REVIEW 5 major objections 6 minor 18 cited by
Hallo3: Highly Dynamic and Realistic Portrait Image Animation with Video Diffusion Transformer
T0 review · 5 major / 6 minor · reviewed 2026-08-12 · deepseek-v4-flash
Pith's one-line read A pretrained video diffusion transformer can be adapted to animate a single portrait into long, dynamic, audio-driven video with preserved identity, even from profile angles.
desk verdict Hallo3's real advance is switching portrait animation to a DiT backbone, but its HDTF evaluation lacks a stated train/test split and needs hardening. read the letter →
The pith
A machine-rendered reading of the paper's core claim, the machinery that carries it, and where it could break.
The reading
What carries the argument
The load-bearing mechanism is the identity reference network: the source portrait is passed through the same causal 3D VAE that encodes the video latents, and its output is run through 42 transformer layers; at each denoising layer, the vision tokens of those layers are concatenated into the self-attention of the denoising network. Because both branches share VAE weights and layer counts, the identity tokens stay in the same semantic and scale space as the video tokens, which is what preserves facial identity over long sequences. The other two mechanisms are audio cross-attention, where frame-aligned wav2vec embeddings act as keys and values for the denoising latents, and motion frames, where the last two frames of a completed clip are zero-padded and concatenated with noise to seed the next clip.
What would settle it
Recompute the HDTF FID and FVD with a strictly disjoint train/test split, or compare identity embeddings of test frames against training frames; overlap large enough to explain the reported gap would falsify the claimed generalization.
Extended reading notes
Core claim
The central discovery is that a pretrained DiT-based video diffusion model can serve as the backbone for portrait animation, provided identity, audio, and temporal continuity are re-inserted on top of it. Previous identity-conditioning methods designed for U-Net architectures do not transfer, so the paper introduces an identity reference network in which the same causal 3D VAE and the same 42-layer transformer stack encode the reference image and the denoising latents, letting the model inject appearance tokens directly into self-attention. Speech audio is most effectively added with cross-attention rather than adaptive normalization or self-attention, and repeated use of the last generated frames as motion frames enables long-term video extrapolation. The authors report that this combination gives improved FID and FVD on HDTF and Celeb-V, the strongest lip synchronization on their wild dataset, and stable identity over long video clips.
Load-bearing premise
The HDTF numbers in Table 1 assume that the identities and clips used for testing were not used in training, but the paper lists HDTF as a training source and never documents the train/test split, so any overlap would shrink the reported generalization gains.
Editorial extensions
If this is right
- Portrait animation no longer requires a frontal, centered reference: the DiT backbone's generalization carries through to profile, overhead, and low-angle views.
- Dynamic foreground objects and backgrounds can be animated together with the person, so a still image plus audio can produce a scene-level video rather than a face-only animation.
- Long videos, beyond the 49-frame training window, can be generated by chaining clips through motion frames, with identity maintained across the chain.
- Because the backbone is a pretrained video transformer, future improvements in video diffusion models could be inherited by portrait animation systems without redesigning the identity and audio layers from scratch.
Reading between the lines
- Beyond the paper: if the DiT backbone's generalization is the real source of the gain, then swapping the backbone for a larger or more recent video transformer should improve portrait animation roughly for free, without new identity or audio machinery.
- Beyond the paper: the motion-frame extrapolation scheme could be reused as a testbed for long-video consistency in other single-image-to-video tasks, such as object animation, where identity drift is less severe and fewer identity constraints might be needed.
- Beyond the paper: the ablations suggest a trade-off between lip-sync accuracy and motion dynamics; a testable extension would measure whether training on a mix of static talking-head data and dynamic scene data can recover the Sync-C gap without losing background motion.
Editorial analysis
A structured set of objections, weighed in public.
Referee Report
Summary. The paper adapts CogVideoX, a pretrained DiT-based video diffusion model, to the task of portrait image animation. The main contributions are an identity reference network built from a causal 3D VAE and stacked transformer layers, a cross-attention audio conditioning mechanism based on wav2vec features, and a motion-frame extrapolation strategy for long video generation. The method is evaluated on HDTF, CelebV, and a newly collected 34-case wild dataset, with ablations of audio conditioning, identity conditioning, and motion-frame count. The paper claims to be the first application of a pretrained DiT video backbone to portrait animation and reports improved FID/FVD over U-Net baselines while acknowledging a lip-synchronization tradeoff.
