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Paper Citation Record · LEDGER

DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

As of 23 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 11 inbound Pith citation observations for arXiv:2401.05345.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2401.05345 v1

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 11 of 11 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-22T06:32:14.747728+00:00

measured 11 of 11 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-15T23:07:44.619894Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-07-04T16:49:57.116066Z

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation 97b16237-b0e7-4729-aadd-8ccbf5a09849 · inbound

Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fields cites this paper.

Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fields DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

Reference 8

Resolution
verified exact
arxiv_id, observed 2026-05-23T07:15:28.596298Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.

source=pdf_text observed=2026-05-23T07:14:19.851030Z digest=sha256:4667a998efec7a47aaa33c551a2b0daacd779251939f6242e5755a831b37cb31

Observation 5a72b324-a148-41dc-a53d-6aef35a85b54 · inbound

Light Transport-aware Diffusion Posterior Sampling for Single-View Reconstruction of 3D Volumes cites this paper.

Light Transport-aware Diffusion Posterior Sampling for Single-View Reconstruction of 3D Volumes DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

Reference 11

Resolution
unresolved
no resolver link, observed 2026-08-10T21:17:56.510740Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T21:17:56.510740Z digest=sha256:2a4dda5d45a9415cf07bc5b6727f9b2d9cb5bb6675578cc31adce60e4f07b997

Observation e8dbf784-7418-4df8-8ddd-56a8ea305724 · inbound

Trick-GS: A Balanced Bag of Tricks for Efficient Gaussian Splatting cites this paper.

Trick-GS: A Balanced Bag of Tricks for Efficient Gaussian Splatting DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

Reference 24

Resolution
unresolved
no resolver link, observed 2026-08-10T15:07:44.239213Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T15:07:44.239213Z digest=sha256:291f18b3acffd5cd69242fed1ec3bb51e996446aca0fcdf2602942e29038f295

Observation a8b24279-7532-40c8-90fa-28267bc70a03 · inbound

QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization cites this paper.

QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

Reference 16

Resolution
unresolved
no resolver link, observed 2026-08-15T23:07:44.619894Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-15T23:07:44.619894Z digest=sha256:6821769e11c7fde0dc4e80ae8c106b1856a63d2b635e2ddc0aecc11825220529

Observation 10b72f8c-636e-4f4e-b18d-541573b453b6 · inbound

Plenodium: UnderWater 3D Scene Reconstruction with Plenoptic Medium Representation cites this paper.

Plenodium: UnderWater 3D Scene Reconstruction with Plenoptic Medium Representation DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

Reference 15

Resolution
unresolved
no resolver link, observed 2026-08-07T13:44:04.212815Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T13:44:04.212815Z digest=sha256:68189749651dc6b66d36d2ac2198627e334ea950015396bca5b8d15766036ad8

Observation 362d81b9-e7cc-4713-90cd-7241946ac531 · inbound

ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient Reconstruction cites this paper.

ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient Reconstruction DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

Reference 8

Resolution
unresolved
no resolver link, observed 2026-08-05T10:47:44.279747Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-05T10:47:44.279747Z digest=sha256:f0334f1e3df7b708203e37241e11792ad33e68a7f590a5baa759e51b2ceec077

Observation 74311935-4e39-4a5c-9ec3-b9db97ef43f7 · inbound

DirectFisheye-GS: Enabling Native Fisheye Input in Gaussian Splatting with Cross-View Joint Optimization cites this paper.

DirectFisheye-GS: Enabling Native Fisheye Input in Gaussian Splatting with Cross-View Joint Optimization DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

Reference 7

Resolution
unresolved
no resolver link, observed 2026-07-13T14:57:10.183159Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-13T14:57:10.183159Z digest=sha256:00e4b2b6ce45af2f7c44977e728f8b76316628147da6d8eec0c22f8e331d1072

Observation fd54cbdb-e852-4e86-8337-f525fda32cc4 · inbound

HiGS: A Hierarchical Rendering Architecture for Real-Time 3D Gaussian Splatting cites this paper.

HiGS: A Hierarchical Rendering Architecture for Real-Time 3D Gaussian Splatting DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

Reference 2

Resolution
verified exact
arxiv_id, observed 2026-06-28T22:32:43.855800Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.

source=pdf_text observed=2026-06-28T22:31:54.078898Z digest=sha256:5b2c504978b64f97e12e959d865fe9b4baa20a38dda66a4becb28f13b884d49f

Observation b08708b4-6692-4557-9006-f2986cd077b0 · inbound

Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communication cites this paper.

Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communication DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

Reference 11

Resolution
verified exact
arxiv_id, observed 2026-07-04T02:09:22.991768Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.

source=pdf_text observed=2026-06-26T19:57:23.678364Z digest=sha256:09ae8833d77a04baa1190e16f3b956b9dfba7e6f14e34f4f6c3a41117fa53e5c

Observation 49418d62-0dc0-4821-a2bb-64109aeb36d1 · inbound

Pocket-SLAM: Rendering-Area-Aware Pruning for Memory-Efficient 3DGS-SLAM cites this paper.

Pocket-SLAM: Rendering-Area-Aware Pruning for Memory-Efficient 3DGS-SLAM DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

Reference 42

Resolution
verified exact
arxiv_id, observed 2026-07-04T16:49:57.117770Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.

source=pdf_text observed=2026-06-26T00:18:05.305897Z digest=sha256:bc5a840ac9aa75d006b49a5b6e89f0a79b5b8b180c42df409de5fdb0791aeae8

Observation be41c4a7-5e59-4cd2-8edc-a55d422c2e5c · inbound

TemporalGS: Training-Free Plug-and-Play Acceleration for 3D Gaussian Splatting Rendering via Temporal Priors cites this paper.

TemporalGS: Training-Free Plug-and-Play Acceleration for 3D Gaussian Splatting Rendering via Temporal Priors DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

Reference 20

Resolution
unresolved
no resolver link, observed 2026-07-12T02:50:56.040913Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-12T02:50:56.040913Z digest=sha256:f6cb89a5b009a831706178c25cd8caf57d4e15744fd78385392c753808ca9633