent has ever successfully placed the block at the goal location and without the aid of any reward functions, demonstrations, or manually-specified distance metrics. Once the agent has learned to reach the goal state reliably, exploration is reduced. Implementing our method involves a simple modification of prior work and does not require density estimates, ensembles, or any additional hyperparameters. Intuitively, the proposed method seems like it should be terrible at exploration, and we lack a clear theoretical understanding of why it works so effectively, though our experiments provide some hints.

Discussion (0). Sign in to comment.

Forward citations

Cited by 5 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. World Action Verifier: Self-Improving World Models via Forward-Inverse Asymmetry

    cs.LG 2026-04 accept novelty 7.0 of 10

    WAV self-improves action-conditioned world models by cycle-consistent verification of state plausibility and sparse action reachability, doubling sample efficiency and lifting policy reward by over 22% on nine tasks.

  2. Equivariant Goal Conditioned Contrastive Reinforcement Learning

    cs.RO 2025-07 conditional novelty 6.0 of 10

    Equivariant Contrastive RL imposes C8 rotation symmetry on the critic and actor, improving sample efficiency and goal generalization in simulated manipulation.

  3. Efficient Skill Discovery via Regret-Aware Optimization

    cs.LG 2025-06 conditional novelty 6.0 of 10

    A regret-aware skill discovery algorithm, RSD, improves sample efficiency and zero-shot goal-reaching in high-dimensional continuous control by focusing exploration on unmastered skills.

  4. Self-Supervised Goal-Reaching Results in Multi-Agent Cooperation and Exploration

    cs.LG 2025-09 conditional novelty 5.0 of 10

    Self-supervised multi-agent goal-reaching, where each agent independently learns a contrastive critic of its own observations, achieves cooperation and exploration in sparse-reward MARL tasks where standard baselines fail.

  5. Skill Learning via Policy Diversity Yields Identifiable Representations for Reinforcement Learning

    cs.LG 2025-07 conditional novelty 4.0 of 10

    Contrastive Successor Features recover ground-truth RL states up to a linear map whenever the skill-conditioned transition differences follow a von Mises-Fisher distribution and policies are diverse.

Pith tools