Significance. The architectural direction is timely and plausible: replacing the U-Net backbone with a pretrained video diffusion transformer is a natural step for portrait animation, and the proposed identity reference network is a reasonable way to inject appearance information into a DiT denoiser. The ablations are internally consistent and support the main design choices. If the quantitative claims were properly substantiated, the paper would be a useful system contribution and a reference point for follow-up DiT-based talking-head work. However, the strongest evidence for the central 'substantial improvements' claim rests on comparisons with no uncertainty estimates, on a benchmark that also appears in the training set without a stated split, and on a wild dataset whose metrics are not defined. These issues are fixable and do not invalidate the architectural proposal, but they currently prevent acceptance of the paper's comparative claims.
major comments (5)
- [Section 3.5 and Section 4.2, Table 1] Section 3.5 states that the training data includes 6 hours of high-quality HDTF data, yet Section 4.2 reports benchmark results on HDTF without stating any train/test split or identity exclusion. Since Table 1 is the principal quantitative evidence for the claim of strong generalization, please specify the exact evaluation protocol: how many HDTF clips are used, whether evaluation identities and clips are disjoint from the training set, and how the same held-out split is applied to all baselines. Without this information, the reported FID/FVD numbers may reflect training-set familiarity rather than generalization, and the comparison to baselines trained on different data is potentially unfair.
- [Section 4.2, Tables 1 and 2] The headline numbers are reported without error bars, repeated runs, or significance tests. On HDTF, the FID gap between the proposed method and Hallo is only 20.359 vs. 20.545, and the Sync-C and Sync-D scores are actually worse than several baselines. Please report results over multiple seeds or sampling runs with confidence intervals, and state whether the observed FID/FVD differences are statistically meaningful. The phrase 'substantial improvements over prior methods' is not supported by the current table alone.
- [Section 4.2, Table 3] The wild-dataset evaluation is based on only 34 cases, and the metrics SubjectDynamic, BackgroundDynamic, SubjectFVD, and BackgroundFVD are introduced in the table without definitions or implementation details. Please define each metric, describe the evaluation pipeline, and report per-case variance or confidence intervals. Given the small sample size, a human perceptual study or at least a larger evaluation set would substantially strengthen the claim that the method handles dynamic foregrounds and backgrounds better than prior work.
- [Section 4.3, Tables 4 to 6] The ablation study does not state which dataset or split is used. The FID/FVD values in Tables 4 and 5 are around 23.458/242.602, which differ noticeably from the HDTF numbers in Table 1 (20.359/160.838). Please clarify whether the ablations are on a different subset of HDTF, on CelebV, or on the wild dataset, and explain why the numbers differ. Also, Table 5 reports a 'Subject consistency' metric that is not defined; please provide its computation.
- [Section 3.3, 'Temporal Motion Frames'] The motion-frame extrapolation description is ambiguous: the text says 'We apply zero padding to the subsequent (l - n) frames and concatenate them with l frames of Gaussian noise.' It is unclear whether the motion-frame latent is concatenated with the noise latent along the channel dimension, the frame dimension, or both. Please give the exact tensor shapes and the masking/denoising procedure. Additionally, Table 6 shows that n = 1 gives the best Sync-C and Sync-D, while the inference description uses n = 2; the choice of n = 2 deserves an explicit justification, such as a tradeoff with temporal consistency.
minor comments (6)
- [Section 1 and Figure 6] The dataset name is spelled 'HTDF' in Section 1 and in the Figure 6 caption; it should be 'HDTF'.
- [Section 2, Related Work] The formatting 'V ASA-1' and 'V ASA' appears with an extra space; please correct to 'VASA-1' and 'VASA'.
