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ATLAS Navigator: Active Task-driven LAnguage-embedded Gaussian Splatting

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arxiv 2502.20386 v1 pith:CWAYPSZP submitted 2025-02-27 cs.RO

ATLAS Navigator: Active Task-driven LAnguage-embedded Gaussian Splatting

classification cs.RO
keywords tasksenvironmentsgaussianlanguage-embeddednavigationrepresentationrichsplatting
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We address the challenge of task-oriented navigation in unstructured and unknown environments, where robots must incrementally build and reason on rich, metric-semantic maps in real time. Since tasks may require clarification or re-specification, it is necessary for the information in the map to be rich enough to enable generalization across a wide range of tasks. To effectively execute tasks specified in natural language, we propose a hierarchical representation built on language-embedded Gaussian splatting that enables both sparse semantic planning that lends itself to online operation and dense geometric representation for collision-free navigation. We validate the effectiveness of our method through real-world robot experiments conducted in both cluttered indoor and kilometer-scale outdoor environments, with a competitive ratio of about 60% against privileged baselines. Experiment videos and more details can be found on our project page: https://atlasnav.github.io

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Splatblox: Traversability-Aware Gaussian Splatting for Outdoor Robot Navigation

    cs.RO 2025-11 conditional novelty 6.0

    Splatblox creates a traversability-aware ESDF from RGB-LiDAR fusion via Gaussian Splatting, enabling semantic navigation that outperforms prior methods by over 50% success rate in vegetated field trials on quadruped a...

  2. Terra: Hierarchical Terrain-Aware 3D Scene Graph for Task-Agnostic Outdoor Mapping

    cs.RO 2025-09 unverdicted novelty 6.0

    Terra produces a lightweight task-agnostic metric-semantic 3D scene graph for outdoor environments using terrain-aware place nodes and hierarchically organized regions.