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Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scale

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arxiv 2204.03514 v2 pith:DWLJBIXK submitted 2022-04-07 cs.AI cs.CVcs.RO

Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scale

classification cs.AI cs.CVcs.RO
keywords demonstrationshumanplacefindlearningpicklarge-scalevirtual
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We present a large-scale study of imitating human demonstrations on tasks that require a virtual robot to search for objects in new environments -- (1) ObjectGoal Navigation (e.g. 'find & go to a chair') and (2) Pick&Place (e.g. 'find mug, pick mug, find counter, place mug on counter'). First, we develop a virtual teleoperation data-collection infrastructure -- connecting Habitat simulator running in a web browser to Amazon Mechanical Turk, allowing remote users to teleoperate virtual robots, safely and at scale. We collect 80k demonstrations for ObjectNav and 12k demonstrations for Pick&Place, which is an order of magnitude larger than existing human demonstration datasets in simulation or on real robots. Second, we attempt to answer the question -- how does large-scale imitation learning (IL) (which hasn't been hitherto possible) compare to reinforcement learning (RL) (which is the status quo)? On ObjectNav, we find that IL (with no bells or whistles) using 70k human demonstrations outperforms RL using 240k agent-gathered trajectories. The IL-trained agent demonstrates efficient object-search behavior -- it peeks into rooms, checks corners for small objects, turns in place to get a panoramic view -- none of these are exhibited as prominently by the RL agent, and to induce these behaviors via RL would require tedious reward engineering. Finally, accuracy vs. training data size plots show promising scaling behavior, suggesting that simply collecting more demonstrations is likely to advance the state of art further. On Pick&Place, the comparison is starker -- IL agents achieve ${\sim}$18% success on episodes with new object-receptacle locations when trained with 9.5k human demonstrations, while RL agents fail to get beyond 0%. Overall, our work provides compelling evidence for investing in large-scale imitation learning. Project page: https://ram81.github.io/projects/habitat-web.

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  1. What Matters in RL-Based Methods for Object-Goal Navigation? An Empirical Study and A Unified Framework

    cs.RO 2025-10 conditional novelty 6.0

    In modular RL-based object-goal navigation, perception quality and test-time strategies dominate performance; policy architecture and observation-space choices contribute little under the tested settings.