- [Section 3.5, Data Sources] The text says HDTF contains 8 hours of raw video but the final training data includes 6 hours of high-quality HDTF. Please clarify whether the 6 hours is the subset remaining after filtering, and if so, state the filtering retention rate explicitly.
- [Section 3.5 and Section 4.1] Section 3.5 says videos are cropped to a 3:2 aspect ratio, while Section 4.1 states the training resolution is 480 x 720, which is 2:3. One of these is likely a typo; please reconcile the two statements.
- [Section 3.1, Baseline Network] The description of conditioning says 'expert adaptive layer normalization' is used, but the term 'expert' is not defined. Since CogVideoX's architecture is not widely known to all readers, a brief explanation of the expert transformer blocks would improve reproducibility.
- [Figure 4] The caption uses the abbreviation 'FE' (face encoder) without defining it in the caption or in the main text at that location.
Circularity Check
HDTF is both training data (Sec. 3.5) and headline benchmark (Sec. 4.2) with no stated split, so the Table 1 generalization claims are not independent; otherwise the derivation is self-contained.
-
fitted input called prediction
[Section 3.5 (Data Statistics) and Section 4.2 (Comparison on HDTF/Celeb-V, Table 1)]
"Finally, our training data contains about 134 hours training data, including 6 hours of high-quality data from HDTF dataset, 72 hours YouTube videos, and 56 hours movie videos."
The model is trained on HDTF (6 hours are in the 134-hour training set) and the headline generalization numbers in Table 1 are reported on HDTF; Section 4.2 never states a train/test identity or clip split. Absent an explicit held-out split, the FID/FVD improvements on HDTF are measurements on the fitted dataset, not independent predictions of generalization, so this portion of the evidence reduces to the training input by construction. The CelebV and wild-dataset results are separate and give the central claim independent support, but the strongest quantitative table is affected.
full rationale
Score 4 reflects a partial empirical circularity, not a derivation-level one. Section 3.5 explicitly includes 6 hours of HDTF in the training corpus; Section 4.2 then presents HDTF FID/FVD (Table 1) as evidence of strong generalization capabilities without stating a train/test identity or clip split, so the paper's most load-bearing numbers are not demonstrably out-of-sample. No equation in the paper defines a target in terms of an input: the identity reference network, audio cross-attention, and motion-frame extrapolation are implemented as stated and validated by ablations; CogVideoX, wav2vec2, and T5 are external pretrained models; and the Hallo/Hallo2 self-citations are used as baselines rather than as justifications. Because the wild-dataset and CelebV evaluations are separate and the methodological contribution is described concretely, the circularity is localized rather than total.
Assumptions & free parameters
free parameters (4)
- Number of motion frames n =
2
- Training steps per stage =
20000
- Learning rate =
1e-5
- Audio drop probability and motion mask probability =
0.05 and 0.25
assumptions (5)
- domain assumption CogVideoX is an adequate pretrained DiT backbone for portrait animation.
- domain assumption wav2vec2 audio embeddings capture phonetics and prosody sufficient for lip synchronization.
- domain assumption The causal 3D VAE latent space preserves identity details from a reference image.
- domain assumption FID, FVD, Sync-C, Sync-D, and the dynamic degree metrics are valid proxies for video quality and lip sync.
- domain assumption The HDTF evaluation set does not overlap with the HDTF training set.
Cite this review
Pith. "Pith review of Hallo3: Highly Dynamic and Realistic Portrait Image Animation with Video Diffusion Transformer." pith.science (2026). https://pith.science/paper/DF6UGGHY
@misc{pith2026241200733,
author = {Pith},
title = {Pith review of: Hallo3: Highly Dynamic and Realistic Portrait Image Animation with Video Diffusion Transformer},
year = {2026},
howpublished = {\url{https://pith.science/paper/DF6UGGHY}},
note = {Machine review of arXiv:2412.00733}
}
read the original abstract
Existing methodologies for animating portrait images face significant challenges, particularly in handling non-frontal perspectives, rendering dynamic objects around the portrait, and generating immersive, realistic backgrounds. In this paper, we introduce the first application of a pretrained transformer-based video generative model that demonstrates strong generalization capabilities and generates highly dynamic, realistic videos for portrait animation, effectively addressing these challenges. The adoption of a new video backbone model makes previous U-Net-based methods for identity maintenance, audio conditioning, and video extrapolation inapplicable. To address this limitation, we design an identity reference network consisting of a causal 3D VAE combined with a stacked series of transformer layers, ensuring consistent facial identity across video sequences. Additionally, we investigate various speech audio conditioning and motion frame mechanisms to enable the generation of continuous video driven by speech audio. Our method is validated through experiments on benchmark and newly proposed wild datasets, demonstrating substantial improvements over prior methods in generating realistic portraits characterized by diverse orientations within dynamic and immersive scenes. Further visualizations and the source code are available at: https://fudan-generative-vision.github.io/hallo3/.
Figures
Figures from the paper (4 more)
Forward citations
Cited by 18 Pith papers
-
SyncBreaker:Stage-Aware Multimodal Adversarial Attacks on Audio-Driven Talking Head Generation
SyncBreaker jointly attacks image and audio streams with Multi-Interval Sampling and Cross-Attention Fooling to degrade speech-driven talking head generation more than single-modality baselines.
-
Let Them Talk: Audio-Driven Multi-Person Conversational Video Generation
MultiTalk is the first framework to generate multi-person conversational videos from multi-stream audio, using Label Rotary Position Embedding to bind each voice to the correct person.
-
HunyuanVideo-Avatar: High-Fidelity Audio-Driven Human Animation for Multiple Characters
HunyuanVideo-Avatar is an audio-driven video generator that enables emotion-controllable and multi-character animation by injecting character images, routing audio via face masks, and transferring emotion from referen...
-
OmniHuman-1: Rethinking the Scaling-Up of One-Stage Conditioned Human Animation Models
A mixed-condition training recipe, combining text, audio, and pose signals, lets a single diffusion transformer animate photos into realistic talking or singing videos at unprecedented data scale.
-
InfinityHuman: Towards Long-Term Audio-Driven Human
A coarse-to-fine audio-driven animation framework that uses pose-guided refinement and hand-specific reward learning to generate long, identity-stable talking videos.
-
MIDAS: Multimodal Interactive Digital-humAn Synthesis via Real-time Autoregressive Video Generation
A new autoregressive video-generation framework for interactive digital humans, with a 64x compression autoencoder and a diffusion renderer, claims real-time multimodal control but is only demonstrated for audio input.
-
InfiniteTalk: Audio-driven Video Generation for Sparse-Frame Video Dubbing
Sparse-frame dubbing with adjacent-chunk keyframe sampling lets a streaming audio-video model produce full-body motion synchronized to new audio while preserving identity and camera motion.
-
EDTalk++: Full Disentanglement for Controllable Talking Head Synthesis
EDTalk++ disentangles talking-head video into four orthogonal motion banks (mouth, pose, eyes, expression) and drives them from either video or audio inputs.
-
MoDA: Multi-modal Diffusion Architecture for Talking Head Generation
MoDA uses flow matching in a compact face-motion space with a progressively fused multi-modal transformer to generate expressive, lip-synced talking-head videos from a single image and audio.
-
FixTalk: Taming Identity Leakage for High-Quality Talking Head Generation in Extreme Cases
FixTalk adds two modules to a real-time GAN talking-head model, decoupling identity from motion to stop identity leakage while using a memory to recover details and reduce artifacts.
-
Seeing Voices: Generating A-Roll Video from Audio with Mirage
Mirage generates photorealistic A-roll videos of people speaking directly from audio, using only joint self-attention over audio, text, and video tokens.
-
TalkingMachines: Real-Time Audio-Driven FaceTime-Style Video via Autoregressive Diffusion Models
A pretrained 14B image-to-video diffusion model is adapted into a two-step autoregressive audio-driven avatar generator that can stream indefinitely in real time.
-
SkyReels-Audio: Omni Audio-Conditioned Talking Portraits in Video Diffusion Transformers
An audio-conditioned video diffusion transformer that animates portraits from image, video, text, and audio inputs with a sliding-window fusion for long videos.
-
FaceEditTalker: Controllable Talking Head Generation with Facial Attribute Editing
A single framework can edit predefined facial attributes in audio-synchronized talking head videos while preserving identity and lip-sync quality.
-
Preview WB-DH: Towards Whole Body Digital Human Bench for the Generation of Whole-body Talking Avatar Videos
The paper previews a claimed 2M-clip multimodal benchmark for whole-body talking avatar video generation, with standard metrics and an initial evaluation of eight open-source models.
-
JWB-DH-V1: Benchmark for Joint Whole-Body Talking Avatar and Speech Generation Version 1
A paper announcing a large-scale whole-body talking avatar benchmark and evaluation protocol, but with insufficient details to verify the dataset or the joint audio-video evaluation.
-
Livatar-1: Real-Time Talking Heads Generation with Tailored Flow Matching
Livatar claims the best lip-sync score in its comparison table and real-time throughput, but the preprint does not describe the model or release any code, data, or weights.
-
LLIA -- Enabling Low-Latency Interactive Avatars: Real-Time Audio-Driven Portrait Video Generation with Diffusion Models
Using consistency distillation, INT8 quantization, and pipeline parallelism, the LLIA system generates portrait video from audio at 78 FPS, with 140 ms initial latency.
Reference graph
Works this paper leans on
-
[1]
wav2vec 2.0: A framework for self-supervised learning of speech representations
Alexei Baevski, Yuhao Zhou, Abdelrahman Mohamed, and Michael Auli. wav2vec 2.0: A framework for self-supervised learning of speech representations. Advances in neural infor- mation processing systems, 33:12449–12460, 2020. 6
2020
-
[2]
Vidu: a highly consistent, dynamic and skilled text-to-video generator with diffusion models
Fan Bao, Chendong Xiang, Gang Yue, Guande He, Hongzhou Zhu, Kaiwen Zheng, Min Zhao, Shilong Liu, Yaole Wang, and Jun Zhu. Vidu: a highly consistent, dynamic and skilled text-to-video generator with diffusion models. arXiv preprint arXiv:2405.04233, 2024. 2
arXiv 2024
-
[3]
Face recognition based on fitting a 3d morphable model
V olker Blanz and Thomas Vetter. Face recognition based on fitting a 3d morphable model. IEEE Transactions on pattern analysis and machine intelligence , 25(9):1063–1074, 2003. 1
work page 2003
-
[4]
pyannote.audio 2.1 speaker diarization pipeline: principle, benchmark, and recipe
Herv ´e Bredin. pyannote.audio 2.1 speaker diarization pipeline: principle, benchmark, and recipe. In Proc. INTER- SPEECH 2023, 2023. 6
work page 2023
-
[5]
J. S. Chung and A. Zisserman. Out of time: automated lip sync in the wild. In Workshop on Multi-view Lip-reading, ACCV, 2016. 6
2016
-
[6]
Vlogger: Multimodal diffusion for embodied avatar synthe- sis
Enric Corona, Andrei Zanfir, Eduard Gabriel Bazavan, Nikos Kolotouros, Thiemo Alldieck, and Cristian Sminchisescu. Vlogger: Multimodal diffusion for embodied avatar synthe- sis. arXiv preprint arXiv:2403.08764, 2024. 1
arXiv 2024
-
[7]
Hallo2: Long-duration and high-resolution audio-driven portrait im- age animation
Jiahao Cui, Hui Li, Yao Yao, Hao Zhu, Hanlin Shang, Kaihui Cheng, Hang Zhou, Siyu Zhu, and Jingdong Wang. Hallo2: Long-duration and high-resolution audio-driven portrait im- age animation. arXiv preprint arXiv:2410.07718, 2024. 1, 3
-
[8]
High-fidelity and freely controllable talking head video generation
Yue Gao, Yuan Zhou, Jinglu Wang, Xiao Li, Xiang Ming, and Yan Lu. High-fidelity and freely controllable talking head video generation. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), pages 5609–5619, 2023. 1
work page 2023
Show all 40 references
-
[9]
Livepor- trait: Efficient portrait animation with stitching and retarget- ing control
Jianzhu Guo, Dingyun Zhang, Xiaoqiang Liu, Zhizhou Zhong, Yuan Zhang, Pengfei Wan, and Di Zhang. Livepor- trait: Efficient portrait animation with stitching and retarget- ing control. arXiv preprint arXiv:2407.03168, 2024. 1, 3
2024 arXiv
-
[10]
Animatediff: Animate your personalized text-to-image diffusion models without specific tuning
Yuwei Guo, Ceyuan Yang, Anyi Rao, Yaohui Wang, Yu Qiao, Dahua Lin, and Bo Dai. Animatediff: Animate your personalized text-to-image diffusion models without specific tuning. arXiv preprint arXiv:2307.04725, 2023. 3
2023 arXiv
-
[11]
Loopy: Taming audio-driven portrait avatar with long-term motion dependency
Jianwen Jiang, Chao Liang, Jiaqi Yang, Gaojie Lin, Tianyun Zhong, and Yanbo Zheng. Loopy: Taming audio-driven portrait avatar with long-term motion dependency. arXiv preprint arXiv:2409.02634, 2024. 3
2024 arXiv
-
[12]
Co- tracker3: Simpler and better point tracking by pseudo- labelling real videos
Nikita Karaev, Iurii Makarov, Jianyuan Wang, Natalia Neverova, Andrea Vedaldi, and Christian Rupprecht. Co- tracker3: Simpler and better point tracking by pseudo- labelling real videos. In Proc. arXiv:2410.11831, 2024. 6
2024 arXiv
-
[13]
Co- tracker: It is better to track together
Nikita Karaev, Ignacio Rocco, Benjamin Graham, Natalia Neverova, Andrea Vedaldi, and Christian Rupprecht. Co- tracker: It is better to track together. In Proc. ECCV, 2024. 6
2024
-
[14]
Anitalker: Animate vivid and di- verse talking faces through identity-decoupled facial motion encoding
Tao Liu, Feilong Chen, Shuai Fan, Chenpeng Du, Qi Chen, Xie Chen, and Kai Yu. Anitalker: Animate vivid and di- verse talking faces through identity-decoupled facial motion encoding. arXiv preprint arXiv:2405.03121, 2024. 1
2024 arXiv
-
[15]
Sora: A review on background, technology, limitations, and opportunities of large vision models
Yixin Liu, Kai Zhang, Yuan Li, Zhiling Yan, Chujie Gao, Ruoxi Chen, Zhengqing Yuan, Yue Huang, Hanchi Sun, Jian- feng Gao, et al. Sora: A review on background, technology, limitations, and opportunities of large vision models. arXiv preprint arXiv:2402.17177, 2024. 2
2024 arXiv
-
[16]
Dreamtalk: When expressive talking head generation meets diffusion probabilistic models
Yifeng Ma, Shiwei Zhang, Jiayu Wang, Xiang Wang, Yingya Zhang, and Zhidong Deng. Dreamtalk: When expressive talking head generation meets diffusion probabilistic models. arXiv preprint arXiv:2312.09767, 2023. 2, 6
2023 arXiv
-
[17]
Scalable diffusion mod- els with transformers
William Peebles and Saining Xie. Scalable diffusion mod- els with transformers. In Proceedings of the IEEE/CVF In- ternational Conference on Computer Vision (ICCV) , pages 4195–4205, 2023. 3
2023
-
[18]
Powerset multi-class cross entropy loss for neural speaker diarization
Alexis Plaquet and Herv ´e Bredin. Powerset multi-class cross entropy loss for neural speaker diarization. In Proc. INTER- SPEECH 2023, 2023. 6
2023
-
[19]
Movie gen: A cast of media foundation models
Adam Polyak, Amit Zohar, Andrew Brown, Andros Tjandra, Animesh Sinha, Ann Lee, Apoorv Vyas, Bowen Shi, Chih- Yao Ma, Ching-Yao Chuang, et al. Movie gen: A cast of media foundation models. arXiv preprint arXiv:2410.13720,
-
[20]
A lip sync expert is all you need for speech to lip generation in the wild
KR Prajwal, Rudrabha Mukhopadhyay, Vinay P Nambood- iri, and CV Jawahar. A lip sync expert is all you need for speech to lip generation in the wild. In Proceedings of the 28th ACM international conference on multimedia (ACM MM), pages 484–492, 2020. 2
2020
-
[21]
Colin Raffel, Noam Shazeer, Adam Roberts, Katherine Lee, Sharan Narang, Michael Matena, Yanqi Zhou, Wei Li, and Peter J. Liu. Exploring the limits of transfer learning with a unified text-to-text transformer, 2023. 3
2023
-
[22]
Facial geometric de- tail recovery via implicit representation
Xingyu Ren, Alexandros Lattas, Baris Gecer, Jiankang Deng, Chao Ma, and Xiaokang Yang. Facial geometric de- tail recovery via implicit representation. In 2023 IEEE 17th International Conference on Automatic Face and Gesture Recognition (FG), 2023. 6
2023
-
[23]
Pirenderer: Controllable portrait image generation via semantic neural rendering
Yurui Ren, Ge Li, Yuanqi Chen, Thomas H Li, and Shan Liu. Pirenderer: Controllable portrait image generation via semantic neural rendering. In Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV), pages 13759–13768, 2021. 1
2021
-
[24]
wav2vec: Unsupervised pre-training for speech recognition
Steffen Schneider, Alexei Baevski, Ronan Collobert, and Michael Auli. wav2vec: Unsupervised pre-training for speech recognition. arXiv preprint arXiv:1904.05862, 2019. 3
1904 arXiv
-
[25]
Difftalk: Crafting diffusion models for generalized audio-driven portraits animation
Shuai Shen, Wenliang Zhao, Zibin Meng, Wanhua Li, Zheng Zhu, Jie Zhou, and Jiwen Lu. Difftalk: Crafting diffusion models for generalized audio-driven portraits animation. In Proceedings of the IEEE/CVF Conference on Computer Vi- sion and Pattern Recognition, pages 1982–1991, 2023. 2
1982
-
[26]
First order motion model for im- age animation
Aliaksandr Siarohin, St ´ephane Lathuili`ere, Sergey Tulyakov, Elisa Ricci, and Nicu Sebe. First order motion model for im- age animation. Advances in Neural Information Processing Systems (NeurIPS), 32, 2019. 1
2019
-
[27]
Make-a-video: Text-to-video generation without text-video data
Uriel Singer, Adam Polyak, Thomas Hayes, Xi Yin, Jie An, Songyang Zhang, Qiyuan Hu, Harry Yang, Oron Ashual, Oran Gafni, et al. Make-a-video: Text-to-video generation without text-video data. arXiv preprint arXiv:2209.14792 ,
-
[28]
Vividtalk: One-shot audio-driven talk- ing head generation based on 3d hybrid prior
Xusen Sun, Longhao Zhang, Hao Zhu, Peng Zhang, Bang Zhang, Xinya Ji, Kangneng Zhou, Daiheng Gao, Liefeng Bo, and Xun Cao. Vividtalk: One-shot audio-driven talk- ing head generation based on 3d hybrid prior. arXiv preprint arXiv:2312.01841, 2023. 2
2023 arXiv
-
[29]
Emo: Emote portrait alive-generating expressive portrait videos with audio2video diffusion model under weak conditions
Linrui Tian, Qi Wang, Bang Zhang, and Liefeng Bo. Emo: Emote portrait alive-generating expressive portrait videos with audio2video diffusion model under weak conditions. arXiv preprint arXiv:2402.17485, 2024. 1, 2
2024 arXiv
-
[30]
Videocomposer: Compositional video synthesis with motion controllability
Xiang Wang, Hangjie Yuan, Shiwei Zhang, Dayou Chen, Ji- uniu Wang, Yingya Zhang, Yujun Shen, Deli Zhao, and Jin- gren Zhou. Videocomposer: Compositional video synthesis with motion controllability. Advances in Neural Information Processing Systems (NeurIPS), 36, 2024. 3
2024
-
[31]
Aniportrait: Audio-driven synthesis of photorealistic portrait animation
Huawei Wei, Zejun Yang, and Zhisheng Wang. Aniportrait: Audio-driven synthesis of photorealistic portrait animation. arXiv preprint arXiv:2403.17694, 2024. 1, 3, 6
2024 arXiv
-
[32]
Hallo: Hierarchical audio-driven visual synthesis for portrait image animation, 2024
Mingwang Xu, Hui Li, Qingkun Su, Hanlin Shang, Liwei Zhang, Ce Liu, Jingdong Wang, Yao Yao, and Siyu zhu. Hallo: Hierarchical audio-driven visual synthesis for portrait image animation, 2024. 1, 3, 6
2024
-
[33]
Vasa-1: Lifelike audio-driven talking faces generated in real time
Sicheng Xu, Guojun Chen, Yu-Xiao Guo, Jiaolong Yang, Chong Li, Zhenyu Zang, Yizhong Zhang, Xin Tong, and Baining Guo. Vasa-1: Lifelike audio-driven talking faces generated in real time. arXiv preprint arXiv:2404.10667 ,
-
[34]
Cogvideox: Text-to-video diffusion models with an expert transformer
Zhuoyi Yang, Jiayan Teng, Wendi Zheng, Ming Ding, Shiyu Huang, Jiazheng Xu, Yuanming Yang, Wenyi Hong, Xiao- han Zhang, Guanyu Feng, et al. Cogvideox: Text-to-video diffusion models with an expert transformer. arXiv preprint arXiv:2408.06072, 2024. 2, 3
2024 arXiv
-
[35]
Fast bi-layer neural synthesis of one- shot realistic head avatars
Egor Zakharov, Aleksei Ivakhnenko, Aliaksandra Shysheya, and Victor Lempitsky. Fast bi-layer neural synthesis of one- shot realistic head avatars. In Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23–28, 2020, Proceedings, Part XII 16 , pages 524–540....
2020
-
[36]
Metaportrait: Identity-preserving talking head gener- ation with fast personalized adaptation
Bowen Zhang, Chenyang Qi, Pan Zhang, Bo Zhang, Hsiang- Tao Wu, Dong Chen, Qifeng Chen, Yong Wang, and Fang Wen. Metaportrait: Identity-preserving talking head gener- ation with fast personalized adaptation. In Proceedings of the IEEE/CVF Conference on Computer Vision and Patte...
2023
-
[37]
Sadtalker: Learning realistic 3d motion coefficients for stylized audio- driven single image talking face animation
Wenxuan Zhang, Xiaodong Cun, Xuan Wang, Yong Zhang, Xi Shen, Yu Guo, Ying Shan, and Fei Wang. Sadtalker: Learning realistic 3d motion coefficients for stylized audio- driven single image talking face animation. In Proceedings of the IEEE/CVF Conference on Computer Vision and P...
2023
-
[38]
Sadtalker: Learning realistic 3d motion coefficients for stylized audio- driven single image talking face animation
Wenxuan Zhang, Xiaodong Cun, Xuan Wang, Yong Zhang, Xi Shen, Yu Guo, Ying Shan, and Fei Wang. Sadtalker: Learning realistic 3d motion coefficients for stylized audio- driven single image talking face animation. In Proceedings of the IEEE/CVF Conference on Computer Vision and P...
2023
-
[39]
Flow-guided one-shot talking face generation with a high-resolution audio-visual dataset
Zhimeng Zhang, Lincheng Li, Yu Ding, and Changjie Fan. Flow-guided one-shot talking face generation with a high-resolution audio-visual dataset. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, pages 3661–3670, 2021. 6
2021
-
[40]
Magicvideo: Efficient video generation with latent diffusion models
Daquan Zhou, Weimin Wang, Hanshu Yan, Weiwei Lv, Yizhe Zhu, and Jiashi Feng. Magicvideo: Efficient video generation with latent diffusion models. arXiv preprint arXiv:2211.11018, 2022. 3
2022 arXiv
Reviewed August 12, 2026 · model on record in the stance chip above.
Discussion (0). Continue with ORCID to comment.